vide/test/benchmark.luau
Aaron Smith d77fe0f92f
2023-09-14 18:15:54 +01:00

540 lines
9.5 KiB
Lua

local BENCH, START = require("test/testkit").benchmark()
local vide = require "src/init"
local root = vide.root
local source = vide.source
local derive = vide.derive
local indexes = vide.indexes
local values = vide.values
local cleanup = vide.cleanup
local create = vide.create
local N = 2^18 -- 262144
-- todo: wide and deep graph benchmarks
BENCH("create source", function()
local cache = table.create(N)
for i = 1, START(N) do
cache[i] = source(1)
end
end)
BENCH("get value", function()
local src = source(1)
for i = 1, START(N) do
src()
end
end)
BENCH("set value", function()
local src = source(1)
for i = 1, START(N) do
src(i)
end
end)
BENCH("derive 1 source", function()
local cache = table.create(N)
local src = source(1)
root(function()
for i = 1, START(N) do
cache[i] = derive(function()
return src()
end)
end
return nil
end)
end)
BENCH("derive 4 sources", function()
local cache = table.create(N)
local src = vide.source(1)
local src2 = vide.source(2)
local src3 = vide.source(3)
local src4 = vide.source(4)
vide.root(function()
for i = 1, START(N) do
cache[i] = derive(function()
return src() + src2() + src3() + src4()
end)
end
return nil
end)
end)
BENCH("update 1->1 graph", function()
local src = source(1)
root(function()
local _derived = derive(function() return src() end)
for i = 1, START(N) do
src(i)
end
return nil
end)
end)
BENCH("update 1->1 graph with cleanup", function()
local src = source(1)
root(function()
derive(function()
cleanup(function() end)
return src()
end)
for i = 1, START(N) do
src(i)
end
return nil
end)
end)
BENCH("update 1->1000 graph", function()
local src = source(-1)
root(function()
for i = 1, 1000 do
derive(function() return src() end)
end
src(0)
for i = 1, START(10) do
src(i)
end
end)
end)
BENCH("update 1->1->1->1...1000 graph", function()
local src = source(-1)
root(function()
local last = src
for i = 1, 1000 do
local l = last
last = derive(function() return l() end)
end
src(0)
for i = 1, START(10) do
src(i)
end
end)
end)
-- todo: repeat with batching
BENCH("update 1000->1 graph", function()
local srcs = {}
for i = 1, 1000 do
srcs[i] = source(0)
end
root(function()
derive(function()
for i = 1, 1000 do
srcs[i]()
end
return false
end)
for i = 1, START(1) do
for idx = 1, 1000 do
srcs[idx](i)
end
end
end)
end)
-- todo: optimize, repeat with batching
BENCH("update 1000x 1->1 common extern. graph", function()
local ext = source(-1)
root(function()
local srcs = {}
for i = 1, 1000 do
srcs[i] = source(0)
derive(function() return srcs[i]() + ext() end)
end
ext(0)
for i = 1, START(10) do
for idx = 1, 1000 do
srcs[idx](i)
end
end
end)
end)
BENCH("apply 0 properties", function()
local apply = require "src/apply"
local instance = create("Frame") {}
for i = 1, START(N) do
apply(instance, {})
end
end)
BENCH("apply 8 properties", function()
local apply = require "src/apply"
local instance = create("Frame") {}
for i = 1, START(N) do
apply(instance, {
Text = i,
Text2 = i,
Text3 = i,
Text4 = i,
Text5 = i,
Text6 = i,
Text7 = i,
Text8 = i,
})
end
end)
BENCH("bind property", function()
local apply = require "src/apply"
local instance = create("Frame") {}
local src = source(1)
root(function()
for i = 1, START(N) do
apply(instance, {
Text = src
})
end
return nil
end)
end)
BENCH("update binding", function()
local apply = require "src/apply"
local instance = create("Frame") {}
local src = source(1)
root(function()
apply(instance, {
Text = src
})
for i = 1, START(N) do
src(i)
end
return nil
end)
end)
N /= 1024
BENCH("indexes() all new", function()
local data = {}
for i = 1, N do
data[i] = i
end
local src = source(data)
root(function()
START(N)
local _list = indexes(src, function(v, i)
return {}
end)
return nil
end)
end)
BENCH("indexes() no change", function()
local data = {}
for i = 1, N do
data[i] = i
end
local src = source(data)
root(function()
local _list = indexes(src, function(v, i)
return {}
end)
START(N)
src(data)
return nil
end)
end)
BENCH("indexes() all change", function()
local data = {}
for i = 1, N do
data[i] = i
end
local src = source(data)
root(function()
local _list = indexes(src, function(v, i)
return {}
end)
--src(src()) -- fill double buffer
for i, v in data do
data[i] = v + 1
end
START(N)
src(data)
return nil
end)
end)
BENCH("indexes() all remove", function()
local data = {}
for i = 1, N do
data[i] = i
end
local src = source(data)
root(function()
local _list = indexes(src, function(v, i)
return {}
end)
table.clear(data)
START(N)
src(data)
return nil
end)
end)
BENCH("values() all new", function()
local data = {}
for i = 1, N do
data[i] = {}
end
local src = source(data)
root(function()
START(N)
local _list = values(src, function(v, i)
return {}
end)
return nil
end)
end)
BENCH("values() no change", function()
local data = {}
for i = 1, N do
data[i] = {}
end
local src = source(data)
root(function()
local _list = values(src, function(v, i)
return {}
end)
src(src()) -- fill double buffer
START(N)
src(data)
return nil
end)
end)
BENCH("values() all change", function()
local data = {}
for i = 1, N do
data[i] = {}
end
local src = source(data)
root(function()
local _list = values(src, function(v, i)
return {}
end)
src(src()) -- fill double buffer
for i = 1, N do
local r = math.random(1, #data)
data[i], data[r] = data[r], data[i]
end
START(N)
src(data)
return nil
end)
end)
BENCH("values() all remove", function()
local data = {}
for i = 1, N do
data[i] = {}
end
local src = source(data)
root(function()
local _list = values(src, function(v, i)
return {}
end)
table.clear(data)
START(N)
src(data)
return nil
end)
end)
N *= 1024
BENCH("register new cleanup", function()
local cleanup = cleanup
root(function()
local cleaner = function() end
local callers = {}
for i = 1, N do
callers[i] = function(fn, v)
fn(v)
return i -- return unique upvalue to ensure unique closure
end
end
for i = 1, START(N) do
callers[i](cleanup, cleaner)
end
return nil
end)
end)
do
-- the purpose of the two following benchmarks is to measure the overhead of
-- aggregate construction
BENCH("set explicit mock vector2", function()
local apply = require "src/apply"
local Vector2 = require "test/mock".Vector2
local label = create "TextLabel" {
AnchorPoint = Vector2.new(1, 1)
}
for i = 1, START(N) do
apply(label, {
AnchorPoint = Vector2.new(i, i)
})
end
end)
BENCH("set aggregate mock vector2", function()
local apply = require "src/apply"
local Vector2 = require "test/mock".Vector2
local label = create "TextLabel" {
AnchorPoint = Vector2.new(1, 1)
}
for i = 1, START(N) do
apply(label, {
AnchorPoint = { i, i }
})
end
end)
end
-- innacurate due to no Vector3 in vanilla Luau
-- mock vector is 200x slower than native vector
-- BENCH("spring update", function()
-- local root, source, spring = vide.root, vide.source, vide.spring
-- local src = source(0)
-- root(function()
-- for i = 1, N do
-- spring(src)
-- end
-- START(N)
-- src(1)
-- return nil
-- end)
-- end)
-- N /= 1024
-- BENCH("spring step", function()
-- local root, source, spring = vide.root, vide.source, vide.spring
-- local src = source(0)
-- root(function()
-- for i = 1, N do
-- spring(src)
-- end
-- src(1)
-- START(N)
-- vide.step(1/60)
-- return nil
-- end)
-- end)
return nil