Rojo enables Roblox developers to use professional-grade software engineering tools https://rojo.space
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.cargo Use new Cargo config.toml convention 2021-07-12 13:19:36 -04:00
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.vscode Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
assets Refactor init command (#1117) 2025-09-30 14:38:38 -07:00
benches Add plugin build flag (#735) 2023-07-17 19:15:40 -07:00
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crates Use SerializationService as a fallback for when patch application fails (#1030) 2025-09-21 15:09:20 -07:00
plugin Use SerializationService as a fallback for when patch application fails (#1030) 2025-09-21 15:09:20 -07:00
rojo-test Use SerializationService as a fallback for when patch application fails (#1030) 2025-09-21 15:09:20 -07:00
scripts Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
src Add flag for skipping git initialization to init command (#1122) 2025-10-07 17:12:22 -07:00
test-projects Changed file extensions of init command from lua to luau (#831) 2024-01-05 16:00:49 -08:00
tests Use SerializationService as a fallback for when patch application fails (#1030) 2025-09-21 15:09:20 -07:00
.dir-locals.el Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
.editorconfig Changed file extensions of init command from lua to luau (#831) 2024-01-05 16:00:49 -08:00
.git-blame-ignore-revs Create .git-blame-ignore-revs & Add Stylua pr (#787) 2023-09-19 05:56:39 +00:00
.gitattributes Set linguist language of lua files to luau (#956) 2024-08-02 10:03:57 -07:00
.gitignore Fixes issues with refs in the plugin. (#1005) 2025-04-18 08:44:11 -07:00
.gitmodules View rich diffs for Source property changes (#748) 2023-07-26 23:50:29 -07:00
build.rs Refactor init command (#1117) 2025-09-30 14:38:38 -07:00
Cargo.lock Use SerializationService as a fallback for when patch application fails (#1030) 2025-09-21 15:09:20 -07:00
Cargo.toml Use SerializationService as a fallback for when patch application fails (#1030) 2025-09-21 15:09:20 -07:00
CHANGELOG.md Add flag for skipping git initialization to init command (#1122) 2025-10-07 17:12:22 -07:00
CONTRIBUTING.md Fix a grammar error and a typo (#1113) 2025-09-16 11:00:34 -07:00
LICENSE.txt Tweak bottom of README, move LICENSE to LICENSE.txt 2019-01-18 20:57:19 -08:00
plugin.project.json Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
README.md Redesign settings UI in plugin (#886) 2024-05-13 10:36:03 -07:00
rokit.toml Move to using Rokit, update tools, and don't install unnecessary tools (#1109) 2025-08-29 18:45:15 -07:00
selene.toml Move to using Rokit, update tools, and don't install unnecessary tools (#1109) 2025-08-29 18:45:15 -07:00
testez.yml Update selene (#550) 2022-06-12 03:41:49 -04:00

Rojo
 
Actions status Latest server version Rojo Documentation

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

In the future, Rojo will be able to:

  • Sync instances from Roblox Studio to the filesystem
  • Automatically convert your existing game to work with Rojo
  • Import custom instances like MoonScript code

Documentation

Documentation is hosted in the rojo.space repository.

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.70.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.