rojo/.cursor/rules/roblox/reference/engine/classes/BinaryStringValue.yaml
2026-02-02 12:08:47 -06:00

49 lines
1.5 KiB
YAML

# This file is automatically generated. Please don't edit it manually.
# To submit a bug report on the content, see
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
name: BinaryStringValue
type: class
memory_category: Instances
summary: |
An internal type of `Class.StringValue` object, that stores a `BinaryString`
value.
description: |
An internal type of `Class.StringValue` object, that stores a `BinaryString`
value.
code_samples: []
inherits:
- ValueBase
descendants: []
tags: []
deprecation_message: ''
properties: []
methods: []
events:
- name: BinaryStringValue.Changed
summary: |
Fires if the BinaryStringValue's value is changed.
description: |
Fires if the `Class.BinaryStringValue.Value` of the
`Class.BinaryStringValue` is changed by the engine.
In practice, this object is stored out of reach from normal scripts, so
this event cannot be connected to. If a BinaryStringValue is created by a
script, the engine will not do anything with it, so the event will never
fire.
Equivalent changed events exist for similar objects, such as
`Class.NumberValue` and `Class.StringValue`, depending on what object type
best suits the need.
code_samples: []
parameters:
- name: value
type: BinaryString
default:
summary: |
The new value after the change.
tags: []
deprecation_message: ''
security: None
capabilities: []
callbacks: []