Rojo enables Roblox developers to use professional-grade software engineering tools https://rojo.space
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Joe 78aab0eca4 Implement one-shot mode for explicit confirmation in ServeSession
- Introduced one-shot mode to block automatic outgoing writes and require explicit user confirmation for all changes.
- Updated confirmation logic in App:startSession to ensure no auto-acceptance occurs during one-shot mode.
- Enhanced logging to provide clarity on actions taken during one-shot mode, improving user awareness and control over sync operations.
2026-01-29 13:47:56 -06:00
.cargo Use new Cargo config.toml convention 2021-07-12 13:19:36 -04:00
.github/workflows Add JSONC Support for Project, Meta, and Model JSON files (#1144) 2025-10-28 17:29:57 -07:00
.vscode Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
assets Update default gitignores to include sourcemap (#1145) 2025-10-28 17:28:55 -07:00
benches Add plugin build flag (#735) 2023-07-17 19:15:40 -07:00
build/windows Support long file paths on Windows (past 256 limit) (#464) 2021-08-23 15:21:01 -04:00
crates Update dependencies and enhance logging in memofs 2026-01-29 11:37:21 -06:00
plugin Implement one-shot mode for explicit confirmation in ServeSession 2026-01-29 13:47:56 -06:00
rbx-dom@fef369ebf4 Update dependencies in Cargo.toml and Cargo.lock for improved compatibility 2026-01-21 19:46:27 -06:00
rojo-test Refactor ConfirmingPage button layout and update snapshot files for syncSourceOnly mode 2026-01-24 05:51:41 -06:00
scripts Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
src Use msgpack for API 2026-01-27 07:13:02 -06:00
test-projects Changed file extensions of init command from lua to luau (#831) 2024-01-05 16:00:49 -08:00
tests Use msgpack for API 2026-01-27 07:13:02 -06:00
.dir-locals.el Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
.editorconfig Changed file extensions of init command from lua to luau (#831) 2024-01-05 16:00:49 -08:00
.git-blame-ignore-revs Create .git-blame-ignore-revs & Add Stylua pr (#787) 2023-09-19 05:56:39 +00:00
.gitattributes Set linguist language of lua files to luau (#956) 2024-08-02 10:03:57 -07:00
.gitignore Implement VFS Path normalization for improved cross-platform tree synchronization (#1201) 2026-01-19 15:04:59 -08:00
.gitmodules Add msgpack-luau as a submodule 2026-01-27 06:44:16 -06:00
build.rs Use msgpack for API 2026-01-27 07:13:02 -06:00
Cargo.lock Update dependencies and enhance logging in memofs 2026-01-29 11:37:21 -06:00
Cargo.toml Use msgpack for API 2026-01-27 07:13:02 -06:00
CHANGELOG.md Fix description of 'Always' confirmation behavior 2026-01-27 04:59:17 -06:00
CONTRIBUTING.md Fix a grammar error and a typo (#1113) 2025-09-16 11:00:34 -07:00
install.ps1 Enhance installation script for conditional build modes 2026-01-24 04:41:05 -06:00
install.sh Add installation script for building and deploying Rojo plugin 2026-01-02 09:50:33 -06:00
LICENSE.txt Tweak bottom of README, move LICENSE to LICENSE.txt 2019-01-18 20:57:19 -08:00
plugin.project.json Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
README.md Add JSONC Support for Project, Meta, and Model JSON files (#1144) 2025-10-28 17:29:57 -07:00
rokit.toml Move to using Rokit, update tools, and don't install unnecessary tools (#1109) 2025-08-29 18:45:15 -07:00
selene.toml Move to using Rokit, update tools, and don't install unnecessary tools (#1109) 2025-08-29 18:45:15 -07:00
testez.yml Update selene (#550) 2022-06-12 03:41:49 -04:00

Rojo
 
Actions status Latest server version Rojo Documentation

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

In the future, Rojo will be able to:

  • Sync instances from Roblox Studio to the filesystem
  • Automatically convert your existing game to work with Rojo
  • Import custom instances like MoonScript code

Documentation

Documentation is hosted in the rojo.space repository.

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.88 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.