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84
src/init.lua
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84
src/init.lua
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--------------------------------------------------------------------------------------------------------------
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-- vide.lua
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-- v0.1.0
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--------------------------------------------------------------------------------------------------------------
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if not game then script = (require :: any) "test/wrap-require" end
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local create = require(script.create)
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local apply = require(script.apply)
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local wrap = require(script.wrap)
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local watch = require(script.watch)
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local derive = require(script.derive)
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local map = require(script.map)
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local unwrap = require(script.unwrap)
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local wrapped = require(script.wrapped)
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local Layout = require(script.Layout)
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local Children = require(script.Children)
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local Event = require(script.Event)
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local Changed = require(script.Change)
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local Created = require(script.Created)
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local spring, updateSprings = require(script.spring)()
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local flags = require(script.flags)
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type Map<K, V> = { [K]: V }
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type Unwrapper = <T>(T) -> T
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type Setter<T> = ( (new: T, force: true?) -> T ) & ( (update: (old: T) -> T, force: true?) -> T )
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local vide = {
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-- core
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create = create,
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apply = apply,
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wrap = (wrap :: any) :: <T>(value: T?) -> (T, Setter<T>),
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derive = (derive :: any) :: <T>(deriver: (from: <U>(U) -> U) -> T, cleanup: (T) -> ()?) -> T,
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map = (map :: any) :: ( <V>(input: number, transform: (number) -> V, cleanup: (V) -> ()?) -> Map<number, V> ) & ( <K, VI, VO>(input: Map<K, VI>, transform: (K, VI) -> VO, cleanup: (VO) -> ()?) -> Map<K, VO> ),
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watch = watch :: ((Unwrapper) -> ()) -> () -> (),
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-- util
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unwrap = unwrap,
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wrapped = wrapped,
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-- animations
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spring = (spring :: any) :: <T>(input: T, period: number, damping: number?) -> T,
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-- symbols
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Event = Event,
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Changed = Changed,
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Layout = Layout,
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Children = Children,
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Created = Created,
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-- flags
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strict = (nil :: any) :: boolean,
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-- test
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step = function(dt: number)
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updateSprings(dt)
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end
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}
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setmetatable(vide :: any, {
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__index = function(_, index: unknown)
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error(string.format("\"%s\" is not a valid member of vide", tostring(index)), 2)
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end,
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__newindex = function(_, index: unknown, value: unknown)
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if index == "strict" then
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flags.strict = if type(value) == "boolean" then value else error("strict must be a boolean", 2)
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else
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error(string.format("\"%s\" is not a valid member of vide", tostring(index)), 2)
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end
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end
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})
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if game then
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game:GetService("RunService").Heartbeat:Connect(function(dt: number)
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task.defer(vide.step, dt)
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end)
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end
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return vide
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