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Alice 2024-12-29 21:38:00 +01:00
commit 63077355eb
66 changed files with 1741 additions and 1671 deletions

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@ -1,219 +1,10 @@
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-- vide.luau
--------------------------------------------------------------------------------
assert(game, "when using vide outside of Roblox, require lib.luau instead")
local version = { major = 0, minor = 3, patch = 1 }
local vide = require(script.lib)
if not game then script = require "test/relative-string" end
local root = require(script.root)
local mount = require(script.mount)
local create = require(script.create)
local apply = require(script.apply)
local source = require(script.source)
local effect = require(script.effect)
local derive = require(script.derive)
local cleanup = require(script.cleanup)
local untrack = require(script.untrack)
local read = require(script.read)
local batch = require(script.batch)
local context = require(script.context)
local switch = require(script.switch)
local show = require(script.show)
local indexes, values = require(script.maps)()
local spring, update_springs = require(script.spring)()
local action = require(script.action)()
local changed = require(script.changed)
local throw = require(script.throw)
local flags = require(script.flags)
local roblox_types = require(script.roblox_types)
export type Source<T> = source.Source<T>
export type source<T> = Source<T>
export type Context<T> = context.Context<T>
export type context<T> = Context<T>
local function step(dt: number)
if game then
debug.profilebegin("VIDE STEP")
debug.profilebegin("VIDE SPRING")
end
update_springs(dt)
if game then
debug.profileend()
debug.profileend()
end
end
local stepped = game and game:GetService("RunService").Heartbeat:Connect(function(dt: number)
task.defer(step, dt)
end)
local vide = {
version = version,
-- core
root = root,
mount = mount,
create = create,
source = source,
effect = effect,
derive = derive,
switch = switch,
show = show,
indexes = indexes,
values = values,
-- util
cleanup = cleanup,
untrack = untrack,
read = read,
batch = batch,
context = context,
-- animations
spring = spring,
-- actions
action = action,
changed = changed,
-- flags
strict = (nil :: any) :: boolean,
-- temporary
apply = function(instance: Instance)
return function(props: { [any]: any })
apply(instance, props)
return instance
end
end,
-- runtime
step = function(dt: number)
if stepped then
stepped:Disconnect()
stepped = nil
end
step(dt)
end
}
setmetatable(vide :: any, {
__index = function(_, index: unknown): ()
if index == "strict" then
return flags.strict
else
throw(`{tostring(index)} is not a valid member of vide`)
end
end,
__newindex = function(_, index: unknown, value: unknown)
if index == "strict" then
flags.strict = value :: boolean
else
throw(`{tostring(index)} is not a valid member of vide`)
end
end
})
-- TYPES HERE
export type vCanvasGroup = roblox_types.vCanvasGroup
export type vFrame = roblox_types.vFrame
export type vImageButton = roblox_types.vImageButton
export type vTextButton = roblox_types.vTextButton
export type vImageLabel = roblox_types.vImageLabel
export type vTextLabel = roblox_types.vTextLabel
export type vScrollingFrame = roblox_types.vScrollingFrame
export type vTextBox = roblox_types.vTextBox
export type vVideoFrame = roblox_types.vVideoFrame
export type vViewportFrame = roblox_types.vViewportFrame
export type vBillboardGui = roblox_types.vBillboardGui
export type vScreenGui = roblox_types.vScreenGui
export type vAdGui = roblox_types.vAdGui
export type vSurfaceGui = roblox_types.vSurfaceGui
export type vSelectionBox = roblox_types.vSelectionBox
export type vBoxHandleAdornment = roblox_types.vBoxHandleAdornment
export type vConeHandleAdornment = roblox_types.vConeHandleAdornment
export type vCylinderHandleAdornment = roblox_types.vCylinderHandleAdornment
export type vImageHandleAdornment = roblox_types.vImageHandleAdornment
export type vLineHandleAdornment = roblox_types.vLineHandleAdornment
export type vSphereHandleAdornment = roblox_types.vSphereHandleAdornment
export type vWireframeHandleAdornment = roblox_types.vWireframeHandleAdornment
export type vParabolaAdornment = roblox_types.vParabolaAdornment
export type vSelectionSphere = roblox_types.vSelectionSphere
export type vArcHandles = roblox_types.vArcHandles
export type vHandles = roblox_types.vHandles
export type vSurfaceSelection = roblox_types.vSurfaceSelection
export type vPath2D = roblox_types.vPath2D
export type vUIAspectRatioConstraint = roblox_types.vUIAspectRatioConstraint
export type vUISizeConstraint = roblox_types.vUISizeConstraint
export type vUITextSizeConstraint = roblox_types.vUITextSizeConstraint
export type vUICorner = roblox_types.vUICorner
export type vUIDragDetector = roblox_types.vUIDragDetector
export type vUIFlexItem = roblox_types.vUIFlexItem
export type vUIGradient = roblox_types.vUIGradient
export type vUIListLayout = roblox_types.vUIListLayout
export type vUIGridLayout = roblox_types.vUIGridLayout
export type vUIPageLayout = roblox_types.vUIPageLayout
export type vUITableLayout = roblox_types.vUITableLayout
export type vUIPadding = roblox_types.vUIPadding
export type vUIScale = roblox_types.vUIScale
export type vUIStroke = roblox_types.vUIStroke
export type vWorldModel = roblox_types.vWorldModel
export type vCamera = roblox_types.vCamera
export type vPart = roblox_types.vPart
export type vModel = roblox_types.vModel
export type vMeshPart = roblox_types.vMeshPart
export type vHighlight = roblox_types.vHighlight
export type vFrame = roblox_types.vFrame
export type vImageButton = roblox_types.vImageButton
export type vTextButton = roblox_types.vTextButton
export type vImageLabel = roblox_types.vImageLabel
export type vTextLabel = roblox_types.vTextLabel
export type vScrollingFrame = roblox_types.vScrollingFrame
export type vTextBox = roblox_types.vTextBox
export type vVideoFrame = roblox_types.vVideoFrame
export type vViewportFrame = roblox_types.vViewportFrame
export type vBillboardGui = roblox_types.vBillboardGui
export type vScreenGui = roblox_types.vScreenGui
export type vAdGui = roblox_types.vAdGui
export type vSurfaceGui = roblox_types.vSurfaceGui
export type vSelectionBox = roblox_types.vSelectionBox
export type vBoxHandleAdornment = roblox_types.vBoxHandleAdornment
export type vConeHandleAdornment = roblox_types.vConeHandleAdornment
export type vCylinderHandleAdornment = roblox_types.vCylinderHandleAdornment
export type vImageHandleAdornment = roblox_types.vImageHandleAdornment
export type vLineHandleAdornment = roblox_types.vLineHandleAdornment
export type vSphereHandleAdornment = roblox_types.vSphereHandleAdornment
export type vWireframeHandleAdornment = roblox_types.vWireframeHandleAdornment
export type vParabolaAdornment = roblox_types.vParabolaAdornment
export type vSelectionSphere = roblox_types.vSelectionSphere
export type vArcHandles = roblox_types.vArcHandles
export type vHandles = roblox_types.vHandles
export type vSurfaceSelection = roblox_types.vSurfaceSelection
export type vPath2D = roblox_types.vPath2D
export type vUIAspectRatioConstraint = roblox_types.vUIAspectRatioConstraint
export type vUISizeConstraint = roblox_types.vUISizeConstraint
export type vUITextSizeConstraint = roblox_types.vUITextSizeConstraint
export type vUICorner = roblox_types.vUICorner
export type vUIDragDetector = roblox_types.vUIDragDetector
export type vUIFlexItem = roblox_types.vUIFlexItem
export type vUIGradient = roblox_types.vUIGradient
export type vUIListLayout = roblox_types.vUIListLayout
export type vUIGridLayout = roblox_types.vUIGridLayout
export type vUIPageLayout = roblox_types.vUIPageLayout
export type vUITableLayout = roblox_types.vUITableLayout
export type vUIPadding = roblox_types.vUIPadding
export type vUIScale = roblox_types.vUIScale
export type vUIStroke = roblox_types.vUIStroke
export type vWorldModel = roblox_types.vWorldModel
export type vCamera = roblox_types.vCamera
export type vPart = roblox_types.vPart
export type vModel = roblox_types.vModel
export type vMeshPart = roblox_types.vMeshPart
export type vHighlight = roblox_types.vHighlight
export type source<T> = vide.source<T>
export type Source<T> = vide.Source<T>
export type context<T> = vide.context<T>
export type Context<T> = vide.Context<T>
return vide