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102 lines
2.7 KiB
YAML
102 lines
2.7 KiB
YAML
# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: CharacterMesh
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type: class
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memory_category: Instances
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summary: |
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Modifies the appearance of an R6 body part.
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description: |
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This property modifies the appearance of an R6 body part. It has no effect in
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R15 characters.
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code_samples: []
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inherits:
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- CharacterAppearance
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: CharacterMesh.BaseTextureId
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summary: |
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The texture of a CharacterMesh. It can be overridden by Shirts, Pants,
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T-Shirts, and the `Class.CharacterMesh.OverlayTextureId` property.
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description: |
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The texture of a CharacterMesh. It can be overridden by Shirts, Pants,
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T-Shirts, and the `Class.CharacterMesh.OverlayTextureId` property.
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code_samples: []
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type: int64
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Avatar
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- name: CharacterMesh.BodyPart
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summary: |
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The part of the Character's body that is affected.
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description: |
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The part of the Character's body that is affected.
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code_samples: []
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type: BodyPart
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Avatar
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- name: CharacterMesh.MeshId
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summary: |
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Used to load a mesh file, and apply it to the given BodyPart.
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description: |
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Used to load a mesh file, and apply it to the given BodyPart.
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code_samples: []
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type: int64
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Avatar
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- name: CharacterMesh.OverlayTextureId
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summary: |
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The assetId of the overlay texture. The overlay covers Shirts, Pants,
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T-Shirts, and the `Class.CharacterMesh.BaseTextureId`.
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description: |
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The assetId of the overlay texture. The overlay covers Shirts, Pants,
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T-Shirts, and the `Class.CharacterMesh.BaseTextureId`.
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code_samples: []
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type: int64
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Avatar
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methods: []
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events: []
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callbacks: []
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