vide/src/maps.luau
2023-08-22 15:50:03 +01:00

211 lines
5.7 KiB
Lua

if not game then script = require "test/relative-string" end
-- todo: more testing needed regarding `cleanup()` usage
local throw = require(script.Parent.throw)
local flags = require(script.Parent.flags)
local graph = require(script.Parent.graph)
local _, _, manual_cleanup_mode, cleanup_ref = require(script.Parent.cleanup)()
type Node<T> = graph.Node<T>
local create = graph.create
local set = graph.set
local capture = graph.capture
local link = graph.link
type Map<K, V> = { [K]: V }
local function check_primitives(t: {})
if not flags.strict then return end
for _, v in next, t do
if type(v) == "table" or type(v) == "userdata" then continue end
throw("table source map cannot return primitives")
end
end
-- todo: optimize output array
local function indexes<K, VI, VO>(input: () -> Map<K, VI>, transform: (() -> VI, K) -> VO): () -> { VO }
local input_cache = {} :: Map<K, VI>
local output_cache = {} :: Map<K, VO>
local input_nodes = {} :: Map<K, Node<VI>>
local remove_queue = {} :: { K }
local output_array = {} :: { VO }
local cleanups = {} :: Map<K, { () -> () }>
local function recompute(data)
-- queue removed values
for i in next, input_cache do
if data[i] == nil then
table.insert(remove_queue, i)
end
end
-- remove queued values
for _, i in next, remove_queue do
for _, callback in next, cleanups[i] do
callback() -- todo: pcall
end
input_cache[i] = nil
output_cache[i] = nil
input_nodes[i] = nil
cleanups[i] = nil
end
table.clear(remove_queue)
-- process new or changed values
for i, v in next, data do
local cv = input_cache[i]
if cv ~= v then
if cv == nil then
manual_cleanup_mode(transform)
local node, get_value = create(v)
input_nodes[i] = node
output_cache[i] = transform(get_value, i)
input_cache[i] = v
cleanups[i] = manual_cleanup_mode(nil)
else
set(input_nodes[i], v)
input_cache[i] = v
end
end
end
-- output elements
table.clear(output_array)
for _, v in next, output_cache do
table.insert(output_array, v)
end
check_primitives(output_array)
return output_array
end
local output, read_output_value = create(nil :: any)
local function derive()
return recompute(input())
end
local nodes, value = capture(input)
for _, node in next, nodes do
link(node, output, derive)
end
output.cache = recompute(value)
cleanup_ref(tostring(output), output, function()
for _, callbacks in next, cleanups do
for _, callback in next, callbacks do
callback() -- todo: pcall
end
end
end)
return read_output_value
end
-- todo: optimize output array
local function values<K, VI, VO>(input: () -> Map<K, VI>, transform: (VI, () -> K) -> VO): () -> { VO }
local cur_input_cache_up = {} :: Map<VI, K>
local new_input_cache_up = {} :: Map<VI, K>
local output_cache = {} :: Map<VI, VO>
local input_nodes = {} :: Map<VI, Node<K>>
local output_array = {} :: { VO }
local cleanups = {} :: Map<VI, { () -> () }>
local function recompute(data: Map<K, VI>)
local cur_input_cache, new_input_cache = cur_input_cache_up, new_input_cache_up
if flags.strict then
local cache = {}
for _, v in next, data do
if cache[v] ~= nil then
throw "duplicate table value detected"
end
cache[v] = true
end
end
-- process data
for i, v in next, data do
new_input_cache[v] = i
local cv = cur_input_cache[v]
if cv == nil then
manual_cleanup_mode(transform)
local node, get_value = create(i)
input_nodes[v] = node
output_cache[v] = transform(v, get_value)
cleanups[v] = manual_cleanup_mode(nil)
else
if cv ~= i then
set(input_nodes[v], i)
end
cur_input_cache[v] = nil
end
end
-- remove old values
for v in next, cur_input_cache do
for _, callback in next, cleanups[v] do
callback() -- todo: pcall
end
output_cache[v] = nil
input_nodes[v] = nil
cleanups[v] = nil
end
-- update buffer cache
table.clear(cur_input_cache)
cur_input_cache_up, new_input_cache_up = new_input_cache, cur_input_cache
-- output elements
table.clear(output_array)
for _, v in next, output_cache do
table.insert(output_array, v)
end
return output_array
end
local output, read_output_value = create(nil :: any)
local function derive()
return recompute(input())
end
local nodes, value = capture(input)
for _, node in next, nodes do
link(node, output, derive)
end
check_primitives(output_array)
output.cache = recompute(value)
cleanup_ref(tostring(output), output, function()
for _, callbacks in next, cleanups do
for _, callback in next, callbacks do
callback() -- todo: pcall
end
end
end)
return read_output_value
end
return function() return indexes, values end