mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-10-24 06:34:09 +00:00
951 lines
28 KiB
YAML
951 lines
28 KiB
YAML
# This file is automatically generated. Please don't edit it manually.
|
|
# To submit a bug report on the content, see
|
|
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
|
|
|
|
name: MaterialService
|
|
type: class
|
|
memory_category: Instances
|
|
summary: |
|
|
The game service responsible for managing materials.
|
|
description: |
|
|
MaterialService is the game service responsible for managing materials. It is
|
|
the container for global `Class.MaterialVariant` instances.
|
|
`Class.MaterialVariant` can be child or descendant of MaterialService. For
|
|
each base Material type, MaterialService internally keeps a set of
|
|
MaterialVariant references. `Class.MaterialVariant.Name` is the key to access
|
|
it. The `Class.MaterialVariant.Name` and `Class.MaterialVariant.BaseMaterial`
|
|
are combined to work as an identifier. If more than one MaterialVariant object
|
|
has the same name and BaseMaterial under MaterialService, only one of them can
|
|
be used.
|
|
|
|
MaterialService has some (Material)Name properties. Assigning a
|
|
MaterialVariant Name replaces the built-in material with the specified
|
|
MaterialVariant. If the MaterialService can't find a matching MaterialVariant,
|
|
it falls back to built-in material. Note BaseMaterial should also match, for
|
|
example, a MaterialVariant with BaseMaterial Grass can only be assigned to
|
|
MaterialService.GrassName, not AsphaltName or any other names. These
|
|
properties are not scriptable but can read and write using
|
|
`Class.MaterialService:GetBaseMaterialOverride()` and
|
|
`Class.MaterialService:SetBaseMaterialOverride()` function.
|
|
|
|
MaterialService has a `Class.MaterialService.Use2022Materials` property that
|
|
switches between legacy materials and new materials introduced in year 2022.
|
|
Because legacy and user-generated (new) terrain materials use different
|
|
encoding, using legacy terrain materials and MaterialVariant at the same time
|
|
has a performance penalty. If your game is using pre-2022 terrain materials,
|
|
avoid overriding any built-in materials. Migrate to 2022 materials if
|
|
possible.
|
|
code_samples: []
|
|
inherits:
|
|
- Instance
|
|
descendants: []
|
|
tags:
|
|
- NotCreatable
|
|
- Service
|
|
deprecation_message: ''
|
|
properties:
|
|
- name: MaterialService.AsphaltName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Asphalt.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Asphalt. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Asphalt.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.BasaltName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Basalt.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Basalt. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Basalt.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.BrickName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Brick.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Brick. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Brick.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.CardboardName
|
|
summary: ''
|
|
description: ''
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.CarpetName
|
|
summary: ''
|
|
description: ''
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.CeramicTilesName
|
|
summary: ''
|
|
description: ''
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.ClayRoofTilesName
|
|
summary: ''
|
|
description: ''
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.CobblestoneName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Cobblestone.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Cobblestone. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Cobblestone.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.ConcreteName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Concrete.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Concrete. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Concrete.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.CorrodedMetalName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in CorrodedMetal.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in CorrodedMetal.
|
|
The Specified MaterialVariant must have
|
|
`Class.MaterialVariant.BaseMaterial` set to CorrodedMetal.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.CrackedLavaName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in CrackedLava.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in CrackedLava. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to CrackedLava.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.DiamondPlateName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in DiamondPlate.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in DiamondPlate.
|
|
The Specified MaterialVariant must have
|
|
`Class.MaterialVariant.BaseMaterial` set to DiamondPlate.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.FabricName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Fabric.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Fabric. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Fabric.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.FoilName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Foil.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Foil. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Foil.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.GlacierName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Glacier.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Glacier. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Glacier.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.GraniteName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Granite.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Granite. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Granite.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.GrassName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Grass.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Grass. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Grass.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.GroundName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Ground.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Ground. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Ground.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.IceName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Ice.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Ice. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Ice.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.LeafyGrassName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in LeafyGrass.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in LeafyGrass. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to LeafyGrass.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.LeatherName
|
|
summary: ''
|
|
description: ''
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.LimestoneName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Limestone.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Limestone. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Limestone.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.MarbleName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Marble.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Marble. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Marble.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.MetalName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Metal.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Metal. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Metal.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.MudName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Mud.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Mud. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Mud.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.PavementName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Pavement.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Pavement. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Pavement.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.PebbleName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Pebble.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Pebble. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Pebble.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.PlasterName
|
|
summary: ''
|
|
description: ''
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.PlasticName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Plastic.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Plastic. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Plastic.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.RockName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Rock.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Rock. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Rock.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.RoofShinglesName
|
|
summary: ''
|
|
description: ''
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.RubberName
|
|
summary: ''
|
|
description: ''
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.SaltName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Salt.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Salt. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Salt.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.SandName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Sand.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Sand. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Sand.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.SandstoneName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Sandstone.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Sandstone. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Sandstone.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.SlateName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Slate.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Slate. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Slate.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.SmoothPlasticName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in SmoothPlastic.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in SmoothPlastic.
|
|
The Specified MaterialVariant must have
|
|
`Class.MaterialVariant.BaseMaterial` set to SmoothPlastic.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.SnowName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Snow.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Snow. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Snow.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.Use2022Materials
|
|
summary: |
|
|
Switch built-in material pack.
|
|
description: |
|
|
When it's false, built-in materials use the material pack before 2022.
|
|
When it's true, built-in materials use the material pack released in 2022.
|
|
code_samples: []
|
|
type: boolean
|
|
tags:
|
|
- NotReplicated
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxScriptSecurity
|
|
write: RobloxScriptSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Pack
|
|
serialization:
|
|
can_load: false
|
|
can_save: false
|
|
capabilities: []
|
|
- name: MaterialService.WoodName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in Wood.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in Wood. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to Wood.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
- name: MaterialService.WoodPlanksName
|
|
summary: |
|
|
Specify `Class.MaterialVariant` name to override built-in WoodPlanks.
|
|
description: |
|
|
Specify `Class.MaterialVariant` name to override built-in WoodPlanks. The
|
|
Specified MaterialVariant must have `Class.MaterialVariant.BaseMaterial`
|
|
set to WoodPlanks.
|
|
code_samples: []
|
|
type: string
|
|
tags:
|
|
- NotScriptable
|
|
deprecation_message: ''
|
|
security:
|
|
read: RobloxEngineSecurity
|
|
write: RobloxEngineSecurity
|
|
thread_safety: ReadSafe
|
|
category: Material Overrides
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities: []
|
|
methods:
|
|
- name: MaterialService:GetBaseMaterialOverride
|
|
summary: |
|
|
Get the override `Class.MaterialVariant` name of specified Material type.
|
|
description: |
|
|
Get the override `Class.MaterialVariant` name of specified Material type.
|
|
code_samples: []
|
|
parameters:
|
|
- name: material
|
|
type: Material
|
|
default:
|
|
summary: |
|
|
Material type to be fetched.
|
|
returns:
|
|
- type: string
|
|
summary: |
|
|
MaterialVariant name currently set as override.
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: None
|
|
thread_safety: Unsafe
|
|
capabilities: []
|
|
- name: MaterialService:GetMaterialVariant
|
|
summary: |
|
|
Get the effective MaterialVariant reference given a name and Material.
|
|
description: |
|
|
Get the effective MaterialVariant reference given a MaterialVariant name
|
|
and BaseMaterial. This MaterialVariant must be a descendant of
|
|
MaterialService. Returns `nil` if no matching instance exists.
|
|
code_samples: []
|
|
parameters:
|
|
- name: material
|
|
type: Material
|
|
default:
|
|
summary: |
|
|
BaseMaterial of MaterialVariant.
|
|
- name: name
|
|
type: string
|
|
default:
|
|
summary: |
|
|
Name of MaterialVariant.
|
|
returns:
|
|
- type: MaterialVariant
|
|
summary: |
|
|
A MaterialVariant instance that matches parameters.
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: None
|
|
thread_safety: Unsafe
|
|
capabilities: []
|
|
- name: MaterialService:SetBaseMaterialOverride
|
|
summary: |
|
|
Set a `Class.MaterialVariant` name that overrides a built-in material.
|
|
description: |
|
|
Set a `Class.MaterialVariant` name that overrides a built-in material.
|
|
code_samples: []
|
|
parameters:
|
|
- name: material
|
|
type: Material
|
|
default:
|
|
summary: |
|
|
The Material type to be changed.
|
|
- name: name
|
|
type: string
|
|
default:
|
|
summary: |
|
|
Name of the MaterialVariant object.
|
|
returns:
|
|
- type: ()
|
|
summary: ''
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: None
|
|
thread_safety: Unsafe
|
|
capabilities: []
|
|
events: []
|
|
callbacks: []
|