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- Introduced a new endpoint `/api/syncback` for one-click full sync from Roblox Studio to the filesystem, eliminating the need for an active WebSocket connection. - Implemented `SyncbackRequest` and `ServiceChunk` structures to handle service-level properties and child instances during syncback. - Enhanced `encodeService` to include ObjectValue carriers for accurate reference handling and prevent data loss. - Updated the syncback process to utilize Luau-style relative paths for reference attributes, improving path management and consistency. - Integrated session caching in the matching algorithm to optimize performance during syncback operations. These changes significantly improve the live syncback experience, ensuring reliable data synchronization and enhanced performance during development. |
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| .. | ||
| asset-permissions-api | ||
| assets | ||
| datastores-api | ||
| developer-products-api | ||
| game-passes-http-service | ||
| messaging-service | ||
| open-eval-api | ||
| secrets-store-service | ||
| toolbox-service | ||
| universes-api | ||
| cloud.docs.json | ||
| openapi.json | ||
| README.md | ||
Open Cloud reference
The Open Cloud reference documentation at https://create.roblox.com/docs/cloud/reference is rendered from the JSON files in this directory, which use various versions of the OpenAPI specification (generally 3.0.4).
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Because these JSON files are generated from source files, we don't accept pull requests on them.
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Download openapi.json in this folder for a full OpenAPI document of the Roblox Cloud APIs.