rojo/scripts/publish-plugin.sh
Joe 4918fb80c7 Add plugin upload workflow and related enhancements
- Introduced a new upload workflow for the Atlas plugin to Roblox using Lune and OpenCloud.
- Added `UploadDetails.json` to store plugin metadata.
- Updated `build.rs` to include `UploadDetails.json` in the plugin snapshot.
- Enhanced `plugin.project.json` to reference the new `UploadDetails`.
- Added a new submodule for `opencloud-execute` to facilitate plugin uploads.
- Created scripts for publishing the plugin via both PowerShell and Bash.
- Updated GitHub Actions workflow to include steps for installing Rokit and uploading the plugin.

These changes aim to streamline the plugin release process and improve integration with Roblox's marketplace.
2026-02-19 06:12:03 -06:00

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#!/usr/bin/env bash
# Build and publish the Atlas plugin to the Creator Store via OpenCloud.
# Loads env vars from .env file in the repo root.
# Required .env vars: PLUGIN_UPLOAD_TOKEN, PLUGIN_CI_UNIVERSE_ID, PLUGIN_CI_PLACE_ID
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
ENV_FILE="$SCRIPT_DIR/../.env"
if [ -f "$ENV_FILE" ]; then
set -a
source "$ENV_FILE"
set +a
fi
if [ -z "${PLUGIN_UPLOAD_TOKEN:-}" ]; then
echo "Error: PLUGIN_UPLOAD_TOKEN not set. Add it to .env or set as env var." >&2
exit 1
fi
export RBX_API_KEY="$PLUGIN_UPLOAD_TOKEN"
export RBX_UNIVERSE_ID="${PLUGIN_CI_UNIVERSE_ID:-}"
export RBX_PLACE_ID="${PLUGIN_CI_PLACE_ID:-}"
echo "Building and uploading plugin..."
lune run upload-plugin Atlas.rbxm