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- Introduced a new endpoint `/api/syncback` for one-click full sync from Roblox Studio to the filesystem, eliminating the need for an active WebSocket connection. - Implemented `SyncbackRequest` and `ServiceChunk` structures to handle service-level properties and child instances during syncback. - Enhanced `encodeService` to include ObjectValue carriers for accurate reference handling and prevent data loss. - Updated the syncback process to utilize Luau-style relative paths for reference attributes, improving path management and consistency. - Integrated session caching in the matching algorithm to optimize performance during syncback operations. These changes significantly improve the live syncback experience, ensuring reliable data synchronization and enhanced performance during development. |
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| .. | ||
| constraints | ||
| adaptive-timestepping.md | ||
| assemblies.md | ||
| character-controllers.md | ||
| index.md | ||
| mechanical-constraints.md | ||
| mover-constraints.md | ||
| network-ownership.md | ||
| sleep-system.md | ||
| units.md | ||