mirror of
https://github.com/centau/vide.git
synced 2026-08-20 14:41:37 +00:00
Merge branch 'centau:main' into main
This commit is contained in:
commit
92cf612cef
7 changed files with 221 additions and 45 deletions
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@ -16,6 +16,9 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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effects to set children.
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- `spring()` returns a second value, a setter to set position, velocity and
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impulse.
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- `show()` now receives a source to its callback returning the current value
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of the condition.
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- Ignore `false` passed as a child.
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### Changed
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@ -25,6 +28,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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destroyed.
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- Error reporting should be improved with better formatting when effects invoke
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other effects and no more loss of stack traces.
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- Nesting parent properties now work, and they are now also checked for
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duplicates like other properties.
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### Removed
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@ -7,7 +7,7 @@ But the disconnecting of many signals and connections is tedious and verbose.
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Vide instead operates on the concept of scopes which provides a much cleaner
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API, given that you follow a few rules.
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Thre are two types of scopes: stable and reactive.
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There are two types of scopes: stable and reactive.
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- A scope must be created within another scope.
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- Stable scopes never rerun.
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@ -23,6 +23,9 @@ type Cache = {
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Array<(Instance) -> ()> -- action callbacks
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>,
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-- what to parent the instance to after running actions
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parent: unknown,
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-- cache to detect duplicate property setting at same nesting depth
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nested_debug: Map<
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number, -- depth
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@ -47,6 +50,7 @@ local function borrow_cache(): Cache
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actions = setmetatable({} :: any, { -- lazy init
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__index = function(self, i) self[i] = {}; return self[i] end
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}),
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parent = nil,
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nested_debug = setmetatable({} :: any, {
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__index = function(self, i: number) self[i] = {}; return self[i] end
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}),
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@ -61,8 +65,6 @@ end
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local function process_properties(properties: Map<unknown, unknown>, instance: Instance, cache: Cache, depth: number)
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for property, value in properties do
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if property == "Parent" then continue end
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if type(property) == "string" then
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if flags.strict then -- check for duplicate property assignment at nesting depth
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if cache.nested_debug[depth][property] then
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@ -71,6 +73,11 @@ local function process_properties(properties: Map<unknown, unknown>, instance: I
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cache.nested_debug[depth][property] = true
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end
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if property == "Parent" then
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cache.parent = value
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continue
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end
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if type(value) == "function" then
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if typeof((instance :: any)[property]) == "RBXScriptSignal" then
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table.insert(cache.events, property) -- add event name to buffer
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@ -93,7 +100,7 @@ local function process_properties(properties: Map<unknown, unknown>, instance: I
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else
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process_properties(value :: Map<unknown, unknown>, instance, cache, depth + 1)
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end
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else
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elseif type(value) == "userdata" then
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(value :: Instance).Parent = instance -- parent child
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end
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end
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@ -106,9 +113,6 @@ local function apply<T>(instance: T & Instance, properties: { [unknown]: unknown
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error "attempt to call a constructor returned by create() with no properties"
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end
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-- queue parent assignment if any for last
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local parent: unknown = properties.Parent
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local caches = borrow_cache()
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local events = caches.events
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local actions = caches.actions
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@ -135,6 +139,7 @@ local function apply<T>(instance: T & Instance, properties: { [unknown]: unknown
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end
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end
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local parent = caches.parent
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if parent then
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if type(parent) == "function" then
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implicit_effect.parent(instance, parent :: () -> Instance)
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@ -145,6 +150,7 @@ local function apply<T>(instance: T & Instance, properties: { [unknown]: unknown
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table.clear(events)
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for _, queued in next, actions do table.clear(queued) end
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caches.parent = nil
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if flags.strict then table.clear(nested_debug) end
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table.clear(nested_stack)
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@ -1,16 +1,33 @@
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local switch = require "./switch"
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local source = require "./source"
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local derive = require "./derive"
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local effect = require "./effect"
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local untrack = require "./untrack"
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local function show<T>(source: () -> any, component: () -> T, fallback: (() -> T)?): () -> T?
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local function truthy()
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return not not source()
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end
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local function show<T, U>(input: () -> T?, component: (() -> T) -> U, fallback: (() -> U)?): () -> U?
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local filtered_input = source()
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return switch(truthy) {
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[true] = component,
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[false] = fallback,
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}
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effect(function()
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local v = input()
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if v then
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filtered_input(v)
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end
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end)
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local input_is_truthy = derive(function()
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return not not input()
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end)
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-- todo: is this needed?
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-- local filtered_input_is_truthy = derive(function()
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-- return not not filtered_input()
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-- end)
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return derive(function()
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return
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if input_is_truthy() then untrack(function() return component(filtered_input :: () -> T) end)
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elseif fallback then untrack(fallback)
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else nil
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end)
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end
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return show ::
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(<T>(source: () -> any, component: () -> T) -> () -> T?) &
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(<T, U>(source: () -> any, component: () -> T, fallback: () -> U) -> () -> (T | U)?)
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return show
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@ -22,4 +22,4 @@ local function untrack<T>(source: () -> T): T
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end
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end
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return untrack
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return untrack :: ( <T>(fn: () -> T) -> T ) & ( (fn: () -> ()) -> () )
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@ -86,6 +86,9 @@ local Instance = {} :: any do
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local proxies = {} :: { [Data]: userdata? }
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setmetatable(proxies :: any, { __mode = "v" })
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-- allocate variables for the metamethods as __index and get_proxy cross refrences each other
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local __index, __newindex
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local function get_data(userdata: userdata): Data
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local function f(userdata: userdata): ProxyMT
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return getmetatable(userdata :: any)
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@ -94,6 +97,19 @@ local Instance = {} :: any do
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return f(userdata).data
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end
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local function get_proxy(data: Data): userdata
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return proxies[data] or (function()
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local userdata = newproxy(true)
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local proxy = getmetatable(userdata)
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proxy.proxy = userdata
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proxy.data = data
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proxy.__index = __index
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proxy.__newindex = __newindex
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proxies[data] = userdata
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return userdata
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end)()
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end
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local function is_instance(value: unknown): boolean
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local mt = getmetatable(value :: any)
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return mt and mt.data and mt.data.type == "Instance"
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@ -101,16 +117,16 @@ local Instance = {} :: any do
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local methods = {}
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local function __index(userdata: userdata, property: string): ()
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__index = function(userdata: userdata, property: string): ()
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local data = get_data(userdata)
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return if methods[property] then methods[property]
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elseif property == "Name" then data.name
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elseif property == "Parent" then data.parent
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elseif property == "Parent" then (data.parent and get_proxy(data.parent))
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elseif property == "Destroying" then data.destroying
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else data.properties[property]
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end
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local function __newindex(userdata: userdata, property: string, value: unknown)
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__newindex = function(userdata: userdata, property: string, value: unknown)
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local data = get_data(userdata)
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if property == "Name" then
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if type(value) ~= "string" then error("name must be a string", 2) end
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@ -135,19 +151,6 @@ local Instance = {} :: any do
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end
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end
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local function get_proxy(data: Data): userdata
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return proxies[data] or (function()
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local userdata = newproxy(true)
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local proxy = getmetatable(userdata)
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proxy.proxy = userdata
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proxy.data = data
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proxy.__index = __index
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proxy.__newindex = __newindex
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proxies[data] = userdata
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return userdata
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end)()
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end
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function Instance.new(class: string): Instance
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local data = {
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name = "UNNAMED",
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163
test/tests.luau
163
test/tests.luau
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@ -759,6 +759,13 @@ TEST("create()", wrap_root(function()
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CHECK(text.Text == "test")
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end
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do CASE "set nested parent"
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local frame = create "Frame" {}
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local text = create "TextLavel" { { Parent = frame } }
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CHECK(frame:GetChildren()[1] == text)
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CHECK(text.Parent == frame)
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end
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do CASE "nested deferred"
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local text = create "TextLabel" {
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{
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@ -819,6 +826,20 @@ TEST("create()", wrap_root(function()
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CHECK(frame:FindFirstChild "G")
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end
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do CASE "set false as child"
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create "Frame" {
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false
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}
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create "Frame" {
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function() return false end
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}
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create "Frame" {
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function() return { false } end
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}
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end
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do CASE "binding properties to source"
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local name = source("Hi")
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local text = source("Bye")
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@ -1073,20 +1094,147 @@ TEST("show()", wrap_root(function()
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local show = vide.show
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local root = vide.root
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do CASE "main"
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-- uses switch() internally, more extensive testing of scoping not needed
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local value = source("truey" :: unknown)
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do CASE "show component"
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local input = source(true)
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local function one() return 1 end
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local output = show(input, one)
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CHECK(output() == 1)
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input(false)
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CHECK(output() == nil)
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end
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do CASE "fallback component"
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local input = source(true)
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local function one() return 1 end
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local function two() return 2 end
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local output = show(value, one, two)
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local output = show(input, one, two)
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CHECK(output() == 1)
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value(nil)
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input(false)
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CHECK(output() == 2)
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end
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do CASE "alt"
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do CASE "updating truth to truthy does not rerun"
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local input = source(1)
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local count = 0
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local function component()
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count += 1
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return 1
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end
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local output = show(input, component)
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CHECK(count == 1)
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CHECK(output() == 1)
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input(2)
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CHECK(count == 1)
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end
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do CASE "updating source passed to component"
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local input = source(1 :: number?)
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local count = 0
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show(input :: () -> number?, function(value: () -> number)
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vide.cleanup(function() print "destroyed" end)
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effect(function()
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local v = value()
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count += 1
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CHECK(v == count)
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if v ~= count then error(count) end
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end)
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return true
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end)
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input(2)
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CHECK(count == 2)
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input(3)
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CHECK(count == 3)
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input(nil)
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CHECK(count == 3)
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end
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do CASE "special strict case"
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type Weapon = {
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id: string,
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enchant: string?
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}
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vide.strict = true
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local count = 0
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local branch = 0
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local weapon = source(nil :: Weapon?)
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effect(function()
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weapon()
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end)
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effect(function()
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weapon()
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end)
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show(weapon, function(weapon: () -> Weapon)
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local enchant = function() return weapon().enchant end
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show(enchant, function(enchant: () -> string)
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effect(function()
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local e = enchant()
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count += 1
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CHECK(e ~= nil)
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if branch == 1 then
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CHECK(e == "fire")
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elseif branch == 2 then
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CHECK(e == "poison")
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end
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end)
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return {}
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end)
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return {}
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end)
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effect(function()
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weapon()
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end)
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effect(function()
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weapon()
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end)
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branch = 1
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weapon { id = "1", enchant = "fire" }
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CHECK(count == 8)
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branch = 2
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weapon { id = "1", enchant = "poison" }
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CHECK(count == 10)
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weapon { id = "1", enchant = nil }
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CHECK(count == 10)
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branch = 1
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weapon { id = "1", enchant = "fire" }
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CHECK(count == 14)
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weapon(nil)
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branch = 2
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weapon { id = "1", enchant = "poison" }
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CHECK(count == 22)
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vide.strict = false
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end
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do CASE "alt" -- todo: move test
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local visible = vide.source(true)
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local count = vide.source(0)
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@ -1109,7 +1257,6 @@ TEST("show()", wrap_root(function()
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destroyed += 1
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end)
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end)
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return nil
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end)
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end)
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end)
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@ -2722,7 +2869,6 @@ TEST("strict", wrap_root(function()
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vide.cleanup(function() count_2 += 1 end)
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return {}
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end)
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return nil
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end)
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end)
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end)
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@ -2749,7 +2895,6 @@ TEST("strict", wrap_root(function()
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vide.cleanup(function() count_2 += 1 end)
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return {}
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||||
end)
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return nil
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end)
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||||
end)
|
||||
end)
|
||||
|
|
|
|||
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