- Consolidated repetitive calls to `syncback_instance_to_path_with_stats` into a new method `process_children_incremental` for better code organization and readability.
- Streamlined the handling of sibling slug computation by removing redundant logic, enhancing maintainability in `api.rs`.
- Updated function signatures to reflect changes in return types and improve clarity in the syncback process.
- Consolidated function calls in `syncback_instance_to_path_with_stats` across multiple files for better clarity and maintainability.
- Streamlined the formatting of function arguments to enhance code readability in `api.rs`, `file_names.rs`, and `project.rs`.
- Updated tests to reflect changes in function call structure while ensuring existing functionality remains intact.
- Introduced a migration plan to address the deduplication issue where bare slugs were compared against full filenames, leading to undetected file-format collisions.
- Updated `name_for_inst` to return a deduplication key alongside the filename and metadata flag, ensuring callers use the bare slug for collision detection.
- Replaced disk-based seeding of `taken_names` with tree-based slugified names to maintain consistency and avoid extension mismatches.
- Refactored relevant modules including `dir.rs`, `project.rs`, and `api.rs` to utilize the new deduplication logic.
- Updated tests to validate the new deduplication behavior and ensure correct handling of file-format instances.
- Updated the vscode-rojo submodule to the latest commit.
- Marked all phases of the path encoding migration plan as completed, transitioning to a slugify and deduplication approach.
- Updated documentation to reflect changes in filename handling and metadata management.
- Updated the rbx-dom submodule to the latest commit.
- Refactored match statements in resolution.rs, sourcemap.rs, project.rs, and api.rs to dereference names directly for better readability.
- Implemented int64FromPod and int64ToPod functions for converting between Lua numbers and msgpack Int64 representation, addressing precision concerns for large integers.
- Updated the middleware_for_script function to determine the correct script directory based on the RunContext property, improving middleware selection for Script instances.
- Adjusted syncback logic to utilize the new middleware selection for Scripts, ensuring accurate handling of different script types during project synchronization.
- Refactored the syncback process to streamline directory management and improve handling of class transitions in clean mode.
- Updated the `clone_tree_filtered` function to accept a tuple of compiled Globs and original pattern strings, enhancing flexibility in ignore pattern handling.
- Simplified logic for checking if paths are inside removed directories, improving code clarity.
- Added detailed comments to clarify the purpose of new logic for handling script directory transitions, ensuring better maintainability.
- Improved logging for better traceability during syncback operations.
- Removed the ensure_project_paths_exist function, streamlining the syncback process by directly managing directory creation and cleanup within the syncback command.
- Enhanced error handling for sourcemap generation, logging warnings when clean mode removes directories that only contain meta files.
- Updated the logic for middleware selection in clean mode to better handle directory and script transitions based on the filesystem structure.
- Added utility functions to ensure base project directories exist before syncback, addressing the need for directory structure in clean mode.
- Improved test coverage for clean mode scenarios, ensuring that directory existence checks are performed and documented.
- Resolved an issue where syncback failed for projects with `$path` pointing to single files by ensuring only directory paths are scanned for orphans.
- Implemented a function to create missing directories in clean mode, allowing restoration of deleted directories.
- Enhanced class transition handling in clean mode to allow recoverable transitions between Folder and Script types.
- Updated logging and error handling to improve clarity during the syncback process.
- Introduced new configuration files for testing, including `default.project.json5`, `client_in_folder`, and others.
- Updated existing project files to use JSON5 format, ensuring consistency across configurations.
- Added new Lua scripts and model files to support various test cases.
- Adjusted snapshot files to align with the new project structure and properties.
- Changed the default project file from `plugin.project.json` to `plugin.project.json5` in `build.rs`.
- Added new project configuration files in JSON5 format for various test cases, including `default.project.json5`, `client_in_folder`, `csv_bug_145`, and others.
- Updated snapshot files to reflect changes in instance structure and properties, ensuring consistency with the new project configurations.
- Removed unnecessary script and module instances from snapshot files to streamline the testing process.
- Changed the rbx-dom submodule URL in .gitmodules from SSH to HTTPS for easier access.
- Introduced a new method to handle OptionalCFrame variants in UnresolvedValue, allowing for better serialization by returning `None` for `OptionalCFrame(None)`.
- Updated various files to utilize the new handling logic, ensuring properties are only inserted when resolved values are available.
Closes#858.
If a project is named `default.project.json`, it acts as an `init` file
and gains the name of the folder it's inside of. If it is named
something other than `default.project.json`, it gains the name of the
file with `.project.json` trimmed off. So e.g. `foo.project.json`
becomes `foo`.
Resolves#667
This PR:
- Introduces a new field in the project file: `scriptType` which has the
default value of `Class` (in parity with previous versions), but can
also be `RunContext`.
- This is then passed to `InstanceContext` from the `Project` struct.
- This then changes the RunContext in the lua `snapshot_middleware`
---------
Co-authored-by: Micah <dekkonot@rocketmail.com>
Services, `StarterPlayerScripts`, and `StarterCharacterScripts` are
currently special-cased to allow them to be specified in project files
without a classname. This does the same to `Terrain` since it's a
singleton in the same style as those.
Ref now is an optional inside, so it's redundant to have an option
wrapping an option. The only snapshots that were changed were any that
had a Ref within (from none to zeroed). Some also had some newlines
added in the end.
* Support implicit values for primitive attributes
This commit adds support for strings, numbers, and booleans to be implicitly typed in attribute maps, reducing the redundancy of needing to specify their types.
I also quietly adjusted one of the tests to use a more stable class/property pair. Since SourceAssetId is locked to Roblox, it could potentially disappear at any time.
* Apply formatting.
* Address feedback
* Backwards compatible format usage.
* Axe UnresolvedValueMap in favor of $attributes
Attributes can be defined directly on instances, with support for unambiguous types.
* Adjust test.
* to_string() -> into()
* Made attribute test more concise.
* small cleanup
* Update src/resolution.rs
* Update src/resolution.rs
* Update src/resolution.rs
* Update src/resolution.rs
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Add PathNode with optional fields to project. This allows a path to be defined either as `"$path": "src"` or `"$path": { "optional": "src" }`
* Make $path truly optional
* Prevent rojo from erroring if no project node is resolved
* Use match instead of if-statement
* Add end-to-end tests (credit to MobiusCraftFlip for initial scenario)
* Pass option with ref inside instead of reference to option
* Empty commit to restart GitHub Actions
* Simplify build test
* Minimize serve test: it fails
* Simplify serve test even more
* Ignore failing serve test
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Ignore usage of "Name" or "Parent" in $properties
* Use match instead of array
* Add changelog entry
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Mostly mechanical port bits
* Almost there
* It builds again!
* Turn on all the code again
* Tests compiling but not passing
* Stub work for value resolution
* Implement resolution minus enums and derived properties
* Implement property descriptor resolution
* Update referent snapshots
* Update unions test project
Using a place file instead of a model yields better
error messages in Roblox Studio.
* Add easy shortcut to testing with local rbx-dom
* Update rbx-dom
* Add enum resolution
* Update init.meta.json to use UnresolvedValue
* Expand value resolution support, add test
* Filter SharedString values from web API
* Add 'property' builder method to InstanceSnapshot
* Change InstanceSnapshot/InstanceBuilder boundary
* Fix remove_file crash
* rustfmt
* Update to latest rbx_dom_lua
* Update dependencies, including rbx_dom_weak
* Update to latest rbx-dom
* Update dependencies
* Update rbx-dom, fixing more bugs
* Remove experimental warning on binary place builds
* Remove unused imports
* First take at flattening middleware for simpler code and better perf
* Undo debug prints
* Fix using wrong path in snapshot_from_vfs
* Disable some broken tests
* Re-enable (mistakenly?) disabled CSV test
* Fix some tests
* Update project file tests
* Fix benchmark
* infer service names
* Update project code and add support for StarterPlayer
* Store parent_class in InstigatingSource
* Update snapshots
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* vroom
* Port dir middleware
* Filter rules
* Directory metadata
* Project support
* Enable Lua support
* StringValue support
* CSV
* rbxm, rbxmx, and rbxlx
* JSON models
* Clean up some warnings
* Strip out PathMap
* Unwatch paths when they're reported as removed
* Fix 'rojo upload' behavior
* Upgrade to Insta 0.13.1
* Update dependencies
* Release 0.6.0-alpha.2
* Fix bad merge
* Replace MemoryBackend with InMemoryFs
* Sledgehammer tests into passing for now
* Txt middleware
* Update easy snapshot tests
* Lua tests
* Project middleware tests
* Try to fix test failures by sorting
* Port first set of serve session tests
* Add InMemoryFs::raise_event
* Finish porting serve session tests
* Remove UI code for introspecting VFS for now
* VFS docs
* Add Glob wrapper type with better serialization
* Introduce PathIgnoreRule struct
* Implement equality for Glob type
* Add PathIgnoreRule to InstanceContext
* Implement glob ignores in directory middleware
* Fix up filters
* Use Iterator::all instead of loop
* Add project-level configuration for glob ignores
* Add test project for glob ignores
* Wire up project file and snapshots to make glob ignores work
* Better codepaths for adding ignore rules with empty iterators
* Add test for globs inherited from parent projects
* Add test details, support glob ignores in nested projects
* Add feature flag for globs
* Switch to use ExactSizeIterator instead of size_hint
* Remove glob visitor
* Rewrite project file to have relative paths and drop SourceProject
* Redo project error types
* Tidy up and document Project type
* Strip out init command
* Drop plugin context on the floor
* Remove redirect from old context to new context
* Pass InstanceContext via & instead of &mut reference
* Re-use context value in ChangeProcessor from metadata
This PR refactors all of the methods on `Vfs` from accepting `&mut self` to
accepting `&self` and keeping data wrapped in a mutex. This builds on previous
changes to make reference count file contents and cleans up the last places
where we're returning borrowed data out of the VFS interface.
Once this change lands, there are two possible directions we can go that I see:
* Conservative: Refactor all remaining `&mut Vfs` handles to `&Vfs`
* Interesting: Embrace ref counting by changing `Vfs` methods to accept `self:
Arc<Self>`, which makes the `VfsEntry` API no longer need an explicit `Vfs`
argument for its operations.
* Change VfsFetcher to be immutable with internal locking
* Refactor Vfs::would_be_resident
* Refactor Vfs::read_if_not_exists
* Refactor Vfs::raise_file_removed
* Refactor Vfs::raise_file_changed
* Add Vfs::get_internal as bits of Vfs::get
* Switch Vfs to use internal locking
* Migrate all Vfs methods from &mut self to &self
* Make VfsEntry access Vfs immutably
* Remove outer VFS locking (#260)
* Refactor all snapshot middleware to accept &Vfs instead of &mut Vfs
* Remove outer VFS Mutex across the board