mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-10-23 14:01:37 +00:00
307 lines
10 KiB
YAML
307 lines
10 KiB
YAML
# This file is automatically generated. Please don't edit it manually.
|
|
# To submit a bug report on the content, see
|
|
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
|
|
|
|
name: PluginGui
|
|
type: class
|
|
memory_category: Instances
|
|
summary: ''
|
|
description: |
|
|
PluginGui is an abstract class for GUIs that allow the display of
|
|
`Class.GuiObject|GuiObjects` in various Roblox Studio widgets. As of right
|
|
now, the only available PluginGui type is `Class.DockWidgetPluginGui`, but
|
|
there may be more in the future!
|
|
code_samples: []
|
|
inherits:
|
|
- LayerCollector
|
|
descendants:
|
|
- DockWidgetPluginGui
|
|
- QWidgetPluginGui
|
|
tags:
|
|
- NotCreatable
|
|
- NotReplicated
|
|
deprecation_message: ''
|
|
properties:
|
|
- name: PluginGui.Title
|
|
summary: |
|
|
The title that is displayed above the contents of the `Class.PluginGui`.
|
|
description: |
|
|
The title that is displayed above the contents of the `Class.PluginGui`.
|
|
Defaults to empty string.
|
|
code_samples: []
|
|
type: string
|
|
tags: []
|
|
deprecation_message: ''
|
|
security:
|
|
read: None
|
|
write: None
|
|
thread_safety: ReadSafe
|
|
category: Data
|
|
serialization:
|
|
can_load: true
|
|
can_save: true
|
|
capabilities:
|
|
- UI
|
|
methods:
|
|
- name: PluginGui:BindToClose
|
|
summary: |
|
|
Binds a function to the `Class.PluginGui` close button, overriding the
|
|
default behavior.
|
|
description: |
|
|
This function binds a function to the `Class.PluginGui` close button,
|
|
overriding the default behavior.
|
|
|
|
By default, when the user clicks the 'x' button in the top right corner of
|
|
the `Class.PluginGui` the `Class.LayerCollector.Enabled|Enabled` property
|
|
is set to _false_, closing the window. When a custom function is bound
|
|
using BindToClose this behavior is overwritten, allowing you to check if
|
|
the user really wants to close the window or give them an opportunity to
|
|
save their work.
|
|
|
|
As the default closing behavior is overwritten by this function, you'll
|
|
need to configure the `Class.PluginGui` to close manually by setting
|
|
`Class.LayerCollector.Enabled|PluginGui.Enabled` to _false_. For example,
|
|
in the below snippet users are required to click a confirm button to close
|
|
the GUI:
|
|
|
|
```lua
|
|
local closing = false
|
|
pluginGui:BindToClose(function()
|
|
-- make sure we haven't already made a button
|
|
if closing then
|
|
return
|
|
end
|
|
closing = true
|
|
|
|
-- create confirm button
|
|
local confirmButton = Instance.new("TextButton")
|
|
confirmButton.AnchorPoint = Vector2.new(0.5, 0.5)
|
|
confirmButton.Size = UDim2.new(0.5, 0, 0.5, 0)
|
|
confirmButton.Position = UDim2.new(0.5, 0, 0.5, 0)
|
|
confirmButton.BackgroundColor3 = Color3.new(1, 0, 0)
|
|
confirmButton.Text = "Close?"
|
|
confirmButton.Parent = pluginGui
|
|
|
|
-- listen for click
|
|
confirmButton.Activated:Connect(function()
|
|
-- close the gui
|
|
pluginGui.Enabled = false
|
|
|
|
-- remove confirm button
|
|
confirmButton:Destroy()
|
|
end)
|
|
end)
|
|
```
|
|
|
|
You can call BindToClose with no argument to 'unbind' and revert to the
|
|
default behavior described above. For example:
|
|
|
|
```lua
|
|
pluginGui:BindToClose()
|
|
```
|
|
|
|
See also:
|
|
|
|
- `Class.Plugin:CreateDockWidgetPluginGuiAsync()` to create a
|
|
`Class.PluginGui`
|
|
- `Class.DataModel:BindToClose()`, which can be used to bind a function to
|
|
the game ending and should not be confused with this function
|
|
code_samples: []
|
|
parameters:
|
|
- name: function
|
|
type: Function
|
|
default: nil
|
|
summary: |
|
|
The function to bind the close button to. If no function is specified
|
|
then any previously specified function will be unbound.
|
|
returns:
|
|
- type: ()
|
|
summary: ''
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: None
|
|
thread_safety: Unsafe
|
|
capabilities:
|
|
- UI
|
|
- name: PluginGui:GetRelativeMousePosition
|
|
summary: |
|
|
Returns the position of the mouse relative to the PluginGui.
|
|
description: |
|
|
GetRelativeMousePosition returns the position of the mouse relative to the
|
|
top-left corner of the `Class.PluginGui`. The returned value changes only
|
|
if a mouse input began on the PluginGui, or if the mouse is presently
|
|
hovering over the window.
|
|
code_samples:
|
|
- plugingui-getrelativemouseposition
|
|
parameters: []
|
|
returns:
|
|
- type: Vector2
|
|
summary: |
|
|
The screen position of the mouse relative to the PluginGui in pixels.
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: PluginSecurity
|
|
thread_safety: Unsafe
|
|
capabilities:
|
|
- UI
|
|
events:
|
|
- name: PluginGui.PluginDragDropped
|
|
summary: |
|
|
Fires when the user releases their mouse when hovering over a PluginGui
|
|
during a drag operation started by `Class.Plugin:StartDrag()`.
|
|
description: |
|
|
**PluginDragDropped** fires when the user releases their mouse over a
|
|
`Class.PluginGui` during a drag operation started by
|
|
`Class.Plugin:StartDrag()`.
|
|
|
|
See also:
|
|
|
|
- `Class.PluginGui.PluginDragEntered`
|
|
- `Class.PluginGui.PluginDragLeft`
|
|
- `Class.PluginGui.PluginDragMoved`
|
|
code_samples:
|
|
- plugin-drag-and-drop
|
|
parameters:
|
|
- name: dragData
|
|
type: Dictionary
|
|
default:
|
|
summary: ''
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: PluginSecurity
|
|
capabilities:
|
|
- UI
|
|
- name: PluginGui.PluginDragEntered
|
|
summary: |
|
|
Fires when the user's mouse enters a PluginGui during a drag operation
|
|
started by `Class.Plugin:StartDrag()`.
|
|
description: |
|
|
**PluginDragEntered** fires when the user's mouse enters the
|
|
`Class.PluginGui` during a drag operation started by
|
|
`Class.Plugin:StartDrag()`.
|
|
|
|
This event is useful for displaying a "Drop Here" UI on PluginGuis where a
|
|
drag operation can be dropped. Such a UI should be hidden when either
|
|
`Class.PluginGui.PluginDragLeft|PluginDragLeft` or
|
|
`Class.PluginGui.PluginDragDropped|PluginDragDropped` fire.
|
|
|
|
See also:
|
|
|
|
- `Class.PluginGui.PluginDragLeft`
|
|
- `Class.PluginGui.PluginDragMoved`
|
|
- `Class.PluginGui.PluginDragDropped`
|
|
code_samples:
|
|
- plugin-drag-and-drop
|
|
parameters:
|
|
- name: dragData
|
|
type: Dictionary
|
|
default:
|
|
summary: |
|
|
A copy of the data originally passed to `Class.Plugin:StartDrag()`.
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: PluginSecurity
|
|
capabilities:
|
|
- UI
|
|
- name: PluginGui.PluginDragLeft
|
|
summary: |
|
|
Fires when the user's mouse leaves a PluginGui during a drag operation
|
|
started by `Class.Plugin:StartDrag()`.
|
|
description: |
|
|
**PluginDragLeft** fires when the user's mouse leaves a `Class.PluginGui`
|
|
during a drag operation started by `Class.Plugin:StartDrag()`.
|
|
|
|
This event and `Class.PluginGui.PluginDragDropped|PluginDragDropped` are
|
|
useful for hiding a "Drop Here" UI on PluginGuis where a drag operation
|
|
can be dropped. Such a UI should be shown when either
|
|
`Class.PluginGui.PluginDragEntered|PluginDragEntered` fires.
|
|
|
|
See also:
|
|
|
|
- `Class.PluginGui.PluginDragEntered`
|
|
- `Class.PluginGui.PluginDragMoved`
|
|
- `Class.PluginGui.PluginDragDropped`
|
|
code_samples:
|
|
- plugin-drag-and-drop
|
|
parameters:
|
|
- name: dragData
|
|
type: Dictionary
|
|
default:
|
|
summary: |
|
|
A copy of the data originally passed to `Class.Plugin:StartDrag()`.
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: PluginSecurity
|
|
capabilities:
|
|
- UI
|
|
- name: PluginGui.PluginDragMoved
|
|
summary: |
|
|
Fires when the user's mouse moves within a PluginGui during a drag
|
|
operation started by `Class.Plugin:StartDrag()`.
|
|
description: |
|
|
**PluginDragMoved** fires when the user's mouse moves within a
|
|
`Class.PluginGui` during a drag operation started by
|
|
`Class.Plugin:StartDrag()`.
|
|
|
|
See also:
|
|
|
|
- `Class.PluginGui.PluginDragEntered`
|
|
- `Class.PluginGui.PluginDragLeft`
|
|
- `Class.PluginGui.PluginDragDropped`
|
|
code_samples: []
|
|
parameters:
|
|
- name: dragData
|
|
type: Dictionary
|
|
default:
|
|
summary: ''
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: PluginSecurity
|
|
capabilities:
|
|
- UI
|
|
- name: PluginGui.WindowFocused
|
|
summary: |
|
|
Fires when the user begins interacting with the window of the PluginGui.
|
|
description: |
|
|
**WindowFocused** fires immediately when the user starts interacting with
|
|
the PluginGui's window, usually by clicking on it. This functions works
|
|
similarly to the similarly-named `Class.UserInputService.WindowFocused`
|
|
event. It fires before any `Class.GuiObject.InputBegan` events related to
|
|
mouse buttons.
|
|
|
|
If another `Class.PluginGui` is in focus and the user focuses this
|
|
PluginGui, then this event fires after the other's
|
|
`Class.PluginGui.WindowFocusReleased|WindowFocusReleased` event. However,
|
|
if the main game window was in focus, this event fires **after**
|
|
`Class.UserInputService.WindowFocusReleased`.
|
|
code_samples:
|
|
- plugingui-focus
|
|
parameters: []
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: PluginSecurity
|
|
capabilities:
|
|
- UI
|
|
- name: PluginGui.WindowFocusReleased
|
|
summary: |
|
|
Fires when the user stops interacting with the window of the PluginGui.
|
|
description: |
|
|
**WindowFocusReleased** fires immediately when the user stops interacting
|
|
with the PluginGui's window, usually by clicking on something not in the
|
|
window. This functions works similarly to the similarly-named
|
|
`Class.UserInputService.WindowFocusReleased` event.
|
|
|
|
If focus is moving to another `Class.PluginGui` while the user had this
|
|
PluginGui in focus, then this event fires before the other's
|
|
`Class.PluginGui.WindowFocused|WindowFocused` event. However, if the main
|
|
game window is being put in focus, this event fires **after**
|
|
`Class.UserInputService.WindowFocused`.
|
|
code_samples:
|
|
- plugingui-focus
|
|
parameters: []
|
|
tags: []
|
|
deprecation_message: ''
|
|
security: PluginSecurity
|
|
capabilities:
|
|
- UI
|
|
callbacks: []
|