rojo/.cursor/rules/roblox/reference/engine/enums/FriendRequestEvent.yaml
2026-02-02 12:08:47 -06:00

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YAML

# This file is automatically generated. Please don't edit it manually.
# To submit a bug report on the content, see
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
name: FriendRequestEvent
type: enum
summary: ''
description: |
Describes the event when a player sends or responds to a connection request.
This is used by the in-game connection request system.
code_samples: []
tags: []
deprecation_message: ''
items:
- name: Issue
summary: |
A player invokes (sends) a connection request.
value: 0
tags: []
deprecation_message: ''
- name: Revoke
summary: |
A player revokes (cancels) a previously invoked (sent) connection request.
value: 1
tags: []
deprecation_message: ''
- name: Accept
summary: |
A player accepts a connection request.
value: 2
tags: []
deprecation_message: ''
- name: Deny
summary: |
A player denies a connection request.
value: 3
tags: []
deprecation_message: ''