Rojo enables Roblox developers to use professional-grade software engineering tools https://rojo.space
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Kenneth Loeffler bc2c76e5e2
Use 7.5.0-prealpha for master branch version, not 7.4.4
<p dir="auto">in <a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="2636858743" data-permission-text="Title is private" data-url="https://github.com/rojo-rbx/rojo/issues/989" data-hovercard-type="pull_request" data-hovercard-url="/rojo-rbx/rojo/pull/989/hovercard" href="https://github.com/rojo-rbx/rojo/pull/989">#989</a>, we changed Rojo's version number on the master branch to 7.4.4. This is a little odd, because 7.4.4 is already released, is diverged from the master branch, and we are not working towards 7.4.4 on the master branch. If we're going to spend time on this, I think we should use a more appropriate version number.</p>
<p dir="auto">This PR changes the version number to 7.5.0-prealpha, since Rojo's master branch is currently undergoing development towards 7.5.0. We will most likely <strong>not</strong> be making a release of this version - the only intent is better clarity for those running Rojo's latest master.</p>
2024-11-06 15:59:03 +00:00
.cargo Use new Cargo config.toml convention 2021-07-12 13:19:36 -04:00
.github/workflows Update workflow and tooling versions (#910) 2024-09-03 15:36:36 -07:00
assets Redesign settings UI in plugin (#886) 2024-05-13 10:36:03 -07:00
benches Add plugin build flag (#735) 2023-07-17 19:15:40 -07:00
build/windows Support long file paths on Windows (past 256 limit) (#464) 2021-08-23 15:21:01 -04:00
crates Fix removing trailing newlines by using str::replace in memofs (#903) 2024-04-17 11:55:23 -07:00
plugin Use 7.5.0-prealpha for master branch version, not 7.4.4 2024-11-06 15:59:03 +00:00
rojo-test Actually include attribute-defined properties in patch computation (#944) 2024-08-19 15:41:02 -07:00
src Remove maplit dependency and stop using a macro for hashmaps (#982) 2024-10-31 11:56:54 -07:00
test-projects Changed file extensions of init command from lua to luau (#831) 2024-01-05 16:00:49 -08:00
tests Actually include attribute-defined properties in patch computation (#944) 2024-08-19 15:41:02 -07:00
.editorconfig Changed file extensions of init command from lua to luau (#831) 2024-01-05 16:00:49 -08:00
.git-blame-ignore-revs Create .git-blame-ignore-revs & Add Stylua pr (#787) 2023-09-19 05:56:39 +00:00
.gitattributes Set linguist language of lua files to luau (#956) 2024-08-02 10:03:57 -07:00
.gitignore Switch plugin packages back to git submodules (#678) 2023-05-26 10:26:21 -07:00
.gitmodules View rich diffs for Source property changes (#748) 2023-07-26 23:50:29 -07:00
aftman.toml Update workflow and tooling versions (#910) 2024-09-03 15:36:36 -07:00
build.rs Ensure plugin and Cargo version match exact at compile-time (#836) 2024-01-16 14:09:10 -06:00
Cargo.lock Use 7.5.0-prealpha for master branch version, not 7.4.4 2024-11-06 15:59:03 +00:00
Cargo.toml Use 7.5.0-prealpha for master branch version, not 7.4.4 2024-11-06 15:59:03 +00:00
CHANGELOG.md Make sync reminder more detailed (#987) 2024-11-05 22:47:07 +00:00
CONTRIBUTING.md Release v7.1.1 2022-05-26 02:53:20 -04:00
LICENSE.txt Tweak bottom of README, move LICENSE to LICENSE.txt 2019-01-18 20:57:19 -08:00
README.md Redesign settings UI in plugin (#886) 2024-05-13 10:36:03 -07:00
selene.toml Add testez std (#535) 2022-04-19 17:45:55 -04:00
testez.yml Update selene (#550) 2022-06-12 03:41:49 -04:00

Rojo
 
Actions status Latest server version Rojo Documentation

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

In the future, Rojo will be able to:

  • Sync instances from Roblox Studio to the filesystem
  • Automatically convert your existing game to work with Rojo
  • Import custom instances like MoonScript code

Documentation

Documentation is hosted in the rojo.space repository.

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.70.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.