Initial commit

This commit is contained in:
aaron 2023-04-06 02:54:21 +01:00
commit e76234feb5
52 changed files with 5235 additions and 0 deletions

169
src/spring.lua Normal file
View file

@ -0,0 +1,169 @@
--------------------------------------------------------------------------------------------------------------
-- vide/spring.lua
--------------------------------------------------------------------------------------------------------------
if not game then script = (require :: any) "test/wrap-require" end
--[[
Spring animation library adapted from RDL::spring v1.0
Supported datatypes:
*number
!bool
*CFrame
?Rect
*Color3
*UDim
*UDim2
*Vector2
!Vector2int16
*Vector3
!Vector3int16
!EnumItem
]]
local throw = require(script.Parent.throw)
local graph = require(script.Parent.graph)
type State<T> = graph.State<T>
type MaybeState<T> = graph.MaybeState<T>
local create = graph.create
local get = graph.get
local set = graph.set
local unwrap = graph.unwrap
local wrapped = graph.wrapped
type Animatable = number | CFrame | Color3 | UDim | UDim2 | Vector2 | Vector3
type SpringData<T> = {
Alpha: number;
Duration: number;
Period: number;
Damping: number;
Velocity: number;
InitialVelocity: number;
Initial: T;
Target: T;
Input: State<T>;
}
type Lerp<T> = (initial: T, target: T, alpha: number) -> T
local function solve(T: number, z: number, u: number, t: number): number -- alpha
local wn = 2*math.pi / T
local wd = wn * math.sqrt(1 - z^2)
local a = z * wn
local s = math.exp(-a*t) * math.cos(wd*t)
local v = (u/wn) * math.exp(-a*t) * math.sin(wn*t)
return (1-s) + v
end
local lerpable: { [string]: Lerp<any> } = {
number = function(v1, v2, a)
return v1 + (v2 - v1)*a
end :: Lerp<number>,
CFrame = function(v1, v2, a)
return v1:Lerp(v2, a)
end :: Lerp<CFrame>,
Color3 = function(v1, v2, a)
return v1:Lerp(v2, a)
end :: Lerp<Color3>,
UDim = function(v1, v2, a)
return UDim.new(
v1.Scale + (v2.Scale - v1.Scale)*a,
v1.Offset + (v2.Offset - v1.Offset)*a
)
end :: Lerp<UDim>,
UDim2 = function(v1, v2, a)
return v1:Lerp(v2, a)
end :: Lerp<UDim2>,
Vector2 = function(v1, v2, a)
return v1:Lerp(v2, a)
end :: Lerp<Vector2>,
Vector3 = function(v1, v2, a)
return v1:Lerp(v2, a)
end :: Lerp<Vector3>,
}
local activeSprings: { [State<any>]: SpringData<any> } = {}
setmetatable(activeSprings, { __mode = "ks" })
local function spring<T>(input: MaybeState<T>, period: number, damping: number?): State<T>
local initial = unwrap(input) :: T
local output = create(initial)
local springData: SpringData<T> = {
Alpha = 0,
Duration = 0,
Period = period,
Damping = damping or 1,
Velocity = 0,
InitialVelocity = 0,
Initial = initial,
Target = initial,
Input = input :: any,
LastInput = initial,
LastOutput = initial
}
activeSprings[output] = springData
return output
end
local function updateSprings(dt: number)
for node, data in next, activeSprings do
local currentTarget = get(data.Input)
if currentTarget ~= data.Target then
data.Target = currentTarget
data.Initial = get(node)
data.Target = get(data.Input)
data.Alpha = 0
data.Duration = 0
data.InitialVelocity = data.Velocity
end
local initial: Animatable = data.Initial
local target: Animatable = data.Target
local targetType: string = typeof(target)
if targetType ~= typeof(initial) then
activeSprings[node] = nil
warn(string.format(
"Mismatched state value types, cancelling state update (initial value: %s, target value: %s)",
typeof(initial),
targetType
))
throw(`Cannot tween type { typeof(initial) } and { targetType }`)
continue
end
local lerp: Lerp<Animatable> = lerpable[targetType]
if lerp == nil then
activeSprings[node] = nil
throw(`Cannot animate type { targetType }`)
continue
end
local newTime = data.Duration + dt
local newAlpha = solve(data.Period, data.Damping, data.InitialVelocity, newTime)
data.Velocity = -(newAlpha - data.Alpha)/dt
data.Alpha = newAlpha
data.Duration = newTime
local value = lerp(initial, target, newAlpha)
set(node, value)
end
end
return function() return spring, updateSprings end