# Sources *Sources* in Vide are special objects that store a single value. They are the core of reactivity in Vide. Each source represents a source of data, and they can be composed and derived to create new sources of data. A source in Vide can be created using `source()`. ```lua local source = vide.source local count = source(0) ``` The value passed to `source()` is the initial value of the source. The value of a source can be set by calling it with an argument, and can be read by calling it with no arguments. ```lua count(count() + 1) -- increment count by 1 ``` Sources can be *derived* by wrapping them in functions. A wrapped source effectively becomes a new source. ```lua local count = source(0) local text = function() return "count: " .. tostring(count()) end print(text()) -- "count: 0" count(1) print(text()) -- "count: 1" ``` You may be wondering why we are using sources instead of plain variables to do this. The reason is that Vide has an entire reactive system based on sources. You can write functions to automatically run each time a source is updated. This can be to update properties, create new instances, print to the terminal, etc. How this is done will be covered next.