Rojo enables Roblox developers to use professional-grade software engineering tools https://rojo.space
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Lucien Greathouse 88e739090d
WIP: Server plugins via rlua (Lua 5.3) (#125)
* Add 'plugins' field to project and add rlua

* Scaffold out new SnapshotContext type (again) with plugin state

* Almost functional snapshot system with rlua proof-of-concept

* Gate plugin config on 'plugins-enabled' feature, tell Travis to test all features

* Guard remaining plugin setup code behind feature

* Bump minimum version to 1.33, should've caught this before

* Whoops, latest Rust is 1.32, not 1.33
2019-02-24 00:31:58 -08:00
.cargo Build with static CRT on Windows, fixes #89. 2019-02-08 13:52:57 -08:00
assets Redesign UI 2019-01-21 17:50:49 -08:00
docs Update documentation for alpha 4 2019-02-08 18:29:23 -08:00
plugin Preload plugin assets at start. 2019-02-11 13:47:49 -08:00
rojo-e2e Make rojo-e2e a lib so 'cargo run' works again 2019-01-09 20:52:00 -08:00
server WIP: Server plugins via rlua (Lua 5.3) (#125) 2019-02-24 00:31:58 -08:00
test-projects Support nested partitions and partitions directly targeting services (#122) 2019-02-07 14:55:01 -08:00
.editorconfig merge impl-v2: .editorconfig 2018-06-10 22:50:37 -07:00
.gitignore Improve IMFS robustness with out-of-order events 2019-01-28 11:03:52 -08:00
.gitmodules Switch to library version of Promise 2018-04-20 23:26:50 -07:00
.travis.yml WIP: Server plugins via rlua (Lua 5.3) (#125) 2019-02-24 00:31:58 -08:00
Cargo.lock WIP: Server plugins via rlua (Lua 5.3) (#125) 2019-02-24 00:31:58 -08:00
Cargo.toml Fix CI build (hopefully), migrate to using Cargo workspace 2019-01-09 16:49:23 -08:00
CHANGELOG.md Update CHANGELOG 2019-02-22 15:57:46 -08:00
design.gv Update design graph 2018-11-17 14:58:07 -08:00
generate-docs Update docs and generator to be even smarter 2019-01-28 15:39:11 -08:00
LICENSE.txt Tweak bottom of README, move LICENSE to LICENSE.txt 2019-01-18 20:57:19 -08:00
mkdocs.yml Flatten out docs 2019-02-08 15:41:17 -08:00
README.md WIP: Server plugins via rlua (Lua 5.3) (#125) 2019-02-24 00:31:58 -08:00
test-scratch-project Improve IMFS robustness with out-of-order events 2019-01-28 11:03:52 -08:00

Rojo
 

Rojo is a flexible multi-tool designed for creating robust Roblox projects.

It lets Roblox developers use industry-leading tools like Git and VS Code, and crucial utilities like Luacheck.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo lets you:

  • Work on scripts from the filesystem, in your favorite editor
  • Version your place, model, or plugin using Git or another VCS
  • Sync rbxmx and rbxm models into your game in real time
  • Package and deploy your project to Roblox.com from the command line

Soon, Rojo will be able to:

  • Sync instances from Roblox Studio to the filesystem
  • Compile MoonScript and other custom things for your project

Documentation

You can also view the documentation by browsing the docs folder of the repository, but because it uses a number of Markdown extensions, it may not be very readable.

Inspiration and Alternatives

There are lots of other tools that sync scripts into Roblox or provide other tools for working with Roblox places.

Here are a few, if you're looking for alternatives or supplements to Rojo:

If you use a plugin that isn't Rojo for syncing code, open an issue and let me know why! I'd like Rojo to be the end-all tool so that people stop reinventing solutions to this problem.

Contributing

Pull requests are welcome!

Rojo supports Rust 1.32 and newer. Any changes to the minimum required compiler version require a minor version bump.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.