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Switch from mock Vector3 to native vector lib
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5abd5eee91
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5 changed files with 52 additions and 95 deletions
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@ -504,85 +504,78 @@ ROOT_BENCH(`get context (depth={depth})`, function()
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end)
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end)
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N *= 1024
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TITLE "spring()"
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ROOT_BENCH("spring update", function()
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local root, source, spring = vide.root, vide.source, vide.spring
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local src = source(0)
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root(function()
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for i = 1, N do
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spring(src)
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end
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START(N)
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src(1)
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return nil
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end)
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end)
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ROOT_BENCH("spring step", function()
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local root, source, spring = vide.root, vide.source, vide.spring
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local src = source(0)
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root(function()
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for i = 1, N do
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spring(src)
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end
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src(1)
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START(N)
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vide.step(1/60)
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return nil
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end)
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end)
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TITLE "aggregate"
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do
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-- the purpose of the two following benchmarks is to measure the overhead of
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-- aggregate construction
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ROOT_BENCH("set explicit mock vector2", function()
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ROOT_BENCH("set explicit vector", function()
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local apply = require "../src/apply"
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local Vector2 = require "../test/mock".Vector2
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local label = create "TextLabel" {
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AnchorPoint = Vector2.new(1, 1)
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AnchorPoint = vector.create(1, 1, 1)
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}
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for i = 1, START(N) do
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apply(label, {
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AnchorPoint = Vector2.new(i, i)
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AnchorPoint = vector.create(i, i, i)
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})
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end
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end)
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ROOT_BENCH("set aggregate mock vector2", function()
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ROOT_BENCH("set aggregate vector", function()
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local apply = require "../src/apply"
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local Vector2 = require "../test/mock".Vector2
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local label = create "TextLabel" {
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AnchorPoint = Vector2.new(1, 1)
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AnchorPoint = vector.create(1, 1, 1)
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}
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for i = 1, START(N) do
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apply(label, {
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AnchorPoint = { i, i }
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AnchorPoint = { i, i, i }
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})
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end
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end)
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end
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-- innacurate due to no Vector3 in vanilla Luau
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-- mock vector is 200x slower than native vector
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-- ROOT_BENCH("spring update", function()
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-- local root, source, spring = vide.root, vide.source, vide.spring
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-- local src = source(0)
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-- root(function()
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-- for i = 1, N do
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-- spring(src)
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-- end
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-- START(N)
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-- src(1)
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-- return nil
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-- end)
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-- end)
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-- N /= 1024
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-- ROOT_BENCH("spring step", function()
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-- local root, source, spring = vide.root, vide.source, vide.spring
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-- local src = source(0)
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-- root(function()
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-- for i = 1, N do
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-- spring(src)
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-- end
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-- src(1)
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-- START(N)
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-- vide.step(1/60)
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-- return nil
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-- end)
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-- end)
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return nil
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@ -257,40 +257,6 @@ local Vector2 = { __type = "Vector2" } :: any do
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end
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end
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local Vector3 = { __type = "Vector3" } :: any do
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local function new(x, y, z)
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return setmetatable({ X = x, Y = y, Z = z }, Vector3)
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end
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function Vector3.new(x, y, z)
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return new(x or 0, y or 0, z or 0)
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end
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function Vector3.__add(a, b)
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return new(a.X + b.X, a.Y + b.Y, a.Z + b.Z)
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end
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function Vector3.__sub(a, b)
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return new(a.X - b.X, a.Y - b.Y, a.Z - b.Z)
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end
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function Vector3.__mul(a, b)
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return new(a.X * b, a.Y * b, a.Z * b)
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end
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function Vector3.__unm(v)
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return new(-v.X, -v.Y, -v.Z)
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end
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function Vector3.__eq(a, b)
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return a.X == b.X and a.Y == b.Y
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end
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function Vector3.__index(v)
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return (v.X^2 + v.Y^2 + v.Z^2)^0.5
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end
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end
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local UDim2 = { __type = "UDim2" } :: any do
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function UDim2.new(sx, ox, sy, oy)
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return table_to_proxy(setmetatable({ x = { scale = sx, offset = ox }, y = { scale = sy, offset = oy } }, UDim2))
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@ -330,7 +296,6 @@ return {
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Instance = Instance :: typeof(Instance),
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Color3 = Color3 :: typeof(Color3),
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Vector2 = Vector2 :: typeof(Vector2),
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Vector3 = Vector3 :: typeof(Vector3),
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UDim2 = UDim2 :: typeof(UDim2),
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Enum = Enum :: typeof(Enum),
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typeof = typeof :: typeof(typeof)
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