mirror of
https://github.com/centau/vide.git
synced 2026-08-20 14:41:37 +00:00
Implement delays for show() and switch()
This commit is contained in:
parent
2518e292ed
commit
5262ef711c
6 changed files with 376 additions and 216 deletions
40
src/branch.luau
Normal file
40
src/branch.luau
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@ -0,0 +1,40 @@
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local graph = require "./graph"
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type Node<T> = graph.Node<T>
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local create_node = graph.create_node
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local push_scope = graph.push_scope
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local pop_scope = graph.pop_scope
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local destroy = graph.destroy
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local get_scope = graph.get_scope
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local function branch<T>(fn: () -> T): (() -> (), T)
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local current = get_scope()
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if not current then
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error(`cannot use branch() outside a stable or reactive scope`, 0)
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end
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local parent = current.owner
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if not parent or parent.effect then
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error(`current scope is not owned by a stable scope`, 0)
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end
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local node = create_node(parent, false, false)
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local destroy = function()
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destroy(node)
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end
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push_scope(node)
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local ok, result = xpcall(fn, debug.traceback)
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pop_scope()
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if not ok then
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destroy()
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error(`error while running branch():\n\n{result}`, 0)
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end
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return destroy, result
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end
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return branch
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@ -148,6 +148,10 @@ local update_queue = { n = 0 } :: { n: number, [number]: Node<any> }
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local function evaluate_node<T>(node: Node<T>)
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if flags.strict then
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if table.find(scopes, node) then
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error("a scope, that should rerun due to the update of a source, is already active", 0)
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end
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local initial_value = node.cache
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for i = 1, 2 do
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@ -1,6 +1,7 @@
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local version = { major = 0, minor = 3, patch = 1 }
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local root = require "./root"
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local branch = require "./branch"
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local mount = require "./mount"
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local create = require "./create"
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local apply = require "./apply"
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@ -50,6 +51,7 @@ local vide = {
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-- core
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root = root,
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--branch = branch,
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mount = mount,
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create = create,
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source = source,
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@ -2,8 +2,16 @@ local source = require "./source"
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local derive = require "./derive"
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local effect = require "./effect"
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local untrack = require "./untrack"
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local switch = require "./switch"
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local function show<T, U>(input: () -> T?, component: (() -> T) -> U, fallback: (() -> U)?): () -> U?
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type Array<T> = { T }
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type Source<T> = () -> T
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local function show<T, Obj>(
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input: Source<T?>,
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component: (Source<T>, Source<boolean>) -> (Obj, number?),
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fallback: ((Source<boolean>) -> (Obj, number?))?
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): Source<nil | Obj | Array<Obj>>
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local filtered_input = source()
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effect(function()
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@ -17,17 +25,12 @@ local function show<T, U>(input: () -> T?, component: (() -> T) -> U, fallback:
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return not not input()
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end)
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-- todo: is this needed?
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-- local filtered_input_is_truthy = derive(function()
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-- return not not filtered_input()
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-- end)
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return derive(function()
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return
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if input_is_truthy() then untrack(function() return component(filtered_input :: () -> T) end)
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elseif fallback then untrack(fallback)
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else nil
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end)
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return switch(input_is_truthy) {
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[true] = function(present)
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return component(filtered_input, present)
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end,
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[false] = fallback
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}
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end
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return show
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152
src/switch.luau
152
src/switch.luau
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@ -1,61 +1,107 @@
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local graph = require "./graph"
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type Node<T> = graph.Node<T>
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type SourceNode<T> = graph.SourceNode<T>
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local create_node = graph.create_node
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local evaluate_node = graph.evaluate_node
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local push_scope_as_child_of = graph.push_scope_as_child_of
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local destroy = graph.destroy
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local assert_stable_scope = graph.assert_stable_scope
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local push_scope = graph.push_scope
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local pop_scope = graph.pop_scope
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local branch = require "./branch"
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local source = require "./source"
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local effect = require "./effect"
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local timeout = require "./timeout" ()
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type Array<T> = { T }
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type Map<K, V> = { [K]: V }
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type Source<T> = () -> T
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type Component<T> = (Source<boolean>) -> T
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local function switch<T, U>(source: () -> T): (map: Map<T, ((() -> U)?)>) -> () -> U?
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local owner = assert_stable_scope()
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local function switch_map<K, Obj>(input: Source<K>, map: Map<K, Component<Obj>>): Source<nil | Obj | Array<Obj>>
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local output = source(nil :: nil | Obj | Array<Obj>)
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local caches = {} :: Map<K, {
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destroy_scope: () -> (),
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present: (boolean?) -> boolean,
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object: Obj,
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delay: number,
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timeout: { cancel: boolean }?
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}>
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local function update_output()
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local objects = {}
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for _, cache in caches do
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table.insert(objects, cache.object)
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end
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output(
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if objects[2] then objects
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elseif objects[1] then objects[1]
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else nil
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)
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end
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effect(function()
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local key: K? = input()
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for k, cache in caches do
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if k == key then continue end
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cache.present(false)
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if cache.delay == 0 then
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cache.destroy_scope()
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caches[k] = nil
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else
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if cache.timeout == nil then
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cache.timeout = timeout(cache.delay, function()
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cache.destroy_scope()
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caches[k] = nil
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update_output()
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end)
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end
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end
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end
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if key ~= nil then
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local cache = caches[key]
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if cache then
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cache.present(true)
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if cache.timeout then
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cache.timeout.cancel = true
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cache.timeout = nil
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end
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else
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local component = map[key]
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if component ~= nil then
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if type(component) ~= "function" then
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error("map must map a value to a function", 0)
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end
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local present = source(false)
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local delay = nil :: number?
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local destroy, object = branch(function()
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local object, t = component(present)
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delay = t
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return object
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end)
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present(true)
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caches[key] = {
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destroy_scope = destroy,
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present = present,
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object = object,
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delay = delay or 0,
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timeout = nil
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}
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end
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end
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end
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update_output()
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end)
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return output
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end
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local function switch<K, Obj>(input: Source<K>): (map: Map<K, Component<Obj>>) -> Source<nil | Obj | Array<Obj>>
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return function(map)
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local last_scope: Node<false>?
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local last_component: (() -> U)?
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local function update(cached): U?
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local component = map[source()]
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if component == last_component then return cached end
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last_component = component
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if last_scope then
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destroy(last_scope :: Node<any>)
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last_scope = nil
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end
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if component == nil then return nil end
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if type(component) ~= "function" then
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error "map must map a value to a function"
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end
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local new_scope = create_node(owner, false, false)
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last_scope = new_scope :: Node<any>
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push_scope(new_scope)
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local ok, result = xpcall(component, debug.traceback)
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pop_scope()
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if not ok then error(result, 0) end
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return result
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end
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local node = create_node(owner, update, nil)
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evaluate_node(node)
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return function()
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push_scope_as_child_of(node)
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return node.cache
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end
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return switch_map(input, map)
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end
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end
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