This commit is contained in:
aaron 2024-06-20 17:36:25 +01:00
parent 67e87110c7
commit f2de9b0e63
25 changed files with 315 additions and 364 deletions

View file

@ -3,7 +3,7 @@ if not game then script = require "test/relative-string" end
local throw = require(script.Parent.throw)
local flags = require(script.Parent.flags)
export type StartNode<T> = {
export type SourceNode<T> = {
cache: T,
[number]: Node<T>
}
@ -16,12 +16,11 @@ export type Node<T> = {
owned: { Node<T> } | false,
owner: Node<T> | false,
parents: { StartNode<T> },
parents: { SourceNode<T> },
[number]: Node<T> -- children
}
-- reactive scope stack
local scopes = { n = 0 } :: { [number]: Node<any>, n: number }
local scopes = { n = 0 } :: { [number]: Node<any>, n: number } -- scopes stack
local function ycall<T, U>(fn: (T) -> U, arg: T): (boolean, string|U)
local thread = coroutine.create(pcall)
@ -40,46 +39,37 @@ local function get_scope(): Node<unknown>?
return scopes[scopes.n]
end
local function assert_owning_scope(): Node<unknown>
local function assert_stable_scope(): Node<unknown>
local scope = get_scope()
if not scope then
local caller_name = debug.info(2, "n")
return throw(`cannot use {caller_name}() in a non-reactive scope`)
return throw(`cannot use {caller_name}() outside a stable or reactive scope`)
elseif scope.effect then
throw("cannot create new reactive scope in a tracking reactive scope")
throw("cannot create a new reactive scope inside another reactive scope")
end
return scope
end
local function add_child<T>(parent: StartNode<any>, child: Node<any>)
local function push_child<T>(parent: SourceNode<any>, child: Node<any>)
table.insert(parent, child)
table.insert(child.parents, parent)
end
local function set_owner(node: Node<any>, owner: Node<any>)
node.owner = owner
if owner.owned then
table.insert(owner.owned, node)
else
owner.owned = { node }
end
end
local function open_scope<T>(node: Node<T>)
local function push_scope<T>(node: Node<T>)
local n = scopes.n + 1
scopes.n = n
scopes[n] = node
end
local function close_scope()
local function pop_scope()
local n = scopes.n
scopes.n = n - 1
scopes[n] = nil
end
local function add_cleanup<T>(node: Node<T>, cleanup: () -> ())
local function push_cleanup<T>(node: Node<T>, cleanup: () -> ())
if node.cleanups then
table.insert(node.cleanups, cleanup)
else
@ -87,34 +77,35 @@ local function add_cleanup<T>(node: Node<T>, cleanup: () -> ())
end
end
local function run_cleanups<T>(node: Node<T>)
local function flush_cleanups<T>(node: Node<T>)
if node.cleanups then
for _, fn in next, node.cleanups do
local ok, err: string? = pcall(fn)
if not ok then throw(`cleanup error: {err}`) end
end
table.clear(node.cleanups)
end
end
local function find_and_swap_pop<T>(t: { T }, v: T)
local idx = table.find(t, v) :: number
local i = table.find(t, v) :: number
local n = #t
t[idx] = t[n]
t[i] = t[n]
t[n] = nil
end
local function unparent<T>(node: Node<T>)
local parents = node.parents
for i, parent in next, parents do
for i, parent in parents do
find_and_swap_pop(parent, node)
parents[i] = nil
end
end
local function destroy<T>(node: Node<T>)
run_cleanups(node)
flush_cleanups(node)
unparent(node)
if node.owner then
@ -141,28 +132,28 @@ local function evaluate_node<T>(node: Node<T>)
local cur_value = node.cache
if flags.strict then
run_cleanups(node)
flush_cleanups(node)
destroy_owned(node)
open_scope(node)
push_scope(node)
local ok, new_value = ycall(node.effect :: (T) -> T, cur_value)
close_scope()
pop_scope()
if not ok then throw(new_value :: string) end
node.cache = new_value :: T
end
run_cleanups(node)
flush_cleanups(node)
destroy_owned(node)
open_scope(node)
push_scope(node)
local ok, new_value = pcall(node.effect :: (T) -> T, node.cache)
close_scope()
pop_scope()
if not ok then
table.clear(update_queue)
@ -175,7 +166,7 @@ local function evaluate_node<T>(node: Node<T>)
return cur_value ~= new_value
end
local function queue_children<T>(node: StartNode<T>)
local function queue_children_for_update<T>(node: SourceNode<T>)
local i = update_queue.n
while node[1] do
i += 1
@ -198,7 +189,7 @@ local function flush_update_queue()
--assert(node.effect)
if node.owner and evaluate_node(node) then
queue_children(node)
queue_children_for_update(node)
end
update_queue[i] = false :: any
@ -210,9 +201,9 @@ local function flush_update_queue()
_flushing = false
end
local function update<T>(root: StartNode<T>)
local function update_descendants<T>(root: SourceNode<T>)
local n0 = update_queue.n
queue_children(root)
queue_children_for_update(root)
if flags.batch then return end
@ -223,7 +214,7 @@ local function update<T>(root: StartNode<T>)
-- check if node is still owned in case destroyed after queued
if node.owner and evaluate_node(node) then
queue_children(node)
queue_children_for_update(node)
end
update_queue[i] = false :: any -- false instead of nil to avoid sparse
@ -233,27 +224,37 @@ local function update<T>(root: StartNode<T>)
update_queue.n = n0
end
local function track<T>(node: StartNode<T>)
local function push_child_to_scope<T>(node: SourceNode<T>)
local scope = get_scope()
if scope and scope.effect then -- do not track nodes with no effect
add_child(node, scope)
push_child(node, scope)
end
end
local function create_node<T>(value: T, effect: false | (T) -> T): Node<T>
return {
local function create_node<T>(owner: false | Node<any>, effect: false | (T) -> T, value: T): Node<T>
local node: Node<T> = {
cache = value,
effect = effect,
cleanups = false,
owner = false,
owner = owner,
owned = false,
parents = {},
}
if owner then
if owner.owned then
table.insert(owner.owned, node)
else
owner.owned = { node }
end
end
return node
end
local function create_start_node<T>(value: T): StartNode<T>
local function create_source_node<T>(value: T): SourceNode<T>
return { cache = value }
end
@ -262,20 +263,19 @@ local function get_children<T>(node: Node<T>): { Node<unknown> }
end
return table.freeze {
open_scope = open_scope,
close_scope = close_scope,
push_scope = push_scope,
pop_scope = pop_scope,
evaluate_node = evaluate_node,
get_scope = get_scope,
assert_owning_scope = assert_owning_scope,
add_cleanup = add_cleanup,
set_owner = set_owner,
assert_stable_scope = assert_stable_scope,
push_cleanup = push_cleanup,
destroy = destroy,
run_cleanups = run_cleanups,
track = track,
update = update,
add_child = add_child,
flush_cleanups = flush_cleanups,
push_child_to_scope = push_child_to_scope,
update_descendants = update_descendants,
push_child = push_child,
create_node = create_node,
create_start_node = create_start_node,
create_source_node = create_source_node,
get_children = get_children,
flush_update_queue = flush_update_queue,
scopes = scopes