Rojo enables Roblox developers to use professional-grade software engineering tools https://rojo.space
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jeparlefrancais 6a1fffd1ce
Infer class name (#210)
* infer service names

* Update project code and add support for StarterPlayer

* Store parent_class in InstigatingSource

* Update snapshots

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2020-03-29 16:03:15 -07:00
.cargo Build with static CRT on Windows, fixes #89. 2019-02-08 13:52:57 -08:00
.github/workflows Install plugin from CLI (#304) 2020-03-29 13:41:54 -07:00
assets Fix default place project. 2020-03-29 12:21:55 -07:00
benches Update benchmarks to use new CLI API 2019-12-18 15:56:24 -08:00
bin Move .luacheckrc for better editor detection 2019-10-02 10:42:10 -07:00
clibrojo Stop having clibrojo as a default project, update docs 2019-11-07 18:24:16 -08:00
memofs Install plugin from CLI (#304) 2020-03-29 13:41:54 -07:00
plugin Install plugin from CLI (#304) 2020-03-29 13:41:54 -07:00
rojo-insta-ext Write tests and ensure adding instances works 2019-10-17 13:46:59 -07:00
rojo-test Infer class name (#210) 2020-03-29 16:03:15 -07:00
src Infer class name (#210) 2020-03-29 16:03:15 -07:00
test-projects Remove warnings for upgrading from 0.4.x 2019-11-02 23:41:32 -07:00
.editorconfig Fix Insta snapshot files having their line endings truncated when edited 2019-11-25 18:10:39 -08:00
.gitignore Add .rbxl.lock and .rbxlx.lock files to gitignore 2019-12-19 14:46:34 -08:00
.gitmodules Goodbye Lemur and other cruft, hello run-in-roblox-based testing 2019-08-27 18:04:58 -07:00
.luacheckrc Move .luacheckrc for better editor detection 2019-10-02 10:42:10 -07:00
build.rs Install plugin from CLI (#304) 2020-03-29 13:41:54 -07:00
Cargo.lock Install plugin from CLI (#304) 2020-03-29 13:41:54 -07:00
Cargo.toml Install plugin from CLI (#304) 2020-03-29 13:41:54 -07:00
CHANGELOG.md Update Changelog 2020-03-29 13:46:27 -07:00
CONTRIBUTING.md Tidy up root repository files 2020-03-18 11:40:12 -07:00
LICENSE.txt Tweak bottom of README, move LICENSE to LICENSE.txt 2019-01-18 20:57:19 -08:00
README.md Update README 2020-03-18 11:36:50 -07:00

 

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

In the future, Rojo will be able to:

  • Sync instances from Roblox Studio to the filesystem
  • Automatically convert your existing game to work with Rojo
  • Import custom instances like MoonScript code

Documentation

Documentation is hosted in the rojo.space repository.

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.40.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.