Add sibling()

This commit is contained in:
aaron 2024-11-05 22:30:05 +00:00
parent c129153cd0
commit 612560fef8
3 changed files with 71 additions and 0 deletions

View file

@ -16,6 +16,7 @@ local derive = require(script.derive)
local cleanup = require(script.cleanup)
local untrack = require(script.untrack)
local parent = require(script._parent)
local sibling = require(script.sibling)
local read = require(script.read)
local batch = require(script.batch)
local context = require(script.context)
@ -70,6 +71,7 @@ local vide = {
cleanup = cleanup,
untrack = untrack,
parent = parent,
sibling = sibling,
read = read,
batch = batch,
context = context,

32
src/sibling.luau Normal file
View file

@ -0,0 +1,32 @@
if not game then script = require "test/relative-string" end
local graph = require(script.Parent.graph)
type Node<T> = graph.Node<T>
export type Source<T> = (() -> T) & ((value: T) -> T)
local function sibling<T>(fn: () -> T): (() -> (), T)
local node = graph.get_scope()
if not node then error("") end
local parent_node = node.owner
if not parent_node then error("") end
local sibling = graph.create_node(parent_node :: Node<unknown>, false, false)
graph.push_scope(sibling)
local ok, result = pcall(fn)
graph.pop_scope()
if not ok then error(result, 0) end
local function destroy()
graph.destroy(sibling)
end
return destroy, result
end
return sibling :: (<T>(fn: () -> T) -> (() -> (), T)) & ((fn: () -> ()) -> () -> ())