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46 lines
1.2 KiB
YAML
46 lines
1.2 KiB
YAML
# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: FriendStatus
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type: enum
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summary: ''
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description: |
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Determines the connection status between two players. This is used by the
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in-game connection request system.
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code_samples: []
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tags: []
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deprecation_message: ''
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items:
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- name: Unknown
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summary: |
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The connection status of two players is unknown.
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value: 0
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tags: []
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deprecation_message: ''
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- name: NotFriend
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summary: |
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Two players are not connections.
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value: 1
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tags: []
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deprecation_message: ''
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- name: Friend
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summary: |
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Two players are connections.
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value: 2
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tags: []
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deprecation_message: ''
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- name: FriendRequestSent
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summary: |
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At least one of two players has sent a connection request to the other
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player.
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value: 3
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tags: []
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deprecation_message: ''
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- name: FriendRequestReceived
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summary: |
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At least one of two players has received a connection request sent by the
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other player.
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value: 4
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tags: []
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deprecation_message: ''
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