Merge reactive scope refactor

This commit is contained in:
aaron 2023-09-15 12:54:42 +01:00
parent 0e439f084f
commit efc4798ddb
48 changed files with 2750 additions and 1949 deletions

View file

@ -2,23 +2,30 @@ if not game then script = require "test/relative-string" end
local graph = require(script.Parent.graph)
type Node<T> = graph.Node<T>
local create = graph.create
local set = graph.set
local create_start_node = graph.create_start_node
local track = graph.track
local update = graph.update
export type Source<T> = (() -> T) & ((T) -> T)
local function source<T>(value: T): Source<T>
local node, read_node_value = create(value :: T)
local function source<T>(initial_value: T): Source<T>
local node = create_start_node(initial_value)
return function(...): T
if select("#", ...) == 0 then return read_node_value() end -- check if any args were given
if select("#", ...) == 0 then -- no args were given
track(node)
return node.cache
end
local v = ... :: T
if node.cache == v and (type(v) ~= "table" or table.isfrozen(v)) then return v end
if node.cache == v and (type(v) ~= "table" or table.isfrozen(v)) then
return v
end
set(node, v)
node.cache = v
update(node)
return v
end
end
return source :: (<T>(value: T) -> Source<T>) & (<T>() -> Source<T>)
return source :: (<T>(initial_value: T) -> Source<T>) & (<T>() -> Source<T>)