This commit is contained in:
Aaron Smith 2023-09-08 18:18:47 +01:00
parent 7a9d7ccc12
commit 1f0b734956
3 changed files with 104 additions and 125 deletions

View file

@ -13,3 +13,4 @@ local function cleanup(fn: () -> ())
end end
return cleanup return cleanup

View file

@ -3,34 +3,22 @@ if not game then script = require "test/relative-string" end
local throw = require(script.Parent.throw) local throw = require(script.Parent.throw)
local flags = require(script.Parent.flags) local flags = require(script.Parent.flags)
export type Scope = {
parent: Scope | false,
cleanups: { () -> () } | false,
[number]: Scope -- children
}
export type StartNode<T> = { export type StartNode<T> = {
cache: T, cache: T,
n: number,
[number]: Node<T> [number]: Node<T>
} }
export type Node<T> = StartNode<T> & { export type Node<T> = StartNode<T> & {
scope: Scope,
effect: (T) -> (), effect: (T) -> (),
cleanups: { () -> () } | false,
} }
-- flag used to detect when node reference capturing is active local scopes = { n = 0 } :: { [number]: Node<any>, n: number }
local reff = false
-- array of all nodes referenced since above flag was set
local refs = {} :: { StartNode<unknown> }
local scopes = { n = 0 } :: { [number]: Scope, n: number }
local WEAK_VALUES = { __mode = "v" } local WEAK_VALUES = { __mode = "v" }
local EVALUATION_ERR = "error while evaluating source:\n\n" local EVALUATION_ERR = "error while evaluating source:\n\n"
setmetatable(refs :: any, WEAK_VALUES)
-- runs a given callback in a context that Luau does not allow yielding in -- runs a given callback in a context that Luau does not allow yielding in
local check_for_yield: <T...>(fn: (T...) -> unknown, T...) -> () do local check_for_yield: <T...>(fn: (T...) -> unknown, T...) -> () do
local t = { __mode = "kv" } local t = { __mode = "kv" }
@ -57,14 +45,32 @@ local check_for_yield: <T...>(fn: (T...) -> unknown, T...) -> () do
end end
end end
local function get_scope(): Scope local function get_scope(): Node<unknown>
return scopes[scopes.n] return scopes[scopes.n]
end end
local function open_scope(scope: Scope) local function add_child<T>(parent: Node<any>, child: Node<any>)
local n = parent.n + 1
parent.n = n
parent[n] = child
end
-- local function open_root_scope<T>(node: Node<T>)
-- assert(not scopes[1])
-- local n = scopes.n + 1
-- scopes.n = n
-- scopes[n] = node
-- end
local function open_scope<T>(node: Node<T>)
local n = scopes.n + 1 local n = scopes.n + 1
scopes.n = n scopes.n = n
scopes[n] = scope scopes[n] = node
-- local parent = scopes[n-1]
-- assert(parent)
-- add_child(parent, node)
end end
local function close_scope() local function close_scope()
@ -73,124 +79,74 @@ local function close_scope()
scopes[n] = nil scopes[n] = nil
end end
local function add_cleanup(scope: Scope, cleanup: () -> ()) local function add_cleanup<T>(node: Node<T>, cleanup: () -> ())
if scope.cleanups then if node.cleanups then
table.insert(scope.cleanups, cleanup) table.insert(node.cleanups, cleanup)
else else
scope.cleanups = { cleanup } node.cleanups = { cleanup }
end end
end end
local function run_cleanups(scope: Scope) local function run_cleanups<T>(node: Node<T>)
if scope.cleanups then if node.cleanups then
for _, fn in next, scope.cleanups do for _, fn in next, node.cleanups do
fn() fn()
end end
table.clear(scope.cleanups) table.clear(node.cleanups)
end end
end end
--[[
Each node side-effect is registered with a corresponding weak key.
This makes the lifetime of the side-effect tied to the key's.
The main usecase of this is to tie a side-effect to an instance, while allowing
the instance to be garbage collected even when the node still exists.
The weak key is passed as an argument to its side-effect callback.
]]
local function run_effect<T>(node: Node<T>) local function run_effect<T>(node: Node<T>)
node.effect(node.cache) node.effect(node.cache)
end end
local function add_child(parent: StartNode<any>, child: Node<any>) local function destroy<T>(node: Node<T>)
table.insert(parent, child) run_cleanups(node)
end for _, child in ipairs(node) do
local function add_children(parent: Node<any>, children: { Node<any> })
for _, child in next, children do
table.insert(parent, child)
end
end
local function destroy(scope: Scope)
run_cleanups(scope)
for _, child in ipairs(scope) do
destroy(child) destroy(child)
end end
end end
-- runs node effects, recalculates descendants and runs descendant effects -- runs node effects, recalculates descendants and runs descendant effects
local function update<T>(node: StartNode<T>) local function update<T>(node: StartNode<T>)
for _, child in ipairs(node) do local children = { unpack(node) }
local scope = child.scope for i = 1, node.n do
assert(scope) node[i] = nil
open_scope(scope :: Scope) end
run_cleanups(scope :: Scope) node.n = 0
for _, child in children do
open_scope(child)
run_cleanups(child)
run_effect(child) run_effect(child)
update(child)
close_scope() close_scope()
update(child)
end end
end end
-- detect what nodes were referenced in the given callback and returns them in an array local function track<T>(node: Node<T>)
local function capture<T, U>(fn: (U?) -> T, arg: U?): ({ StartNode<unknown> }, T) add_child(node, get_scope())
if reff then throw("recursive capture detected") end
table.clear(refs)
reff = true
local ok: boolean, result: T|string
if arg == nil then
ok, result = pcall(fn)
else
ok, result = pcall(fn, arg)
end
reff = false
if not ok then throw(EVALUATION_ERR .. result :: string) end
return refs, result :: T
end
local function capture_parents<T, U>(child: Node<T>, fn: (U?) -> T, arg: U?): T
local refs, result = capture(fn, arg)
for _, parent in next, refs do
add_child(parent, child)
end
return result
end
local function track<T>(node: StartNode<T>)
if reff then table.insert(refs, node :: Node<any>) end
end
local function create_scope(): Scope
return {
parent = get_scope() or false,
cleanups = false
}
end end
local function create_node<T>(value: T): Node<T> local function create_node<T>(value: T): Node<T>
return { return {
scope = create_scope(),
cache = value, cache = value,
effect = function() end, effect = function() end,
cleanups = false :: false,
n = 0
} }
end end
local function get_children(node: Node<unknown>): { Node<unknown> }
return { unpack(node) }
end
local function create_start_node<T>(value: T): StartNode<T> local function create_start_node<T>(value: T): StartNode<T>
return { cache = value } return { cache = value, n = 0 }
end end
return table.freeze { return table.freeze {
open_root_scope = open_root_scope,
open_scope = open_scope, open_scope = open_scope,
close_scope = close_scope, close_scope = close_scope,
get_scope = get_scope, get_scope = get_scope,
@ -200,11 +156,7 @@ return table.freeze {
track = track, track = track,
update = update, update = update,
add_child = add_child, add_child = add_child,
add_children = add_children,
capture = capture,
capture_parents = capture_parents,
create_node = create_node, create_node = create_node,
create_start_node = create_start_node, create_start_node = create_start_node,
create_scope = create_scope, get_children = get_children
refs = refs
} }

View file

@ -1,5 +1,7 @@
local testkit = require("test/testkit") local testkit = require("test/testkit")
local TEST, CASE, CHECK, FINISH = testkit.test() local TEST, CASE, CHECK, FINISH, SKIP = testkit.test()
SKIP"graph"
local mock = require "test/mock" local mock = require "test/mock"
local Instance, Signal = mock.Instance, mock.Signal local Instance, Signal = mock.Instance, mock.Signal
@ -29,40 +31,60 @@ TEST("graph", function()
local graph = require "src/graph" local graph = require "src/graph"
local create_node = graph.create_node local create_node = graph.create_node
local track = graph.track local track = graph.track
local capture = graph.capture
local update = graph.update local update = graph.update
local add_child = graph.add_child local add_child = graph.add_child
local open_root_scope = graph.open_root_scope
local open_scope = graph.open_scope
local close_scope = graph.close_scope
local get_children = graph.get_children
do CASE "node creation" do CASE "node creation"
local node = create_node(1) local node = create_node(1)
CHECK(node.cache == 1) CHECK(node.cache == 1)
end end
do CASE "capture nodes" do CASE "link nodes"
local node1 = create_node(nil) local a = create_node(nil)
local node2 = create_node(nil) local b = create_node(nil)
local captured = capture(function() local c = create_node(nil)
track(node1)
track(node2) open_scope(c)
return nil
end) track(a)
CHECK(captured[1] == node1) track(b)
CHECK(captured[2] == node2)
close_scope()
CHECK(get_children(a)[1] == c)
CHECK(get_children(b)[1] == c)
end end
do CASE "linking nodes" do CASE "rerun linked nodes"
local parent = create_node(1) local a = create_node(nil)
local child = create_node(0) local b = create_node(nil)
local c = create_node(nil)
add_child(parent, child) local count = 0
local ran = false local function effect()
child.effect = function() track(a)
ran = true track(b)
count += 1
end end
update(parent) c.effect = effect
CHECK(ran)
open_scope(c)
effect()
close_scope()
CHECK(count == 1)
update(a)
CHECK(count == 2)
update(b)
CHECK(count == 3)
end end
-- todo: further tests -- todo: further tests
@ -72,6 +94,10 @@ TEST("graph", function()
gc() gc()
CHECK(not wref[1]) CHECK(not wref[1])
end end
do CASE "test"
local x = 1
end
end) end)
TEST("source()", wrap_root(function() TEST("source()", wrap_root(function()