rojo/plugin/http/init.lua
2026-01-22 22:19:00 -06:00

79 lines
1.9 KiB
Lua

local HttpService = game:GetService("HttpService")
local Promise = require(script.Parent.Promise)
local Log = require(script.Parent.Log)
local JSON5Decoder = require(script.Parent.json5.JSON5Decoder)
local JSONEncoder = require(script.Parent.json5.JSONEncoder)
local HttpError = require(script.Error)
local HttpResponse = require(script.Response)
local lastRequestId = 0
local Http = {}
Http.Error = HttpError
Http.Response = HttpResponse
local function performRequest(requestParams)
local requestId = lastRequestId + 1
lastRequestId = requestId
Log.trace("HTTP {}({}) {}", requestParams.Method, requestId, requestParams.Url)
if requestParams.Body ~= nil then
Log.trace("{}", requestParams.Body)
end
return Promise.new(function(resolve, reject)
coroutine.wrap(function()
local success, response = pcall(function()
return HttpService:RequestAsync(requestParams)
end)
if success then
Log.trace("Request {} success, response {:#?}", requestId, response)
local httpResponse = HttpResponse.fromRobloxResponse(response)
if httpResponse:isSuccess() then
resolve(httpResponse)
else
reject(HttpError.fromResponse(httpResponse))
end
else
Log.trace("Request {} failure: {:?}", requestId, response)
reject(HttpError.fromRobloxErrorString(response))
end
end)()
end)
end
function Http.get(url)
return performRequest({
Url = url,
Method = "GET",
})
end
function Http.post(url, body)
return performRequest({
Url = url,
Method = "POST",
Body = body,
})
end
function Http.jsonEncode(object)
return JSONEncoder.Compact5(object)
end
function Http.jsonDecode(source)
-- Try fast native decode first, fallback to JSON5 for NaN/Infinity
local success, result = pcall(HttpService.JSONDecode, HttpService, source)
if success then
return result
end
print("[HTTP Response:json()] Native decode failed, using JSON5 for size:", #self.body)
return JSON5Decoder.Decode(source)
end
return Http