vide/src/derive.luau
Aaron Smith d77fe0f92f
2023-09-14 18:15:54 +01:00

28 lines
702 B
Lua

if not game then script = require "test/relative-string" end
local throw = require(script.Parent.throw)
local graph = require(script.Parent.graph)
local create_node = graph.create_node
local set_owner = graph.set_owner
local track = graph.track
local get_scope = graph.get_scope
local evaluate_node = graph.evaluate_node
local function derive<T>(source: () -> T): () -> T
local owner = get_scope()
if not owner then
throw("cannot derive in non-reactive scope")
end; assert(owner)
local node = create_node(false :: any, source)
set_owner(node, owner)
evaluate_node(node)
return function()
track(node)
return node.cache
end
end
return derive