1.9 KiB
Reactivity API: Utility
cleanup()
Runs a callback anytime a reactive scope is reran or destroyed.
-
Type
function cleanup(callback: () -> ()) function cleanup(obj: Destroyable) function cleanup(obj: Disconnectable) type Destroyable = { destroy: () -> () } type Disconnectable = { disconnect: () -> () } -
Example
local data = source(1) effect(function() local label = create "TextLabel" { Text = data() } cleanup(function() label:Destroy() end) end)
untrack()
Runs a given function where any sources read will not be tracked by a reactive scope.
-
Type
function untrack<T>(source: () -> T): T -
Details
Updates made to a source passed to
untrack()will not cause updates to anything depending on that source. -
Example
local a = source(0) local b = source(0) local sum = derive(function() return a() + untrack(b) end) print(sum()) -- 0 b(1) print(sum()) -- 0 a(1) print(sum()) -- 2
read()
Utility used to read a value that is either a primitive or a source. Sources read can still be tracked inside a reactive scope.
-
Type
function read<T>(value: T | () -> T): T
batch()
Runs a given function where any source updates made within the function do not trigger effects until after the function runs.
-
Type
function batch(fn: () -> ()) -
Details
Improves performance when an effect depends on multiple sources, and those sources need to be updated. Updating those sources inside a batch call will only cause the effect to run once after the batch call ends instead of after each time a source is updated.