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Add mermaid diagrams to docs
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4 changed files with 131 additions and 18 deletions
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# Reactive Scoping
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This is a brief document designed to give the user more insight into how Vide's
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reactive graph works.
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reactive system works.
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Vide's reactivity can be pictured as a graph, where each source, derived source,
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and effect is a node on that graph. For example:
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```lua
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root(function()
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local forename = source "quan"
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local surname = source "xi"
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local name = derive(function()
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return forename() .. " " .. surname()
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end)
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effect(function()
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print("new name: " .. name())
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end)
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end)
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```
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Each time you create and derive sources, a new node representing that source is
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created and added to the reactive graph. Each node stores a value and a
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side-effect function. Each node also keeps track of its parents and children,
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as well as any cleanups registered.
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This code will produce a graph that looks like so:
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```mermaid
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%%{init: {
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"theme": "base",
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"themeVariables": {
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"primaryColor": "#1B1B1F",
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"primaryTextColor": "#fff",
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"primaryBorderColor": "#1B1B1F",
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"lineColor": "#79B8FF",
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"tertiaryColor": "#161618",
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"tertiaryBorderColor": "#161618"
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}
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}}%%
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flowchart
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subgraph root
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forename & surname --> name
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name --> effect
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end
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```
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Any time a node is updated, Vide will traverse and update that node's children,
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its children's children, etc, until all nodes descending from that node has been
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updated. Traversal will stop at a node if that node's cached value does not
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@ -30,32 +71,85 @@ the root node which will track any node created or derived inside its scope, or
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any cleanups registered. Without it, nodes could be garbage collected without a
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chance to run pending cleanups which can cause memory leakage.
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Nodes created by `source()` can actually exist outside of root nodes, since
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they do not have direct side-effects or cleanups, they do not have to be
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explicitly destroyed.
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Control flow functions in Vide are special, as they can dynamically create and
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destroy new root scopes.
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It is the combination of the above which allows us to write components like so:
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```lua
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local function Counter()
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local function Counter(props: { text: string })
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local count = source(0)
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local connection = stepped:Connect(function() count(count() + 1) end)
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cleanup(function() connection:Disconnect() end)
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effect(function() print(count()) end)
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return create "TextLabel" { Text = count }
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return create "TextLabel" {
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Text = function()
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return props.text() .. ": " .. count()
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end
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}
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end
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```
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Vide doesn't recognise this as a "component", that is a user abstraction. Vide
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just sees this as a function that creates nodes in the reactive graph.
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Whenever the reactive scope that calls this function is destroyed, like by a
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control flow function, the registered cleanup will be called, and the effect
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(which is just a node on the reactive graph) is destroyed. The returned instance
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and the bound `count` source is just considered to be a side-effect, and with
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the reactive scope from which the side-effects stem from destroyed, the instance
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can be garbage collected - everything is nicely cleaned up.
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```lua
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root(function()
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local counters = { "A", "B" }
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> todo: add graphics
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indexes(counters, function(name)
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return Counter { text = name }
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end)
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end)
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```
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This code produces a graph like so:
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```mermaid
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%%{init: {
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"theme": "base",
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"themeVariables": {
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"primaryColor": "#1B1B1F",
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"primaryTextColor": "#fff",
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"primaryBorderColor": "#1B1B1F",
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"lineColor": "#79B8FF",
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"tertiaryColor": "#161618",
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"tertiaryBorderColor": "#161618"
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}
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}}%%
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flowchart LR
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subgraph root
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counters --> indexes
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end
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subgraph root1[subroot 1]
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n1[name] --> p1[prop binding]
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end
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subgraph root2[subroot 2]
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n2[name] --> p2[prop binding]
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end
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indexes .-> root1 & root2
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```
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This shows how the `indexes()` control flow function creates and manages new
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root scopes. The function creates an effect seen as `indexes` in the graph,
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which manages the new roots `subroot 1` and `subroot 2`, as well as the sources
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`name` for which one exists for each index value in the input table.
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When the input table changes, `indexes()` can automatically destroy and create
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subroots based on the changed indexes. Destroyed nodes run any cleanups made, in
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this case it is the cleanups to disconnect the counters connection. The same
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applies to all other control flow functions.
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Whenever the root reactive scope is destroyed, all its children, `counters` and
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`indexes` will be destroyed too, which means that `indexes` children, the
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subroots, will also be destroyed. Everything is nicely cleaned up.
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@ -1,4 +1,4 @@
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# Effect
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# Effects
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Effects are functions that are ran in response to source updates. They are
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called effects because they cause *side-effects* when reacting to source updates.
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@ -20,9 +20,9 @@ count(1)
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-- "count: 1" printed
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```
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The callback given to `effect()` is ran in a *reactive-scope*. Any source read
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The callback given to `effect()` is ran in a *reactive scope*. Any source read
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from inside a reactive scope will be tracked, so that if any of those sources
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update, the effect will be re-ran too.
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update, the effect will be reran too.
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The callback is first ran immediately inside the `effect()` call to initially
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figure out what sources are being used.
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@ -56,9 +56,26 @@ All observable changes to the user are considered to be side-effects of pure
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computations.
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Sources, derived sources, and effects form what is called a *reactive graph*.
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In the above example a graph `count -> doubled -> effect` is formed. Anywhere
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In the above example, the following graph is formed. Anywhere
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an update occures, everything further down the graph is updated.
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```mermaid
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%%{init: {
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"theme": "base",
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"themeVariables": {
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"primaryColor": "#1B1B1F",
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"primaryTextColor": "#fff",
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"primaryBorderColor": "#1B1B1F",
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"lineColor": "#79B8FF",
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"tertiaryColor": "#161618",
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"tertiaryBorderColor": "#161618"
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}
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}}%%
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flowchart LR
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count --> doubled --> effect
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```
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You should not update other sources using an effect. Improper usage can lead to
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a cyclic loop in the graph, causing an infinite loop when it tries to update.
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Sources should be derived instead.
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