vide/test/benchmark.luau
Aaron Smith 7dead44ac5
2023-09-13 18:23:46 +01:00

404 lines
7.1 KiB
Lua

local BENCH, START = require("test/testkit").benchmark()
local vide = require "src/init"
local N = 2^18 -- 262144
-- todo: wide and deep graph benchmarks
BENCH("create source", function()
local source = vide.source
local cache = table.create(N)
for i = 1, START(N) do
cache[i] = source(1)
end
end)
BENCH("get value", function()
local src = vide.source(1)
for i = 1, START(N) do
src()
end
end)
BENCH("set value", function()
local src = vide.source(1)
for i = 1, START(N) do
src(i)
end
end)
BENCH("derive 1 source", function()
local derive = vide.derive
local cache = table.create(N)
local src = vide.source(1)
vide.root(function()
for i = 1, START(N) do
cache[i] = derive(function()
return src()
end)
end
return nil
end)
end)
BENCH("derive 4 sources", function()
local derive = vide.derive
local cache = table.create(N)
local src = vide.source(1)
local src2 = vide.source(2)
local src3 = vide.source(3)
local src4 = vide.source(4)
vide.root(function()
for i = 1, START(N) do
cache[i] = derive(function()
return src() + src2() + src3() + src4()
end)
end
return nil
end)
end)
-- todo: why is this so fast?
BENCH("set derived value", function()
local src = vide.source(1)
vide.root(function()
local _derived = vide.derive(src)
for i = 1, START(N) do
src(i)
end
return nil
end)
end)
BENCH("apply 0 properties", function()
local apply = require "src/apply"
local instance = vide.create("Frame") {}
for i = 1, START(N) do
apply(instance, {})
end
end)
BENCH("apply 8 properties", function()
local apply = require "src/apply"
local instance = vide.create("Frame") {}
for i = 1, START(N) do
apply(instance, {
Text = i,
Text2 = i,
Text3 = i,
Text4 = i,
Text5 = i,
Text6 = i,
Text7 = i,
Text8 = i,
})
end
end)
BENCH("bind source", function()
local apply = require "src/apply"
local instance = vide.create("Frame") {}
local src = vide.source(1)
vide.root(function()
for i = 1, START(N) do
apply(instance, {
Text = src
})
end
return nil
end)
end)
BENCH("update binding", function()
local apply = require "src/apply"
local instance = vide.create("Frame") {}
local src = vide.source(1)
vide.root(function()
apply(instance, {
Text = src
})
for i = 1, START(N) do
src(i)
end
return nil
end)
end)
N /= 1024
BENCH("indexes() all new", function()
local data = {}
for i = 1, N do
data[i] = i
end
local src = vide.source(data)
vide.root(function()
START(N)
local _list = vide.indexes(src, function(v, i)
return {}
end)
return nil
end)
end)
BENCH("indexes() no change", function()
local data = {}
for i = 1, N do
data[i] = i
end
local src = vide.source(data)
vide.root(function()
local _list = vide.indexes(src, function(v, i)
return {}
end)
START(N)
src(data)
return nil
end)
end)
BENCH("indexes() all change", function()
local data = {}
for i = 1, N do
data[i] = i
end
local src = vide.source(data)
vide.root(function()
local _list = vide.indexes(src, function(v, i)
return {}
end)
--src(src()) -- fill double buffer
for i, v in data do
data[i] = v + 1
end
START(N)
src(data)
return nil
end)
end)
BENCH("indexes() all remove", function()
local data = {}
for i = 1, N do
data[i] = i
end
local src = vide.source(data)
vide.root(function()
local _list = vide.indexes(src, function(v, i)
return {}
end)
table.clear(data)
START(N)
src(data)
return nil
end)
end)
BENCH("values() all new", function()
local data = {}
for i = 1, N do
data[i] = {}
end
local src = vide.source(data)
vide.root(function()
START(N)
local _list = vide.values(src, function(v, i)
return {}
end)
return nil
end)
end)
BENCH("values() no change", function()
local data = {}
for i = 1, N do
data[i] = {}
end
local src = vide.source(data)
vide.root(function()
local _list = vide.values(src, function(v, i)
return {}
end)
src(src()) -- fill double buffer
START(N)
src(data)
return nil
end)
end)
BENCH("values() all change", function()
local data = {}
for i = 1, N do
data[i] = {}
end
local src = vide.source(data)
vide.root(function()
local _list = vide.values(src, function(v, i)
return {}
end)
src(src()) -- fill double buffer
for i = 1, N do
local r = math.random(1, #data)
data[i], data[r] = data[r], data[i]
end
START(N)
src(data)
return nil
end)
end)
BENCH("values() all remove", function()
local data = {}
for i = 1, N do
data[i] = {}
end
local src = vide.source(data)
vide.root(function()
local _list = vide.values(src, function(v, i)
return {}
end)
table.clear(data)
START(N)
src(data)
return nil
end)
end)
N *= 1024
BENCH("register new cleanup", function()
local cleanup = vide.cleanup
vide.root(function()
local cleaner = function() end
local callers = {}
for i = 1, N do
callers[i] = function(fn, v)
fn(v)
return i -- return unique upvalue to ensure unique closure
end
end
for i = 1, START(N) do
callers[i](cleanup, cleaner)
end
return nil
end)
end)
do
-- the purpose of the two following benchmarks is to measure the overhead of
-- aggregate construction
BENCH("set explicit mock vector2", function()
local create = vide.create
local apply = require "src/apply"
local Vector2 = require "test/mock".Vector2
local label = create "TextLabel" {
AnchorPoint = Vector2.new(1, 1)
}
for i = 1, START(N) do
apply(label, {
AnchorPoint = Vector2.new(i, i)
})
end
end)
BENCH("set aggregate mock vector2", function()
local create = vide.create
local apply = require "src/apply"
local Vector2 = require "test/mock".Vector2
local label = create "TextLabel" {
AnchorPoint = Vector2.new(1, 1)
}
for i = 1, START(N) do
apply(label, {
AnchorPoint = { i, i }
})
end
end)
end
return nil