mirror of
https://github.com/centau/vide.git
synced 2026-08-20 14:41:37 +00:00
Refactor
This commit is contained in:
parent
67e87110c7
commit
f2de9b0e63
25 changed files with 315 additions and 364 deletions
102
docs/tut/crash-course/6-scope.md
Normal file
102
docs/tut/crash-course/6-scope.md
Normal file
|
|
@ -0,0 +1,102 @@
|
|||
# Scopes
|
||||
|
||||
Vide operates on the concept of scopes. Vide scopes come in two flavors:
|
||||
stable and reactive.
|
||||
|
||||
The three main rules for scopes are:
|
||||
|
||||
- Stable scopes never rerun.
|
||||
- Reactive scopes will rerun on source updates.
|
||||
- A reactive scope cannot be created within another reactive scope.
|
||||
|
||||
Reactive scopes cannot be created on their own - they must be created within
|
||||
a stable scope so that it can be tracked and later destroyed when it is
|
||||
no longer needed.
|
||||
|
||||
This is the purpose of `root()`, which creates an initial stable scope, which
|
||||
all other reactive scopes, such as ones created by `effect()`, can stem from.
|
||||
|
||||
When this root reactive scope is destroyed, it will destroy any effects created
|
||||
within it, ensuring everything is cleaned up properly.
|
||||
|
||||
```lua
|
||||
local source = vide.source
|
||||
local effect = vide.effect
|
||||
|
||||
local function setup()
|
||||
local count = source(0)
|
||||
|
||||
effect(function()
|
||||
print(count())
|
||||
end)
|
||||
|
||||
return count
|
||||
end
|
||||
|
||||
setup() -- will error since effect() was not called within a stable scope
|
||||
|
||||
local count = vide.root(setup) -- runs
|
||||
count(1) -- prints "1"
|
||||
```
|
||||
|
||||
The scope created by `root()` can be destroyed by calling the function it passes
|
||||
into the given function.
|
||||
|
||||
```lua
|
||||
local function setup(destroy)
|
||||
local count = source(0)
|
||||
|
||||
effect(function()
|
||||
print(count())
|
||||
end)
|
||||
|
||||
return count, destroy
|
||||
end
|
||||
|
||||
local count, destroy = root(setup)
|
||||
|
||||
count(1) -- prints "1"
|
||||
|
||||
destroy()
|
||||
|
||||
count(2) -- effect is destroyed; no longer prints
|
||||
```
|
||||
|
||||
Vide's reactivity can be represented graphically, as a *reactive graph*.
|
||||
|
||||
The reactive graph for the above example looks like so:
|
||||
|
||||
```mermaid
|
||||
%%{init: {
|
||||
"theme": "base",
|
||||
"themeVariables": {
|
||||
"primaryColor": "#1B1B1F",
|
||||
"primaryTextColor": "#fff",
|
||||
"primaryBorderColor": "#1B1B1F",
|
||||
"lineColor": "#79B8FF",
|
||||
"tertiaryColor": "#161618",
|
||||
"tertiaryBorderColor": "#161618"
|
||||
}
|
||||
}}%%
|
||||
|
||||
graph
|
||||
|
||||
subgraph root
|
||||
direction LR
|
||||
count --> effect
|
||||
end
|
||||
```
|
||||
|
||||
When the root reactive scope created by `root()` is destroyed, the `effect`
|
||||
scope will also be destroyed since it was created within it.
|
||||
|
||||
This is important because you may have an effect that updates the property of a
|
||||
UI instance, meaning the effect is referencing and holding that instance in
|
||||
memory. The effect being destroyed will remove this reference, allowing the
|
||||
instance to be garbage collected.
|
||||
|
||||
You don't need to worry about ensuring all your effects are created within a
|
||||
root reactive scope, since you should be creating all your UI and corresponding
|
||||
effects within a top-level `root()` call that puts all your UI together. So it
|
||||
is safe to assume that any effect you create will be created under this top
|
||||
level scope. Vide will prevent you from accidently doing otherwise anyways.
|
||||
Loading…
Add table
Add a link
Reference in a new issue