Rojo enables Roblox developers to use professional-grade software engineering tools https://rojo.space
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New UI (#367)
* Add Flipper

* Remove old UI

* Add boilerplate UI

* Change plugin version

* Merge upstream

* Bunch of new UI changes

Too lazy to list them all in individual commits

* Touch ripple for buttons and a few other things

* Make the close button on the PluginGui work

* Set button state to guiEnabled

* Implement Connecting, NotConnected; add Header; don't update plugin button on render

* Replace mapLerpColor with mapLerp

* Update blendAlpha to be 0 without any values

* Add ActionFillTransparency to Theme.Button

* Suffix all Theme entries

* Update Flipper

* Add disconnect button

* Remove cancel button

* Add settings page

* Add scrollbar and dark theme support to settings

* Include settings in startSession

* Set context default value to nil

I always thought this was the name, lol...

* Add Error page

* Fix preloadAssets

* Fix preloadAssets import

* Update checkbox colors a little

* Add setting descriptions

* Fix scrolling frame in settings panel

* Remove .vscode

* Rename Throbber to Spinner

* Update merge

* Move Spinner images to assets

* Change casing of directories

* Remove old directories

* Add comments to getDerivedStateFromProps

* Account for offset in host TextBox size

* Turn width variables into constants

* Attempt to fix the comments

* Add a missing comma in Settings

* Remove a double space

* Remove Dummy object

* Move most of the Studio logic out of render

* Don't truncate port input

* Replace merge with Dictionary.merge

* Replace "Got it!" with "Okay"

* Add projectName to setStatus call

* Add Flipper to build.rs
2020-12-14 11:07:39 -08:00
.cargo Build with static CRT on Windows, fixes #89. 2019-02-08 13:52:57 -08:00
.github/workflows Remove outdated notices 2020-09-09 17:39:24 -07:00
assets Remove outdated notices 2020-09-09 17:39:24 -07:00
benches Flatten snapshot middleware to be much simpler (#324) 2020-06-17 13:47:09 -07:00
bin Move .luacheckrc for better editor detection 2019-10-02 10:42:10 -07:00
clibrojo Stop having clibrojo as a default project, update docs 2019-11-07 18:24:16 -08:00
memofs Release memofs 0.1.3 2020-11-19 10:26:37 -08:00
plugin New UI (#367) 2020-12-14 11:07:39 -08:00
rojo-insta-ext Write tests and ensure adding instances works 2019-10-17 13:46:59 -07:00
rojo-test Add projectName to serve output 2020-12-14 10:17:52 -08:00
src Add projectName to serve output 2020-12-14 10:17:52 -08:00
test-projects Remove warnings for upgrading from 0.4.x 2019-11-02 23:41:32 -07:00
tests Enable globIgnorePaths by default 2020-06-17 14:42:46 -07:00
.editorconfig Fix Insta snapshot files having their line endings truncated when edited 2019-11-25 18:10:39 -08:00
.gitignore Break apart plugin reconciler (#332) 2020-11-11 16:30:23 -08:00
.gitmodules New UI (#367) 2020-12-14 11:07:39 -08:00
.luacheckrc Break apart plugin reconciler (#332) 2020-11-11 16:30:23 -08:00
build.rs New UI (#367) 2020-12-14 11:07:39 -08:00
Cargo.lock Update to insta 1.3.0 2020-12-14 10:22:40 -08:00
Cargo.toml Update to insta 1.3.0 2020-12-14 10:22:40 -08:00
CHANGELOG.md Update Changelog 2020-12-14 10:22:45 -08:00
CONTRIBUTING.md Remove outdated notices 2020-09-09 17:39:24 -07:00
foreman.toml New UI (#367) 2020-12-14 11:07:39 -08:00
LICENSE.txt Tweak bottom of README, move LICENSE to LICENSE.txt 2019-01-18 20:57:19 -08:00
perf-test.sh Stop building Rojo in rojo-test, since it doesn't work as intended 2020-05-02 21:39:13 -07:00
README.md Remove outdated notices 2020-09-09 17:39:24 -07:00
selene.toml Break apart plugin reconciler (#332) 2020-11-11 16:30:23 -08:00

 

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

In the future, Rojo will be able to:

  • Sync instances from Roblox Studio to the filesystem
  • Automatically convert your existing game to work with Rojo
  • Import custom instances like MoonScript code

Documentation

Documentation is hosted in the rojo.space repository.

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.43.1 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.