rojo/.cursor/rules/roblox/reference/engine/enums/CloseReason.yaml
2026-02-02 12:08:47 -06:00

57 lines
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YAML

# This file is automatically generated. Please don't edit it manually.
# To submit a bug report on the content, see
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
name: CloseReason
type: enum
summary: |
Specifies the reason for the experience server shutdown.
description: |
Specifies the reason for the experience server shutdown. This enum value is
the first parameter passed to functions bound by
`Class.DataModel:BindToClose()|BindToClose()`.
The **DeveloperShutdown** value must always be passed to functions bound by
`Class.DataModel:BindToClose()|BindToClose()` when they're called in Studio.
code_samples: []
tags: []
deprecation_message: ''
items:
- name: Unknown
summary: |
The server shut down for an unknown reason.
value: 0
tags: []
deprecation_message: ''
- name: RobloxMaintenance
summary: |
The server shut down for maintenance.
value: 1
tags: []
deprecation_message: ''
- name: DeveloperShutdown
summary: |
The experience developer has shut down the server, or functions bound by
`Class.DataModel:BindToClose()|BindToClose()` have been called inside
Studio.
value: 2
tags: []
deprecation_message: ''
- name: DeveloperUpdate
summary: |
The experience developer has migrated the server to a new place version.
value: 3
tags: []
deprecation_message: ''
- name: ServerEmpty
summary: |
The last player has left and the experience is empty.
value: 4
tags: []
deprecation_message: ''
- name: OutOfMemory
summary: |
The experience has hit the memory limit for the game server.
value: 5
tags: []
deprecation_message: ''