rojo/src/snapshot_middleware/project.rs
Joe cc2eb2b66d Refactor syncback instance processing for improved efficiency
- Consolidated repetitive calls to `syncback_instance_to_path_with_stats` into a new method `process_children_incremental` for better code organization and readability.
- Streamlined the handling of sibling slug computation by removing redundant logic, enhancing maintainability in `api.rs`.
- Updated function signatures to reflect changes in return types and improve clarity in the syncback process.
2026-02-10 03:46:08 -06:00

1307 lines
46 KiB
Rust

use std::{
borrow::Cow,
collections::{BTreeMap, HashMap, VecDeque},
path::Path,
};
use anyhow::{bail, Context};
use memofs::Vfs;
use rbx_dom_weak::{
types::{Attributes, Ref, Variant},
ustr, HashMapExt as _, Instance, Ustr, UstrMap,
};
use rbx_reflection::ClassTag;
use crate::{
project::{PathNode, Project, ProjectNode},
resolution::UnresolvedValue,
snapshot::{
InstanceContext, InstanceMetadata, InstanceSnapshot, InstanceWithMeta, InstigatingSource,
PathIgnoreRule, SyncRule,
},
snapshot_middleware::Middleware,
syncback::{filter_properties, inst_path, FsSnapshot, SyncbackReturn, SyncbackSnapshot},
variant_eq::variant_eq,
RojoRef,
};
use super::snapshot_from_vfs;
/// Checks if a class transition is recoverable in clean mode.
///
/// Recoverable transitions:
/// - Folder -> Script (creates init.luau)
/// - Script -> Folder (removes init.luau)
/// - Script -> Script (changes init.server/client.luau type)
fn can_transition_class(old_class: &str, new_class: &str) -> bool {
let is_script = |c: &str| matches!(c, "ModuleScript" | "Script" | "LocalScript");
let is_folder = |c: &str| c == "Folder";
// Folder can become a script (by creating init file)
if is_folder(old_class) && is_script(new_class) {
return true;
}
// Script can become Folder (by removing init file - handled by orphan removal)
if is_script(old_class) && is_folder(new_class) {
return true;
}
// Script can change type (e.g., ModuleScript -> LocalScript)
if is_script(old_class) && is_script(new_class) {
return true;
}
false
}
/// Determines the correct script-dir middleware for a Script based on its RunContext property.
///
/// Script class has a RunContext property that determines the correct middleware:
/// - Server → ServerScriptDir (init.server.luau)
/// - Client → ClientScriptDir (init.client.luau)
/// - Plugin → PluginScriptDir (init.plugin.luau)
/// - Legacy → LegacyScriptDir (init.legacy.luau)
///
/// If RunContext is not set or unrecognized, defaults to LegacyScriptDir.
fn middleware_for_script(inst: &Instance) -> Middleware {
let run_context_enums = rbx_reflection_database::get()
.ok()
.and_then(|db| db.enums.get("RunContext"))
.map(|e| &e.items);
let run_context_value = inst
.properties
.get(&ustr("RunContext"))
.and_then(|v| match v {
Variant::Enum(e) => Some(e.to_u32()),
_ => None,
});
if let (Some(enums), Some(value)) = (run_context_enums, run_context_value) {
for (name, &enum_value) in enums {
if enum_value == value {
return match *name {
"Server" => Middleware::ServerScriptDir,
"Client" => Middleware::ClientScriptDir,
"Plugin" => Middleware::PluginScriptDir,
"Legacy" => Middleware::LegacyScriptDir,
_ => Middleware::LegacyScriptDir,
};
}
}
}
// Default to LegacyScriptDir if no RunContext or unrecognized
Middleware::LegacyScriptDir
}
pub fn snapshot_project(
context: &InstanceContext,
vfs: &Vfs,
path: &Path,
name: &str,
) -> anyhow::Result<Option<InstanceSnapshot>> {
let project = Project::load_exact(vfs, path, Some(name))
.with_context(|| format!("File was not a valid Rojo project: {}", path.display()))?;
let project_name = match project.name.as_deref() {
Some(name) => name,
None => panic!("Project is missing a name"),
};
let mut context = context.clone();
context.clear_sync_rules();
let rules = project.glob_ignore_paths.iter().map(|glob| PathIgnoreRule {
glob: glob.clone(),
base_path: project.folder_location().to_path_buf(),
});
let sync_rules = project.sync_rules.iter().map(|rule| SyncRule {
base_path: project.folder_location().to_path_buf(),
..rule.clone()
});
context.add_sync_rules(sync_rules);
context.add_path_ignore_rules(rules);
match snapshot_project_node(&context, path, project_name, &project.tree, vfs, None)? {
Some(found_snapshot) => {
let mut snapshot = found_snapshot;
// Setting the instigating source to the project file path is a little
// coarse.
//
// Ideally, we'd only snapshot the project file if the project file
// actually changed. Because Rojo only has the concept of one
// relevant path -> snapshot path mapping per instance, we pick the more
// conservative approach of snapshotting the project file if any
// relevant paths changed.
snapshot.metadata.instigating_source = Some(path.to_path_buf().into());
// Mark this snapshot (the root node of the project file) as being
// related to the project file.
//
// We SHOULD NOT mark the project file as a relevant path for any
// nodes that aren't roots. They'll be updated as part of the project
// file being updated.
snapshot.metadata.relevant_paths.push(path.to_path_buf());
Ok(Some(snapshot))
}
None => Ok(None),
}
}
pub fn snapshot_project_node(
context: &InstanceContext,
project_path: &Path,
instance_name: &str,
node: &ProjectNode,
vfs: &Vfs,
parent_class: Option<&str>,
) -> anyhow::Result<Option<InstanceSnapshot>> {
let project_folder = project_path.parent().unwrap();
let mut class_name_from_path = None;
let name = Cow::Owned(instance_name.to_owned());
let mut properties = UstrMap::new();
let mut children = Vec::new();
let mut metadata = InstanceMetadata::new().context(context);
if let Some(path_node) = &node.path {
let path = path_node.path();
// If the path specified in the project is relative, we assume it's
// relative to the folder that the project is in, project_folder.
let full_path = if path.is_relative() {
Cow::Owned(project_folder.join(path))
} else {
Cow::Borrowed(path)
};
if let Some(snapshot) = snapshot_from_vfs(context, vfs, &full_path)? {
class_name_from_path = Some(snapshot.class_name);
// Properties from the snapshot are pulled in unchanged, and
// overridden by properties set on the project node.
properties.reserve(snapshot.properties.len());
for (key, value) in snapshot.properties.into_iter() {
properties.insert(key, value);
}
// The snapshot's children will be merged with the children defined
// in the project node, if there are any.
children.reserve(snapshot.children.len());
for child in snapshot.children.into_iter() {
children.push(child);
}
// Take the snapshot's metadata as-is, which will be mutated later
// on.
metadata = snapshot.metadata;
}
}
let class_name_from_inference = infer_class_name(&name, parent_class);
let class_name = match (
node.class_name,
class_name_from_path,
class_name_from_inference,
&node.path,
) {
// These are the easy, happy paths!
(Some(project), None, None, _) => project,
(None, Some(path), None, _) => path,
(None, None, Some(inference), _) => inference,
// If the user specifies a class name, but there's an inferred class
// name, we prefer the name listed explicitly by the user.
(Some(project), None, Some(_), _) => project,
// If the user has a $path pointing to a folder and we're able to infer
// a class name, let's use the inferred name. If the path we're pointing
// to isn't a folder, though, that's a user error.
(None, Some(path), Some(inference), _) => {
if path == "Folder" {
inference
} else {
path
}
}
(Some(project), Some(path), _, _) => {
if path == "Folder" {
project
} else {
bail!(
"ClassName for Instance \"{}\" was specified in both the project file (as \"{}\") and from the filesystem (as \"{}\").\n\
If $className and $path are both set, $path must refer to a Folder.
\n\
Project path: {}\n\
Filesystem path: {}\n",
instance_name,
project,
path,
project_path.display(),
node.path.as_ref().unwrap().path().display()
);
}
}
(None, None, None, Some(PathNode::Optional(_))) => {
return Ok(None);
}
(_, None, _, Some(PathNode::Required(path))) => {
anyhow::bail!(
"Rojo project referred to a file using $path that could not be turned into a Roblox Instance by Rojo.\n\
Check that the file exists and is a file type known by Rojo.\n\
\n\
Project path: {}\n\
File $path: {}",
project_path.display(),
path.display(),
);
}
(None, None, None, None) => {
bail!(
"Instance \"{}\" is missing some required information.\n\
One of the following must be true:\n\
- $className must be set to the name of a Roblox class\n\
- $path must be set to a path of an instance\n\
- The instance must be a known service, like ReplicatedStorage\n\
\n\
Project path: {}",
instance_name,
project_path.display(),
);
}
};
for (child_name, child_project_node) in &node.children {
if let Some(child) = snapshot_project_node(
context,
project_path,
child_name,
child_project_node,
vfs,
Some(&class_name),
)? {
children.push(child);
}
}
for (key, unresolved) in &node.properties {
let value = unresolved
.clone()
.resolve(&class_name, key)
.with_context(|| {
format!(
"Unresolvable property in project at path {}",
project_path.display()
)
})?;
match key.as_str() {
"Name" | "Parent" => {
log::warn!(
"Property '{}' cannot be set manually, ignoring. Attempted to set in '{}' at {}",
key,
instance_name,
project_path.display()
);
continue;
}
_ => {}
}
properties.insert(*key, value);
}
if !node.attributes.is_empty() {
let mut attributes = Attributes::new();
for (key, unresolved) in &node.attributes {
let value = unresolved.clone().resolve_unambiguous().with_context(|| {
format!(
"Unresolvable attribute in project at path {}",
project_path.display()
)
})?;
attributes.insert(key.clone(), value);
}
properties.insert("Attributes".into(), attributes.into());
}
// If the user specified $ignoreUnknownInstances, overwrite the existing
// value.
//
// If the user didn't specify it AND $path was not specified (meaning
// there's no existing value we'd be stepping on from a project file or meta
// file), set it to true.
if let Some(ignore) = node.ignore_unknown_instances {
metadata.ignore_unknown_instances = ignore;
} else if node.path.is_none() {
// TODO: Introduce a strict mode where $ignoreUnknownInstances is never
// set implicitly.
metadata.ignore_unknown_instances = true;
}
if let Some(id) = &node.id {
metadata.specified_id = Some(RojoRef::new(id.clone()))
}
metadata.instigating_source = Some(InstigatingSource::ProjectNode {
path: project_path.to_path_buf(),
name: instance_name.to_string(),
node: node.clone(),
parent_class: parent_class.map(|name| name.to_owned()),
});
Ok(Some(InstanceSnapshot {
snapshot_id: Ref::none(),
name,
class_name,
properties,
children,
metadata,
}))
}
pub fn syncback_project<'sync>(
snapshot: &SyncbackSnapshot<'sync>,
) -> anyhow::Result<SyncbackReturn<'sync>> {
let old_inst = snapshot
.old_inst()
.expect("projects should always exist in both trees");
// Generally, the path of a project is the first thing added to the relevant
// paths. So, we take the last one.
let project_path = old_inst
.metadata()
.relevant_paths
.last()
.expect("all projects should have a relevant path");
let vfs = snapshot.vfs();
log::debug!("Reloading project {} from vfs", project_path.display(),);
let mut project = Project::load_exact(vfs, project_path, None)?;
let base_path = project.folder_location().to_path_buf();
// Sync rules for this project do not have their base rule set but it is
// important when performing syncback on other projects.
for rule in &mut project.sync_rules {
rule.base_path.clone_from(&base_path)
}
let mut descendant_snapshots = Vec::new();
let mut removed_descendants = Vec::new();
let mut ref_to_path_map = HashMap::new();
let mut old_child_map = HashMap::new();
let mut new_child_map = HashMap::new();
let mut node_changed_map = Vec::new();
let mut node_queue = VecDeque::with_capacity(1);
node_queue.push_back((&mut project.tree, old_inst, snapshot.new_inst()));
while let Some((node, old_inst, new_inst)) = node_queue.pop_front() {
log::debug!("Processing node {}", old_inst.name());
if old_inst.class_name() != new_inst.class {
// In clean mode, allow recoverable class transitions
// (e.g., Folder -> ModuleScript by creating init.luau)
let can_recover =
can_transition_class(old_inst.class_name().as_str(), new_inst.class.as_str());
if !snapshot.data.is_incremental() && can_recover {
log::debug!(
"Clean mode: allowing class transition {} -> {} for {}",
old_inst.class_name(),
new_inst.class,
old_inst.name()
);
} else {
anyhow::bail!(
"Cannot change the class of {} in project file {}.\n\
Current class is {}, it is a {} in the input file.",
old_inst.name(),
project_path.display(),
old_inst.class_name(),
new_inst.class
);
}
}
// TODO handle meta.json5 files in this branch. Right now, we perform
// syncback if a node has `$path` set but the Middleware aren't aware
// that the Instances they're running on originate in a project.json5.
// As a result, the `meta.json5` syncback code is hardcoded to not work
// if the Instance originates from a project file. However, we should
// ideally use a .meta.json5 over the project node if it exists already.
if node.path.is_some() {
// Since the node has a path, we have to run syncback on it.
let node_path = node.path.as_ref().map(PathNode::path).expect(
"Project nodes with a path must have a path \
If you see this message, something went seriously wrong. Please report it.",
);
let full_path = if node_path.is_absolute() {
node_path.to_path_buf()
} else {
base_path.join(node_path)
};
let mut middleware = match Middleware::middleware_for_path(
snapshot.vfs(),
&project.sync_rules,
&full_path,
)? {
Some(middleware) => middleware,
None => {
// Path doesn't exist on filesystem. In clean mode, we can
// determine the middleware from the new instance and let
// syncback create the necessary files/directories.
if !snapshot.data.is_incremental() {
// Determine middleware based on new instance class (and RunContext for Scripts)
let inferred_middleware = match new_inst.class.as_str() {
"ModuleScript" => Middleware::ModuleScriptDir,
"Script" => middleware_for_script(new_inst),
"LocalScript" => Middleware::LocalScriptDir,
"Folder" => Middleware::Dir,
// For other classes, default to Dir
_ => Middleware::Dir,
};
log::debug!(
"Clean mode: path {} doesn't exist, inferring {:?} middleware for class {}",
full_path.display(),
inferred_middleware,
new_inst.class
);
inferred_middleware
} else {
anyhow::bail!(
"Rojo project referred to a file using $path that could not be turned \
into a Roblox Instance by Rojo.\n\
File $path: {}",
full_path.display()
)
}
}
};
// In clean mode, we may need to override middleware when the filesystem
// structure doesn't match the new instance type.
if !snapshot.data.is_incremental() {
// Case 1: Filesystem has a directory (Dir middleware) but new instance
// is a script - use script-dir middleware to create the init file.
if middleware == Middleware::Dir {
let script_middleware = match new_inst.class.as_str() {
"ModuleScript" => Some(Middleware::ModuleScriptDir),
"Script" => Some(middleware_for_script(new_inst)),
"LocalScript" => Some(Middleware::LocalScriptDir),
_ => None,
};
if let Some(new_middleware) = script_middleware {
log::debug!(
"Clean mode: overriding Dir->{:?} middleware for {} (class {})",
new_middleware,
full_path.display(),
new_inst.class
);
middleware = new_middleware;
}
}
// Case 2: Filesystem has a script-dir (init.luau exists) but new instance
// is a Folder - use Dir middleware. The init file will be removed as orphan.
let is_script_dir_middleware = matches!(
middleware,
Middleware::ModuleScriptDir
| Middleware::ServerScriptDir
| Middleware::ClientScriptDir
| Middleware::LocalScriptDir
| Middleware::PluginScriptDir
| Middleware::LegacyScriptDir
);
if is_script_dir_middleware && new_inst.class == "Folder" {
log::debug!(
"Clean mode: overriding {:?}->Dir middleware for {} (class Folder)",
middleware,
full_path.display()
);
middleware = Middleware::Dir;
}
// Case 3: Filesystem has a script-dir but new instance is a DIFFERENT script type.
// e.g., ModuleScriptDir (init.luau) but new instance is Script → use correct script-dir.
// Without this, changing a ModuleScript to Script in Studio would silently keep
// the old init.luau file, causing the script to be read as ModuleScript on next build.
// For Scripts, we also check RunContext to pick the correct middleware (Server/Client/Plugin/Legacy).
if is_script_dir_middleware {
let correct_middleware = match new_inst.class.as_str() {
"ModuleScript" => Some(Middleware::ModuleScriptDir),
"Script" => Some(middleware_for_script(new_inst)),
"LocalScript" => Some(Middleware::LocalScriptDir),
_ => None,
};
if let Some(new_middleware) = correct_middleware {
if middleware != new_middleware {
log::debug!(
"Clean mode: overriding {:?}->{:?} middleware for {} (class {} changed)",
middleware,
new_middleware,
full_path.display(),
new_inst.class
);
middleware = new_middleware;
}
}
}
}
descendant_snapshots.push(
snapshot
.with_new_path(full_path.clone(), new_inst.referent(), Some(old_inst.id()))
.middleware(middleware),
);
ref_to_path_map.insert(new_inst.referent(), full_path);
// We only want to set properties if it needs it.
if !middleware.handles_own_properties() {
project_node_property_syncback_path(snapshot, new_inst, node);
}
} else {
project_node_property_syncback_no_path(snapshot, new_inst, node);
}
for child_ref in new_inst.children() {
let child = snapshot
.get_new_instance(*child_ref)
.expect("all children of Instances should be in new DOM");
if new_child_map.insert(&child.name, child).is_some() {
let parent_path = inst_path(snapshot.new_tree(), new_inst.referent());
anyhow::bail!(
"Instances that are direct children of an Instance that is made by a project file \
must have a unique name.\nThe child '{}' is duplicated in the place file.\n\
Full path: {}/{}", child.name, parent_path, child.name
);
}
}
for child_ref in old_inst.children() {
let child = snapshot
.get_old_instance(*child_ref)
.expect("all children of Instances should be in old DOM");
if old_child_map.insert(child.name(), child).is_some() {
let parent_path = inst_path(snapshot.old_tree(), old_inst.id());
anyhow::bail!(
"Instances that are direct children of an Instance that is made by a project file \
must have a unique name.\nThe child '{}' is duplicated on the file system.\n\
Full path: {}/{}", child.name(), parent_path, child.name()
);
}
}
// This loop does basic matching of Instance children to the node's
// children. It ensures that `new_child_map` and `old_child_map` will
// only contain Instances that don't belong to the project after this.
for (child_name, child_node) in &mut node.children {
// If a node's path is optional, we want to skip it if the path
// doesn't exist since it isn't in the current old DOM.
if let Some(path) = &child_node.path {
if path.is_optional() {
let real_path = if path.path().is_absolute() {
path.path().to_path_buf()
} else {
base_path.join(path.path())
};
if !real_path.exists() {
log::warn!(
"Skipping node '{child_name}' of project because it is optional and not present on the disk.\n\
If this is not deliberate, please create a file or directory at {}", real_path.display()
);
continue;
}
}
}
let new_equivalent = new_child_map.remove(child_name);
let old_equivalent = old_child_map.remove(child_name.as_str());
match (new_equivalent, old_equivalent) {
(Some(new), Some(old)) => node_queue.push_back((child_node, old, new)),
(_, None) => anyhow::bail!(
"The child '{child_name}' of Instance '{}' would be removed.\n\
Syncback cannot add or remove Instances from project {}",
old_inst.name(),
project_path.display()
),
(None, _) => anyhow::bail!(
"The child '{child_name}' of Instance '{}' is present only in a project file,\n\
and not the provided file. Syncback cannot add or remove Instances from project:\n{}.",
old_inst.name(), project_path.display(),
)
}
}
// All of the children in this loop are by their nature not in the
// project, so we just need to run syncback on them.
//
// Track taken names (bare slugs) per parent directory so siblings
// under the same parent deduplicate against each other.
let mut taken_names_per_dir: std::collections::HashMap<
std::path::PathBuf,
std::collections::HashSet<String>,
> = std::collections::HashMap::new();
for (name, new_child) in new_child_map.drain() {
// Skip instances of ignored classes
if snapshot.should_ignore_class(&new_child.class) {
// Also remove from old_child_map so it won't be marked as removed
old_child_map.remove(name.as_str());
log::debug!(
"Skipping instance {} because its class {} is ignored",
new_child.name,
new_child.class
);
continue;
}
let parent_path = match ref_to_path_map.get(&new_child.parent()) {
Some(path) => path.clone(),
None => {
log::debug!("Skipping child {name} of node because it has no parent_path");
continue;
}
};
// If a child also exists in the old tree, it will be caught in the
// syncback on the project node path above (or is itself a node).
// So the only things we need to run seperately is new children.
if old_child_map.remove(name.as_str()).is_none() {
let parent_middleware =
Middleware::middleware_for_path(vfs, &project.sync_rules, &parent_path)?
.expect("project nodes should have a middleware if they have children.");
// If this node points directly to a project, it may still have
// children but they'll be handled by syncback. This isn't a
// concern with directories because they're singular things,
// files that contain their own children.
if parent_middleware != Middleware::Project {
let taken_names = taken_names_per_dir.entry(parent_path.clone()).or_default();
let (child_snap, _needs_meta, dedup_key) = snapshot.with_base_path(
&parent_path,
new_child.referent(),
None,
taken_names,
)?;
taken_names.insert(dedup_key.to_lowercase());
descendant_snapshots.push(child_snap);
}
}
}
// Filter out instances of ignored classes from removal
removed_descendants.extend(old_child_map.drain().filter_map(|(_, inst)| {
if snapshot.should_ignore_class(inst.class_name().as_str()) {
log::debug!(
"Not removing instance {} because its class {} is ignored",
inst.name(),
inst.class_name()
);
None
} else {
Some(inst)
}
}));
node_changed_map.push((&node.properties, &node.attributes, old_inst))
}
let mut fs_snapshot = FsSnapshot::new();
for (node_properties, node_attributes, old_inst) in node_changed_map {
if project_node_should_reserialize(node_properties, node_attributes, old_inst)? {
fs_snapshot.add_file(project_path, crate::json::to_vec_pretty_sorted(&project)?);
break;
}
}
Ok(SyncbackReturn {
fs_snapshot,
children: descendant_snapshots,
removed_children: removed_descendants,
})
}
fn project_node_property_syncback(
_snapshot: &SyncbackSnapshot,
filtered_properties: UstrMap<&Variant>,
new_inst: &Instance,
node: &mut ProjectNode,
) {
let properties = &mut node.properties;
let mut attributes = BTreeMap::new();
for (name, value) in filtered_properties {
match value {
Variant::Attributes(attrs) => {
for (attr_name, attr_value) in attrs.iter() {
// We (probably) don't want to preserve internal attributes,
// only user defined ones.
if attr_name.starts_with("RBX") {
continue;
}
attributes.insert(
attr_name.clone(),
UnresolvedValue::from_variant_unambiguous(attr_value.clone()),
);
}
}
_ => {
properties.insert(
name,
UnresolvedValue::from_variant(value.clone(), &new_inst.class, &name),
);
}
}
}
node.attributes = attributes;
}
fn project_node_property_syncback_path(
snapshot: &SyncbackSnapshot,
new_inst: &Instance,
node: &mut ProjectNode,
) {
let filtered_properties = snapshot
.get_path_filtered_properties(new_inst.referent())
.unwrap();
project_node_property_syncback(snapshot, filtered_properties, new_inst, node)
}
fn project_node_property_syncback_no_path(
snapshot: &SyncbackSnapshot,
new_inst: &Instance,
node: &mut ProjectNode,
) {
let filtered_properties = filter_properties(snapshot.project(), new_inst);
project_node_property_syncback(snapshot, filtered_properties, new_inst, node)
}
fn project_node_should_reserialize(
node_properties: &BTreeMap<Ustr, UnresolvedValue>,
node_attributes: &BTreeMap<String, UnresolvedValue>,
instance: InstanceWithMeta,
) -> anyhow::Result<bool> {
for (prop_name, unresolved_node_value) in node_properties {
if let Some(inst_value) = instance.properties().get(prop_name) {
let node_value = unresolved_node_value
.clone()
.resolve(&instance.class_name(), prop_name)?;
if !variant_eq(inst_value, &node_value) {
return Ok(true);
}
} else {
return Ok(true);
}
}
match instance.properties().get(&ustr("Attributes")) {
Some(Variant::Attributes(inst_attributes)) => {
// This will also catch if one is empty but the other isn't
if node_attributes.len() != inst_attributes.len() {
Ok(true)
} else {
for (attr_name, unresolved_node_value) in node_attributes {
if let Some(inst_value) = inst_attributes.get(attr_name.as_str()) {
let node_value = unresolved_node_value.clone().resolve_unambiguous()?;
if !variant_eq(inst_value, &node_value) {
return Ok(true);
}
} else {
return Ok(true);
}
}
Ok(false)
}
}
Some(_) => Ok(true),
None => {
if !node_attributes.is_empty() {
Ok(true)
} else {
Ok(false)
}
}
}
}
fn infer_class_name(name: &str, parent_class: Option<&str>) -> Option<Ustr> {
// If className wasn't defined from another source, we may be able
// to infer one.
let parent_class = parent_class?;
if parent_class == "DataModel" {
// Members of DataModel with names that match known services are
// probably supposed to be those services.
let descriptor = rbx_reflection_database::get().unwrap().classes.get(name)?;
if descriptor.tags.contains(&ClassTag::Service) {
return Some(ustr(name));
}
} else if parent_class == "StarterPlayer" {
// StarterPlayer has two special members with their own classes.
if name == "StarterPlayerScripts" || name == "StarterCharacterScripts" {
return Some(ustr(name));
}
} else if parent_class == "Workspace" {
// Workspace has a special Terrain class inside it
if name == "Terrain" {
return Some(ustr(name));
}
}
None
}
// #[cfg(feature = "broken-tests")]
#[cfg(test)]
mod test {
use super::*;
use memofs::{InMemoryFs, VfsSnapshot};
#[ignore = "Functionality moved to root snapshot middleware"]
#[test]
fn project_from_folder() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo",
VfsSnapshot::dir([(
"default.project.json5",
VfsSnapshot::file(
r#"
{
"name": "indirect-project",
"tree": {
"$className": "Folder"
}
}
"#,
),
)]),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo"),
"NOT_IN_SNAPSHOT",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
#[test]
fn project_from_direct_file() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo",
VfsSnapshot::dir([(
"hello.project.json5",
VfsSnapshot::file(
r#"
{
"name": "direct-project",
"tree": {
"$className": "Model"
}
}
"#,
),
)]),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo/hello.project.json5"),
"NOT_IN_SNAPSHOT",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
#[test]
fn project_with_resolved_properties() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo.project.json5",
VfsSnapshot::file(
r#"
{
"name": "resolved-properties",
"tree": {
"$className": "StringValue",
"$properties": {
"Value": {
"String": "Hello, world!"
}
}
}
}
"#,
),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo.project.json5"),
"NOT_IN_SNAPSHOT",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
#[test]
fn project_with_unresolved_properties() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo.project.json5",
VfsSnapshot::file(
r#"
{
"name": "unresolved-properties",
"tree": {
"$className": "StringValue",
"$properties": {
"Value": "Hi!"
}
}
}
"#,
),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo.project.json5"),
"NOT_IN_SNAPSHOT",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
#[test]
fn project_with_children() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo.project.json5",
VfsSnapshot::file(
r#"
{
"name": "children",
"tree": {
"$className": "Folder",
"Child": {
"$className": "Model"
}
}
}
"#,
),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo.project.json5"),
"NOT_IN_SNAPSHOT",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
#[test]
fn project_with_path_to_txt() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo",
VfsSnapshot::dir([
(
"default.project.json5",
VfsSnapshot::file(
r#"
{
"name": "path-project",
"tree": {
"$path": "other.txt"
}
}
"#,
),
),
("other.txt", VfsSnapshot::file("Hello, world!")),
]),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo/default.project.json5"),
"NOT_IN_SNAPSHOT",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
#[test]
fn project_with_path_to_project() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo",
VfsSnapshot::dir([
(
"default.project.json5",
VfsSnapshot::file(
r#"
{
"name": "path-project",
"tree": {
"$path": "other.project.json5"
}
}
"#,
),
),
(
"other.project.json5",
VfsSnapshot::file(
r#"
{
"name": "other-project",
"tree": {
"$className": "Model"
}
}
"#,
),
),
]),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo/default.project.json5"),
"NOT_IN_SNAPSHOT",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
#[test]
fn project_with_path_to_project_with_children() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo",
VfsSnapshot::dir([
(
"default.project.json5",
VfsSnapshot::file(
r#"
{
"name": "path-child-project",
"tree": {
"$path": "other.project.json5"
}
}
"#,
),
),
(
"other.project.json5",
VfsSnapshot::file(
r#"
{
"name": "other-project",
"tree": {
"$className": "Folder",
"SomeChild": {
"$className": "Model"
}
}
}
"#,
),
),
]),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo/default.project.json5"),
"NOT_IN_SNAPSHOT",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
/// Ensures that if a property is defined both in the resulting instance
/// from $path and also in $properties, that the $properties value takes
/// precedence.
#[test]
fn project_path_property_overrides() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo",
VfsSnapshot::dir([
(
"default.project.json5",
VfsSnapshot::file(
r#"
{
"name": "path-property-override",
"tree": {
"$path": "other.project.json5",
"$properties": {
"Value": "Changed"
}
}
}
"#,
),
),
(
"other.project.json5",
VfsSnapshot::file(
r#"
{
"name": "other-project",
"tree": {
"$className": "StringValue",
"$properties": {
"Value": "Original"
}
}
}
"#,
),
),
]),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo/default.project.json5"),
"NOT_IN_SNAPSHOT",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
#[test]
fn no_name_project() {
let _ = env_logger::try_init();
let mut imfs = InMemoryFs::new();
imfs.load_snapshot(
"/foo",
VfsSnapshot::dir([(
"default.project.json5",
VfsSnapshot::file(
r#"
{
"tree": {
"$className": "Model"
}
}
"#,
),
)]),
)
.unwrap();
let vfs = Vfs::new(imfs);
let instance_snapshot = snapshot_project(
&InstanceContext::default(),
&vfs,
Path::new("/foo/default.project.json5"),
"no_name_project",
)
.expect("snapshot error")
.expect("snapshot returned no instances");
insta::assert_yaml_snapshot!(instance_snapshot);
}
}