rojo/.cursor/rules/roblox/reference/engine/classes/FlangeSoundEffect.yaml
2026-02-02 12:08:47 -06:00

88 lines
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YAML

# This file is automatically generated. Please don't edit it manually.
# To submit a bug report on the content, see
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
name: FlangeSoundEffect
type: class
memory_category: Instances
summary: |
Creates a sweeping or swooshing effect on a sound.
description: |
The FlangeSoundEffect creates a sweeping or swooshing effect on the Sound or
SoundGroup it is applied to. It does this by copying the original audio signal
and playing on top of the original but slightly offset and modulated.
Like all other `Class.SoundEffect`, a FlangeSoundEffect can be applied either
to a `Class.Sound` or `Class.SoundGroup` by being parented to either.
code_samples: []
inherits:
- SoundEffect
descendants: []
tags: []
deprecation_message: ''
properties:
- name: FlangeSoundEffect.Depth
summary: |
The intensity of the effect.
description: |
Range: 0.01 to 1 (default 0.45) The intensity of the effect. This value
determines how offset the duplicated signal will be from the original.
This value is the percentage of the max offset (40ms).
code_samples: []
type: float
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: State
serialization:
can_load: true
can_save: true
capabilities:
- LegacySound
- name: FlangeSoundEffect.Mix
summary: |
Percentage of the original sound that will be applied to the filter.
description: |
Range: 0 to 1 (default 0.85) Percentage of the original sound that will be
applied to the filter. Raising this value will make the effect sound
louder and be more apparent.
code_samples: []
type: float
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: State
serialization:
can_load: true
can_save: true
capabilities:
- LegacySound
- name: FlangeSoundEffect.Rate
summary: |
The frequency that the effect oscillates at.
description: |
Range: 0 to 20 (default 5) The frequency that the effect oscillates at.
Measured in Hz.
code_samples: []
type: float
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: State
serialization:
can_load: true
can_save: true
capabilities:
- LegacySound
methods: []
events: []
callbacks: []