rojo/.cursor/rules/roblox/en-us/ip-licensing/glossary.md
2026-02-02 14:05:11 -06:00

2.9 KiB

title description
Glossary Glossary of IP licensing terms.
**Term** **Description**
**Intellectual property (IP)** An IP represents a franchise or body of creative works that can be made available for licensing.
**IP holder/rights holder** The entity that is the licensor for the creative work, brand, or franchise being registered.
**IP library** A list of all of your IP families; a library of text and images that Roblox uses to identify the IP.
**IP family** The entity of the IP being registered. For example, "Batman Universe" or "Sherlock Holmes".

We recommend you only create one IP family per IP.
**License catalog** The full catalog of IPs on the Creator Hub that creators can apply to use in their experiences.
**IP listing** A listing that explains the IP and all available licenses to creators who want to apply to use that IP.
**IP license** A set of terms and conditions that defines how a particular IP can be used by creators to build experiences on Roblox. IP holders can create several licenses per IP family (for example, "Batman Universe Full License", "20% Revenue Share License", or "Minimal Maturity License").
**Primary keyword** The official name of your IP. For example, "Batman".
**Secondary keywords** A list of words or phrases that represent characters, objects, places, or elements related to your IP. For example, "Gotham City", "Robin", and "Batmobile".
**Private license** A private license is only available to creators that the IP holder reaches out to directly.
**Public license** A public license is visible to all creators in the Licenses page.
**Revenue share rate** The revenue share that IP holders receive from experiences using their IP. This is a percentage of the gross Robux the creator of the experience earns.

Revenue share only applies to:

  • An experience's gross revenue, which is the Robux earned after platform fees.
  • Earnings from after a license agreement becomes active.
**Revenue share timing** One of:

  • **Monetize on activation**, which means the revenue share is applied the moment the agreement between the IP holder and the creator of the experience becomes active.
  • **Monetize later**, which allows IP holders to turn on revenue share at a later date of their choosing.