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336 lines
12 KiB
YAML
336 lines
12 KiB
YAML
# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: UIStroke
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type: class
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memory_category: Instances
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summary: |
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Applies an outline to text or a UI border.
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description: |
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`Class.UIStroke` applies an outline to text or a UI border. Some properties
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may require enabling the
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[Improved UIStrokes beta](https://devforum.roblox.com/t/studio-beta-uistroke-improvements-scaling-offsets-and-more/3958036).
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Key features include:
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- Adjust the `Class.UIStroke.Color|Color` and
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`Class.UIStroke.Thickness|Thickness` of the stroke outline.
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- Change the stroke `Class.UIStroke.Transparency|Transparency` independently
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from the text or UI object.
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- Choose the `Class.UIStroke.LineJoinMode|LineJoinMode` of the stroke (round,
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bevel, or miter).
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- Specify the `Class.UIStroke.BorderStrokePosition|BorderStrokePosition` on
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its parent's border and/or an additional
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`Class.UIStroke.BorderOffset|BorderOffset` to the stroke's position.
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- Add a gradient to the stroke via the `Class.UIGradient` instance.
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- Use [rich text](../../../ui/rich-text.md) tags to add stroke to inline text
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segments.
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For more details on the `Class.UIStroke` object, see
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[Appearance Modifiers](../../../ui/appearance-modifiers.md).
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code_samples: []
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inherits:
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- UIComponent
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: UIStroke.ApplyStrokeMode
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summary: |
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Determines whether to apply the stroke to the object's border instead of
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the text itself.
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description: |
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When a `Class.UIStroke` instance is applied to a text object, this
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property determines whether to apply the stroke to the object's border
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instead of the text itself.
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-As-Text-Outline.png" width="376" />
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<figcaption><code>ApplyStrokeMode</code> = <code>Enum.ApplyStrokeMode.Contextual|Contextual</code></figcaption>
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</figure>
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-Stroke-Mode-Border.png" width="376" />
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<figcaption><code>ApplyStrokeMode</code> = <code>Enum.ApplyStrokeMode.Border|Border</code></figcaption>
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</figure>
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code_samples: []
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type: ApplyStrokeMode
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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- name: UIStroke.BorderOffset
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summary: |
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Specifies an additional offset to the stroke's position, relative to the
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parent's minimum height or width.
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description: |
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This property specifies an additional offset (`Datatype.UDim`) to the
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stroke's position, relative to the parent's minimum height or width.
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-BorderOffset-Out.png" width="312" />
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<figcaption><code>BorderOffset</code> = <code>(0.15, 0)</code></figcaption>
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</figure>
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-BorderOffset-In.png" width="312" />
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<figcaption><code>BorderOffset</code> = <code>(0, -16)</code></figcaption>
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</figure>
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code_samples: []
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type: UDim
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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- name: UIStroke.BorderStrokePosition
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summary: |
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Determines the stroke's position on its parent's border.
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description: |
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This property determines the stroke's position on its parent's border as
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an `Enum.BorderStrokePosition` value.
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-BorderStrokePosition-Center.png" width="312" />
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<figcaption><code>BorderStrokePosition</code> = <code>Enum.BorderStrokePosition.Center|Center</code></figcaption>
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</figure>
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-BorderStrokePosition-Inner.png" width="312" />
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<figcaption><code>BorderStrokePosition</code> = <code>Enum.BorderStrokePosition.Inner|Inner</code></figcaption>
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</figure>
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-BorderStrokePosition-Outer.png" width="312" />
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<figcaption><code>BorderStrokePosition</code> = <code>Enum.BorderStrokePosition.Outer|Outer</code></figcaption>
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</figure>
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code_samples: []
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type: BorderStrokePosition
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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- name: UIStroke.Color
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summary: |
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Determines the stroke color.
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description: |
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Determines the `Class.UIStroke` color. You can also insert a
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`Class.UIGradient` instance as a child to create gradient strokes.
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-Color-Solid.png" width="376" />
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<figcaption><code>Color</code> = <code>(0, 95, 225)</code></figcaption>
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</figure>
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-Color-Gradient.png" width="376" />
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<figcaption><code>UIStroke</code> with <code>Class.UIGradient</code> child</figcaption>
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</figure>
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code_samples: []
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type: Color3
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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- name: UIStroke.Enabled
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summary: |
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Determines whether the stroke in visible.
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description: |
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This property determines whether the `Class.UIStroke` is visible. When set
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to `false`, the stroke will not be rendered. Defaults to `true`.
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code_samples: []
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type: boolean
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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- name: UIStroke.LineJoinMode
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summary: |
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Determines how corners are interpreted.
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description: |
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This property determines how corners are interpreted. It accepts an
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`Enum.LineJoinMode` value of either `Enum.LineJoinMode.Round|Round`
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(default), `Enum.LineJoinMode.Bevel|Bevel`, or
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`Enum.LineJoinMode.Miter|Miter`.
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-LineJoinMode-Round.png" width="376" />
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<figcaption><code>LineJoinMode</code> = <code>Enum.LineJoinMode.Round|Round</code></figcaption>
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</figure>
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-LineJoinMode-Bevel.png" width="376" />
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<figcaption><code>LineJoinMode</code> = <code>Enum.LineJoinMode.Bevel|Bevel</code></figcaption>
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</figure>
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-LineJoinMode-Miter.png" width="376" />
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<figcaption><code>LineJoinMode</code> = <code>Enum.LineJoinMode.Miter|Miter</code></figcaption>
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</figure>
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code_samples: []
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type: LineJoinMode
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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- name: UIStroke.StrokeSizingMode
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summary: |
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Determines whether the stroke's `Class.UIStroke.Thickness|Thickness` will
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be measured in pixels or be relative to the parent.
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description: |
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This property determines whether the stroke's
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`Class.UIStroke.Thickness|Thickness` will be measured in pixels or be
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scaled relative to the parent. See `Enum.StrokeSizingMode` for further
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details.
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code_samples: []
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type: StrokeSizingMode
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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- name: UIStroke.Thickness
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summary: |
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Determines the stroke's thickness.
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description: |
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This property determines the stroke's thickness, measured in pixels
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(default) or scaled relative to the parent, depending on
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`Class.UIStroke.StrokeSizingMode|StrokeSizingMode`.
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-Thickness-4.png" width="376" />
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<figcaption><code>Thickness</code> = <code>4</code></figcaption>
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</figure>
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-Thickness-12.png" width="376" />
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<figcaption><code>Thickness</code> = <code>12</code></figcaption>
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</figure>
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Be mindful of [tweening](../../../ui/animation.md) this `Class.UIStroke`
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property when applied to text objects. This renders and stores many glyph
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sizes each frame, potentially causing performance issues or text
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flickering.
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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- name: UIStroke.Transparency
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summary: |
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Sets the stroke opacity independently of the parent object's
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`Class.GuiObject.BackgroundTransparency|BackgroundTransparency` or
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`Class.TextLabel.TextTransparency|TextTransparency`.
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description: |
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This property sets the stroke opacity independently of the parent object's
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`Class.GuiObject.BackgroundTransparency|BackgroundTransparency` or
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`Class.TextLabel.TextTransparency|TextTransparency`. This allows you to
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render text and borders that are "hollow" (consisting of only an outline).
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-Transparency-A.png" width="376" />
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<figcaption><code>Transparency</code> = <code>0.5</code> · <code>Class.TextLabel.TextTransparency</code> = <code>0</code></figcaption>
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</figure>
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<figure>
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<img src="../../../assets/ui/ui-objects/UIStroke-Transparency-B.png" width="376" />
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<figcaption><code>Transparency</code> = <code>0</code> · <code>Class.TextLabel.TextTransparency</code> = <code>1</code></figcaption>
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</figure>
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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- name: UIStroke.ZIndex
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summary: |
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Determines the order in which the stroke renders relative to sibling
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`Class.UIStroke` instances.
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description: |
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This property determines the order in which the stroke renders relative to
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sibling `Class.UIStroke` instances. Those with a lower `ZIndex` render
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under (behind) those with a higher `ZIndex`.
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Note that the rendering order for `Class.UIStroke` instances with the same
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`ZIndex` is undefined. Do not apply multiple `Class.UIStroke` instances
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with the same `ZIndex` if their rendering order matters.
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code_samples: []
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type: int
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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methods: []
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events: []
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callbacks: []
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