rojo/plugin/src/init.server.lua
Joe edc09741bf Update plugin references from Rojo to Atlas
- Changed all instances of "Rojo" to "Atlas" in error messages, UI titles, and connection actions for consistent branding.
- Updated the sound player widget and patch history recording to reflect the new name.
- Enhanced logging in the hydration process to provide better diagnostics for missing virtual instances.
2026-02-01 11:57:00 -06:00

32 lines
701 B
Lua

if not plugin then
return
end
local Rojo = script:FindFirstAncestor("Rojo")
local Packages = Rojo.Packages
local Log = require(Packages.Log)
local Roact = require(Packages.Roact)
local Settings = require(script.Settings)
local Config = require(script.Config)
local App = require(script.App)
Log.setLogLevelThunk(function()
return Log.Level[Settings:get("logLevel")] or Log.Level.Info
end)
local app = Roact.createElement(App, {
plugin = plugin,
})
local tree = Roact.mount(app, game:GetService("CoreGui"), "Atlas UI")
plugin.Unloading:Connect(function()
Roact.unmount(tree)
end)
if Config.isDevBuild then
local TestEZ = require(script.Parent.TestEZ)
require(script.runTests)(TestEZ)
end