vide/docs/tut/crash-course/8-property-binding.md
2023-09-27 16:44:39 +01:00

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Property Binding

Explicitly creating effects to update properties can become verbose when there are a lot of properties to update. Vide provides a way to implicitly create an effect to update properties on source update.

local create = vide.create
local source = vide.source

local function Counter()
    local count = source(0)

    return create "TextButton" {
        Text = function()
            return "count: " .. count()
        end,

        Activated = function()
            count(count() + 1)
        end
    }

This example is equivalent to the example seen on the previous page.

Instead of explicitly creating an effect, assigning a (non-event) property a function will implicitly create a side-effect to update that property anytime a dependent source is updated.

Just like effects, the function is ran immediately in a reactive scope to set the property initially and determine what sources are being depended on.

This allows you as the programmer to not need to manually update UI as the state of your program changes. You just define how the data maps to UI, and Vide's reactive system will automatically update any properties depending on sources that are updated.

Children Binding

Children can also be set in a similar manner. Sources bound to properties can return an instance or an array of instances. Vide will automatically unparent removed instances and parent new instances.

local items = source {
    create "TextLabel" { Text = "A" }
}

local function List(props: { children: () -> { Instance } })
    return create "Frame" {
        create "UIListLayout" {},
        props.children
    }
end

local list = List { children = items } -- creates a list with a single text label "A"

items {
    create "TextLabel" { Text = "B" },
    create "TextLabel" { Text = "C" }
}

-- this will automatically unparent the text label "A", and parent the labels "B" and "C".