# This file is automatically generated. Please don't edit it manually. # To submit a bug report on the content, see # https://devforum.roblox.com/c/bug-reports/documentation-issues/72 name: BinaryStringValue type: class memory_category: Instances summary: | An internal type of `Class.StringValue` object, that stores a `BinaryString` value. description: | An internal type of `Class.StringValue` object, that stores a `BinaryString` value. code_samples: [] inherits: - ValueBase descendants: [] tags: [] deprecation_message: '' properties: [] methods: [] events: - name: BinaryStringValue.Changed summary: | Fires if the BinaryStringValue's value is changed. description: | Fires if the `Class.BinaryStringValue.Value` of the `Class.BinaryStringValue` is changed by the engine. In practice, this object is stored out of reach from normal scripts, so this event cannot be connected to. If a BinaryStringValue is created by a script, the engine will not do anything with it, so the event will never fire. Equivalent changed events exist for similar objects, such as `Class.NumberValue` and `Class.StringValue`, depending on what object type best suits the need. code_samples: [] parameters: - name: value type: BinaryString default: summary: | The new value after the change. tags: [] deprecation_message: '' security: None capabilities: [] callbacks: []