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225 lines
5.7 KiB
YAML
225 lines
5.7 KiB
YAML
# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: AudioEcho
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type: class
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memory_category: Internal
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summary: |
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Overlays delayed copies of audio streams.
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description: |
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`Class.AudioEcho` overlays delayed copies of audio streams. It provides one
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**Input** pin and one **Output** pin which can be connected to/from by
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`Class.Wire|Wires`.
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code_samples: []
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inherits:
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- Instance
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: AudioEcho.Bypass
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summary: |
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Whether audio streams are passed-through unaffected by this effect.
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description: |
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If `true`, audio streams are passed-through unaffected by this effect.
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code_samples: []
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type: boolean
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: State
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Audio
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- name: AudioEcho.DelayTime
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summary: |
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The amount of time between echoes.
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description: |
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The amount of time between echoes, in seconds. Ranges from 0.001 to 5.
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: State
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Audio
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- name: AudioEcho.DryLevel
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summary: |
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Gain level determining how loud the original, unaltered audio stream will
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be.
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description: |
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Gain level, in decibels, determining how loud the original, unaltered
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audio stream will be. Ranges from -80 to 10.
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: State
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Audio
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- name: AudioEcho.Feedback
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summary: |
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How slowly echoes fade away.
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description: |
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Determines how slowly echoes fade away, with a range of 0 to 1. A value of
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0 means that only a single echo is heard, whereas a value of 1 means that
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old echoes never fully disappear.
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: State
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Audio
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- name: AudioEcho.RampTime
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summary: ''
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description: ''
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: State
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Audio
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- name: AudioEcho.WetLevel
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summary: |
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Gain level determining how loud the echoed stream will be.
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description: |
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Gain level, in decibels, determining how loud the echoed stream will be.
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Ranges from -80 to 10.
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: State
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Audio
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methods:
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- name: AudioEcho:GetConnectedWires
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summary: |
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Returns an array of `Class.Wire|Wires` that are connected to the specified
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pin.
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description: |
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Returns an array of `Class.Wire|Wires` that are connected to the specified
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pin. `Class.AudioEcho` has one "Input" pin and one "Output" pin.
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code_samples: []
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parameters:
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- name: pin
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type: string
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default:
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summary: ''
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returns:
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- type: Instances
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- Audio
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- name: AudioEcho:GetInputPins
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summary: ''
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description: ''
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code_samples: []
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parameters: []
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returns:
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- type: Array
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- Audio
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- name: AudioEcho:GetOutputPins
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summary: ''
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description: ''
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code_samples: []
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parameters: []
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returns:
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- type: Array
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- Audio
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events:
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- name: AudioEcho.WiringChanged
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summary: |
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Fires when another instance is connected to or disconnected from the
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`Class.AudioEcho` via a `Class.Wire`.
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description: |
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Event that fires after a `Class.Wire` becomes connected or disconnected,
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and that `Class.Wire` is now or was previously connected to a pin on the
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`Class.AudioEcho` and to some other wirable instance.
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code_samples: []
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parameters:
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- name: connected
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type: boolean
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default:
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summary: |
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Whether the instance got connected or disconnected.
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- name: pin
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type: string
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default:
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summary: |
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The pin on the `Class.AudioEcho` that the `Class.Wire` targets.
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- name: wire
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type: Wire
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default:
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summary: |
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The `Class.Wire` between the `Class.AudioEcho` and the other instance.
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- name: instance
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type: Instance
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default:
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summary: |
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The other instance that is or was connected through the `Class.Wire`.
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tags: []
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deprecation_message: ''
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security: None
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capabilities:
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- Audio
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callbacks: []
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