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https://github.com/centau/vide.git
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This commit is contained in:
parent
0e439f084f
commit
fe3af737be
11 changed files with 249 additions and 79 deletions
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@ -5,7 +5,10 @@ local throw = require(script.Parent.throw)
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local flags = require(script.Parent.flags)
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local graph = require(script.Parent.graph)
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type Node<T> = graph.Node<T>
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local set_effect = graph.set_effect
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local create = graph.create
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local create_and_open_scope = graph.create_and_open_scope
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local close_scope = graph.close_scope
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local set_child = graph.set_child
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local capture = graph.capture
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--[[
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@ -71,23 +74,37 @@ function bind(instance: Instance, property: string, setter: (Instance) -> ())
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end
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end
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local node = create(false)
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create_and_open_scope(node)
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-- run setter to capture any nodes being depended on
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local nodes = (capture(setter :: () -> unknown, instance))
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-- register the setter as a side-effect of each node
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for _, node in next, nodes do
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set_effect(node, setter, instance)
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end
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close_scope()
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-- get binding id
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bind_count += 1
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local bind_id = bind_count
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node.effect = function()
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local instance = weak[bind_id]
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if instance == nil then return end
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setter(weak[bind_id] :: Instance)
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end
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-- register the setter as a side-effect of each node
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for _, n in next, nodes do
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set_child(n, node)
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end
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-- store reference of instance proxy without preventing gc
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weak[bind_id] = instance
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local function ref()
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local _ = setter -- prevent gc of nodes being depended on
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local _ = node -- prevent gc of node being depended on
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local instance = weak[bind_id] :: Instance
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-- keep proxy in memory if instance is still parented
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@ -2,6 +2,17 @@ if not game then script = require "test/relative-string" end
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local flags = require(script.Parent.flags)
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local throw = require(script.Parent.throw)
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local graph = require(script.Parent.graph)
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local get_scope = graph.get_scope
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local add_cleanup = graph.add_cleanup
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local function cleanup(fn: () -> ())
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local node = get_scope()
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if node == nil then throw("cannot call cleanup() in a non-reactive scope") end
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add_cleanup(node, fn)
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end
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return cleanup
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--[[
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@ -22,6 +33,7 @@ todo: remove need for ref to id maps?
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]]
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--[[
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-- maps a ref to cleanup id
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local ref_to_id = {} :: { [string]: number }
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-- maps a cleanup id to a ref
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@ -127,3 +139,4 @@ local manual_cleanup_mode = function(caller: () -> ()?)
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end :: ( (caller: (...any) -> ()) -> () ) & ( (nil) -> { () -> () } )
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return function() return cleanup, clean_garbage, manual_cleanup_mode, cleanup_ref end
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]]
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@ -3,12 +3,18 @@ if not game then script = require "test/relative-string" end
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local graph = require(script.Parent.graph)
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local create = graph.create
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local capture_and_link = graph.capture_and_link
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local create_and_open_scope = graph.create_and_open_scope
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local close_scope = graph.close_scope
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local function derive<T>(fn: () -> T): () -> T
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local node, read_node_value = create((false :: any) :: T)
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create_and_open_scope(node)
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node.cache = capture_and_link(node, fn)
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close_scope()
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return read_node_value
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end
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112
src/graph.luau
112
src/graph.luau
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@ -2,12 +2,13 @@ if not game then script = require "test/relative-string" end
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local throw = require(script.Parent.throw)
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local flags = require(script.Parent.flags)
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local on_gc = require(script.Parent.on_gc)()
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export type Node<T> = {
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cache: T,
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derive: () -> T,
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effects: { [(unknown) -> ()]: unknown }, -- weak values
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children: { Node<T> } | false -- weak values
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effect: () -> (),
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children: { Node<T> } | false, -- weak values
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cleanups: { () -> () } | false
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}
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-- flag used to detect when node reference capturing is active
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@ -15,6 +16,8 @@ local reff = false
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-- array of all nodes referenced since above flag was set
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local refs = {} :: { Node<unknown> }
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local scopes = { n = 0 } :: { [number]: Node<unknown>, n: number }
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local WEAK_VALUES = { __mode = "v" }
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local EVALUATION_ERR = "error while evaluating source:\n\n"
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@ -46,6 +49,39 @@ local check_for_yield: <T...>(fn: (T...) -> unknown, T...) -> () do
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end
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end
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local function get_scope(): Node<unknown>
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return scopes[scopes.n]
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end
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local function open_scope(node: Node<unknown>)
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local n = scopes.n + 1
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scopes.n = n
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scopes[n] = node
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end
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local function close_scope()
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local n = scopes.n
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scopes.n = n - 1
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scopes[n] = nil
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end
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local function add_cleanup(node: Node<unknown>, cleanup: () -> ())
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if node.cleanups then
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table.insert(node.cleanups, cleanup)
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else
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node.cleanups = { cleanup }
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end
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end
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local function run_cleanups(node: { cleanups: { () -> () } | false})
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if node.cleanups then
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for _, fn in next, node.cleanups do
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fn()
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end
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table.clear(node.cleanups)
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end
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end
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--[[
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Each node side-effect is registered with a corresponding weak key.
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@ -57,21 +93,12 @@ The weak key is passed as an argument to its side-effect callback.
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]]
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local function set_effect<T>(node: Node<unknown>, fn: (T) -> (), key: T)
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node.effects[fn :: () -> ()] = key
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local function set_effect<T>(node: Node<unknown>, fn: () -> ())
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node.effect = fn
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end
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local function run_effects(node: Node<unknown>)
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if flags.strict then -- run effects twice if strict
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for effect, key in next, node.effects do
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effect(key)
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effect(key)
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end
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else
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for effect, key in next, node.effects do
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effect(key)
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end
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end
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local function run_effect(node: Node<unknown>)
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node.effect()
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end
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-- retrieves a node's cached value
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@ -91,15 +118,31 @@ local function set_child(parent: Node<unknown>, child: Node<unknown>)
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end
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end
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local function create_and_open_scope(node: Node<unknown>)
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local parent = scopes[scopes.n]
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if parent then
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set_child(parent, node)
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node.effect = function()
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return parent
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end
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else
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node.cleanups = {}
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local cleanups = node.cleanups :: { () -> () }
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on_gc(node, function()
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run_cleanups({ cleanups = cleanups })
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end)
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end
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open_scope(node)
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end
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-- runs node effects, recalculates descendants and runs descendant effects
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local function update(node: Node<unknown>)
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run_effects(node)
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open_scope(node)
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run_cleanups(node)
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run_effect(node)
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close_scope()
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if node.children then
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local strict = flags.strict
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for _, child in node.children do
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if strict then check_for_yield(child.derive) end
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child.cache = child.derive()
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update(child)
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end
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end
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@ -113,7 +156,9 @@ end
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-- links two nodes as parent-child with a function to compute a new value for child
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local function link<T>(parent: Node<unknown>, child: Node<T>, derive: () -> T)
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child.derive = derive
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child.effect = function()
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child.cache = derive()
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end
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set_child(parent, child)
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end
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@ -121,8 +166,6 @@ end
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local function capture<T, U>(fn: (U?) -> T, arg: U?): ({ Node<unknown> }, T)
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if reff then throw("recursive capture detected") end
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if flags.strict then check_for_yield(fn, arg) end
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table.clear(refs)
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reff = true
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@ -142,10 +185,12 @@ local function capture<T, U>(fn: (U?) -> T, arg: U?): ({ Node<unknown> }, T)
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end
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-- captures and links any detected nodes
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local function capture_and_link<T>(child: Node<T>, fn: () -> T): T
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local nodes, value = capture(fn, nil)
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local function capture_and_link<T>(child: Node<T>, derive: () -> T): T
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local nodes, value = capture(derive, nil)
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child.derive = fn
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child.effect = function()
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child.cache = derive()
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end
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for _, parent: Node<unknown> in next, nodes do
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set_child(parent, child)
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end
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@ -156,9 +201,9 @@ end
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local function create<T>(value: T): (Node<T>, () -> T)
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local node = {
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cache = value,
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derive = function() return nil :: any end,
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effects = setmetatable({}, WEAK_VALUES) :: any,
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children = false :: false
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effect = function() end,
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children = false :: false,
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cleanups = false :: false
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}
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local function read_node_value()
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@ -169,10 +214,17 @@ local function create<T>(value: T): (Node<T>, () -> T)
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end
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return table.freeze {
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create_and_open_scope = create_and_open_scope,
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open_scope = open_scope,
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close_scope = close_scope,
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get_scope = get_scope,
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add_cleanup = add_cleanup,
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run_cleanups = run_cleanups,
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set_effect = set_effect,
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get = get,
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set = set,
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link = link,
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set_child = set_child,
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capture = capture,
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capture_and_link = capture_and_link,
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create = create :: (<T>(value: T) -> (Node<T>, () -> T)) & (<T>() -> (Node<T>, () -> T)),
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@ -9,13 +9,14 @@ local create = require(script.create)
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local apply = require(script.apply)
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local source = require(script.source)
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local watch = require(script.watch)
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local cleanup, clean_garbage = require(script.cleanup)()
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local cleanup = require(script.cleanup)
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local untrack = require(script.untrack)
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local derive = require(script.derive)
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local indexes, values = require(script.maps)()
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local spring, update_springs = require(script.spring)()
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local action = require(script.action)()
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local throw = require(script.throw)
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local _, sweep = require(script.on_gc)()
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local flags = require(script.flags)
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export type Source<T> = source.Source<T>
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@ -33,7 +34,7 @@ local function step(dt: number)
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debug.profilebegin("VIDE GARBAGE CLEANUP")
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end
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clean_garbage()
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sweep()
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if game then
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debug.profileend()
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@ -5,11 +5,16 @@ if not game then script = require "test/relative-string" end
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local throw = require(script.Parent.throw)
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local flags = require(script.Parent.flags)
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local graph = require(script.Parent.graph)
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local _, _, manual_cleanup_mode, cleanup_ref = require(script.Parent.cleanup)()
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type Node<T> = graph.Node<T>
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local create = graph.create
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local set = graph.set
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local capture = graph.capture
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local run_cleanups = graph.run_cleanups
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local set_child = graph.set_child
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local create_and_open_scope = graph.create_and_open_scope
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local get_scope = graph.get_scope
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local open_scope = graph.open_scope
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local close_scope = graph.close_scope
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local link = graph.link
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type Map<K, V> = { [K]: V }
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@ -31,7 +36,7 @@ local function indexes<K, VI, VO>(input: () -> Map<K, VI>, transform: (() -> VI,
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local remove_queue = {} :: { K }
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local output_array = {} :: { VO }
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local cleanups = {} :: Map<K, { () -> () }>
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local scopes = {} :: Map<K, Node<unknown>>
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local function recompute(data)
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-- queue removed values
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@ -43,14 +48,13 @@ local function indexes<K, VI, VO>(input: () -> Map<K, VI>, transform: (() -> VI,
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-- remove queued values
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for _, i in next, remove_queue do
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for _, callback in next, cleanups[i] do
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callback() -- todo: pcall
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end
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run_cleanups(scopes[i])
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input_cache[i] = nil
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output_cache[i] = nil
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input_nodes[i] = nil
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cleanups[i] = nil
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scopes[i] = nil
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end
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table.clear(remove_queue)
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@ -61,14 +65,16 @@ local function indexes<K, VI, VO>(input: () -> Map<K, VI>, transform: (() -> VI,
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if cv ~= v then
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if cv == nil then
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manual_cleanup_mode(transform)
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local scope = create(false)
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create_and_open_scope(scope)
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local node, get_value = create(v)
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input_nodes[i] = node
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output_cache[i] = transform(get_value, i)
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input_cache[i] = v
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cleanups[i] = manual_cleanup_mode(nil)
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close_scope()
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else
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set(input_nodes[i], v)
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input_cache[i] = v
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40
src/on_gc.luau
Normal file
40
src/on_gc.luau
Normal file
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@ -0,0 +1,40 @@
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if not game then script = require "test/relative-string" end
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local flags = require(script.Parent.flags)
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local throw = require(script.Parent.throw)
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-- array of all cleanup callbacks
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local cleanup_callbacks = {} :: { [number]: () -> () } -- always dense
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-- weak array of all cleanup lifetimes
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local cleanup_lifetime = {} :: { [number]: unknown } -- can be sparse
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setmetatable(cleanup_lifetime :: any, { __mode = "v" })
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local function on_gc(lifetime: unknown, callback: () -> ())
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local id = #cleanup_callbacks + 1
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cleanup_lifetime[id :: any] = lifetime -- todo
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cleanup_callbacks[id] = callback
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end
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local function sweep()
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for id = #cleanup_callbacks, 1, -1 do
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if cleanup_lifetime[id] == nil then -- lifetime was garbage collected
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local callback = cleanup_callbacks[id]
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do -- swap and pop
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local max_id = #cleanup_callbacks
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cleanup_callbacks[id] = cleanup_callbacks[max_id]
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cleanup_callbacks[max_id] = nil
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cleanup_lifetime[id] = cleanup_lifetime[max_id]
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cleanup_lifetime[max_id] = nil
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end
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local ok, err: string? = pcall(callback)
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if not ok then warn(`error occured during cleanup: {err}`) end
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end
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end
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end
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return function() return on_gc, sweep end
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24
src/root.luau
Normal file
24
src/root.luau
Normal file
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@ -0,0 +1,24 @@
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if not game then script = require "test/relative-string" end
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local flags = require(script.Parent.flags)
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local throw = require(script.Parent.throw)
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local graph = require(script.Parent.graph)
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local create = graph.create
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local create_and_open_scope = graph.create_and_open_scope
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local close_scope = graph.close_scope
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local get_scope = graph.get_scope
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local add_cleanup = graph.add_cleanup
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local function root<T>(fn: () -> T): T
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local node = create(nil) -- todo: lifetime with return vaue from fn
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create_and_open_scope(node)
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local v = fn()
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close_scope()
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return v
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end
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return root
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@ -26,7 +26,7 @@ local graph = require(script.Parent.graph)
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type Node<T> = graph.Node<T>
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local create = graph.create
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local set = graph.set
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local set_effect = graph.set_effect
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local set_child = graph.set_child
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local capture = graph.capture
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local UPDATE_RATE = 120
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@ -178,19 +178,19 @@ local function spring<T>(source: () -> T, period: number?, damping_ratio: number
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}
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-- reschedule spring for simulation on input update
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local function input_updated(node)
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local function input_updated()
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local v = source()
|
||||
data.x1_123, data.x1_456 = type_to_vec6[typeof(v)](v)
|
||||
data.source_value = v
|
||||
springs[data] = node -- todo: investigate why insertion is not O(1) at ~20k springs
|
||||
springs[data] = output -- todo: investigate why insertion is not O(1) at ~20k springs
|
||||
end
|
||||
|
||||
-- unused field, use so output prevents gc of inputs
|
||||
output.derive = source :: any
|
||||
output.effect = input_updated
|
||||
|
||||
-- register above function as side-effect for all inputs
|
||||
for _, input in next, inputs do
|
||||
set_effect(input, input_updated, output)
|
||||
set_child(input, output)
|
||||
end
|
||||
|
||||
return output_get, data
|
||||
|
|
|
|||
|
|
@ -1,25 +1,36 @@
|
|||
if not game then script = require "test/relative-string" end
|
||||
|
||||
local graph = require(script.Parent.graph)
|
||||
local set_effect = graph.set_effect
|
||||
local create = graph.create
|
||||
local set_child = graph.set_child
|
||||
local capture = graph.capture
|
||||
local create_and_open_scope = graph.create_and_open_scope
|
||||
local close_scope = graph.close_scope
|
||||
|
||||
local ref = {}
|
||||
|
||||
local function watch(effect: () -> ()): () -> ()
|
||||
local node = create(nil)
|
||||
|
||||
create_and_open_scope(node)
|
||||
|
||||
local nodes = capture(effect :: () -> nil)
|
||||
|
||||
-- store aside captured nodes in new table
|
||||
nodes = table.clone(nodes)
|
||||
close_scope()
|
||||
|
||||
node.effect = effect
|
||||
|
||||
-- register effect with permanent lifetime
|
||||
for _, node in next, nodes do
|
||||
set_effect(node, effect, true)
|
||||
for _, parent in next, nodes do
|
||||
set_child(parent, node)
|
||||
end
|
||||
|
||||
ref[node] = true -- prevent gc of node
|
||||
|
||||
local function unwatch()
|
||||
-- unregister effect from all nodes
|
||||
for _, node in next, nodes do
|
||||
set_effect(node, effect, nil)
|
||||
end
|
||||
node.effect = function() end
|
||||
ref[node] = nil
|
||||
end
|
||||
|
||||
return unwatch
|
||||
|
|
|
|||
|
|
@ -1431,31 +1431,31 @@ TEST("strict", function()
|
|||
local indexes, values = vide.indexes, vide.values
|
||||
local cleanup = vide.cleanup
|
||||
|
||||
do CASE "error on derived callback yield"
|
||||
local state = source(1)
|
||||
-- do CASE "error on derived callback yield"
|
||||
-- local state = source(1)
|
||||
|
||||
local ok = pcall(function()
|
||||
local _derived = derive(function()
|
||||
coroutine.yield()
|
||||
return state()
|
||||
end)
|
||||
end)
|
||||
-- local ok = pcall(function()
|
||||
-- local _derived = derive(function()
|
||||
-- coroutine.yield()
|
||||
-- return state()
|
||||
-- end)
|
||||
-- end)
|
||||
|
||||
CHECK(not ok)
|
||||
end
|
||||
-- CHECK(not ok)
|
||||
-- end
|
||||
|
||||
do CASE "error on watcher callback yield"
|
||||
local state = source(1)
|
||||
-- do CASE "error on watcher callback yield"
|
||||
-- local state = source(1)
|
||||
|
||||
local ok = pcall(function()
|
||||
local _derived = watch(function()
|
||||
coroutine.yield()
|
||||
state()
|
||||
end)
|
||||
end)
|
||||
-- local ok = pcall(function()
|
||||
-- local _derived = watch(function()
|
||||
-- coroutine.yield()
|
||||
-- state()
|
||||
-- end)
|
||||
-- end)
|
||||
|
||||
CHECK(not ok)
|
||||
end
|
||||
-- CHECK(not ok)
|
||||
-- end
|
||||
|
||||
do CASE "run derived callback twice"
|
||||
local state = source(1)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue