rojo/.cursor/rules/roblox/reference/engine/classes/AudioEcho.yaml
2026-02-02 12:08:47 -06:00

225 lines
5.7 KiB
YAML

# This file is automatically generated. Please don't edit it manually.
# To submit a bug report on the content, see
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
name: AudioEcho
type: class
memory_category: Internal
summary: |
Overlays delayed copies of audio streams.
description: |
`Class.AudioEcho` overlays delayed copies of audio streams. It provides one
**Input** pin and one **Output** pin which can be connected to/from by
`Class.Wire|Wires`.
code_samples: []
inherits:
- Instance
descendants: []
tags: []
deprecation_message: ''
properties:
- name: AudioEcho.Bypass
summary: |
Whether audio streams are passed-through unaffected by this effect.
description: |
If `true`, audio streams are passed-through unaffected by this effect.
code_samples: []
type: boolean
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: State
serialization:
can_load: true
can_save: true
capabilities:
- Audio
- name: AudioEcho.DelayTime
summary: |
The amount of time between echoes.
description: |
The amount of time between echoes, in seconds. Ranges from 0.001 to 5.
code_samples: []
type: float
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: State
serialization:
can_load: true
can_save: true
capabilities:
- Audio
- name: AudioEcho.DryLevel
summary: |
Gain level determining how loud the original, unaltered audio stream will
be.
description: |
Gain level, in decibels, determining how loud the original, unaltered
audio stream will be. Ranges from -80 to 10.
code_samples: []
type: float
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: State
serialization:
can_load: true
can_save: true
capabilities:
- Audio
- name: AudioEcho.Feedback
summary: |
How slowly echoes fade away.
description: |
Determines how slowly echoes fade away, with a range of 0 to 1. A value of
0 means that only a single echo is heard, whereas a value of 1 means that
old echoes never fully disappear.
code_samples: []
type: float
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: State
serialization:
can_load: true
can_save: true
capabilities:
- Audio
- name: AudioEcho.RampTime
summary: ''
description: ''
code_samples: []
type: float
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: State
serialization:
can_load: true
can_save: true
capabilities:
- Audio
- name: AudioEcho.WetLevel
summary: |
Gain level determining how loud the echoed stream will be.
description: |
Gain level, in decibels, determining how loud the echoed stream will be.
Ranges from -80 to 10.
code_samples: []
type: float
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: State
serialization:
can_load: true
can_save: true
capabilities:
- Audio
methods:
- name: AudioEcho:GetConnectedWires
summary: |
Returns an array of `Class.Wire|Wires` that are connected to the specified
pin.
description: |
Returns an array of `Class.Wire|Wires` that are connected to the specified
pin. `Class.AudioEcho` has one "Input" pin and one "Output" pin.
code_samples: []
parameters:
- name: pin
type: string
default:
summary: ''
returns:
- type: Instances
summary: ''
tags: []
deprecation_message: ''
security: None
thread_safety: Unsafe
capabilities:
- Audio
- name: AudioEcho:GetInputPins
summary: ''
description: ''
code_samples: []
parameters: []
returns:
- type: Array
summary: ''
tags: []
deprecation_message: ''
security: None
thread_safety: Unsafe
capabilities:
- Audio
- name: AudioEcho:GetOutputPins
summary: ''
description: ''
code_samples: []
parameters: []
returns:
- type: Array
summary: ''
tags: []
deprecation_message: ''
security: None
thread_safety: Unsafe
capabilities:
- Audio
events:
- name: AudioEcho.WiringChanged
summary: |
Fires when another instance is connected to or disconnected from the
`Class.AudioEcho` via a `Class.Wire`.
description: |
Event that fires after a `Class.Wire` becomes connected or disconnected,
and that `Class.Wire` is now or was previously connected to a pin on the
`Class.AudioEcho` and to some other wirable instance.
code_samples: []
parameters:
- name: connected
type: boolean
default:
summary: |
Whether the instance got connected or disconnected.
- name: pin
type: string
default:
summary: |
The pin on the `Class.AudioEcho` that the `Class.Wire` targets.
- name: wire
type: Wire
default:
summary: |
The `Class.Wire` between the `Class.AudioEcho` and the other instance.
- name: instance
type: Instance
default:
summary: |
The other instance that is or was connected through the `Class.Wire`.
tags: []
deprecation_message: ''
security: None
capabilities:
- Audio
callbacks: []