mirror of
https://github.com/rojo-rbx/rojo.git
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- Introduced a new endpoint `/api/syncback` for one-click full sync from Roblox Studio to the filesystem, eliminating the need for an active WebSocket connection. - Implemented `SyncbackRequest` and `ServiceChunk` structures to handle service-level properties and child instances during syncback. - Enhanced `encodeService` to include ObjectValue carriers for accurate reference handling and prevent data loss. - Updated the syncback process to utilize Luau-style relative paths for reference attributes, improving path management and consistency. - Integrated session caching in the matching algorithm to optimize performance during syncback operations. These changes significantly improve the live syncback experience, ensuring reliable data synchronization and enhanced performance during development. |
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| .. | ||
| accessories | ||
| analytics | ||
| animation | ||
| art | ||
| assistant | ||
| audio | ||
| avatar | ||
| creator-dashboard | ||
| creator-programs | ||
| data | ||
| developer-jumpstart | ||
| developer-modules | ||
| education | ||
| engine-api | ||
| engine-comparisons | ||
| feeds | ||
| game-design | ||
| getting-started | ||
| ip-licensing | ||
| landing | ||
| lighting-and-effects | ||
| localization | ||
| makeup | ||
| matchmaking | ||
| misc | ||
| modeling | ||
| monetization | ||
| open-cloud | ||
| optimization | ||
| physics | ||
| players | ||
| promotion | ||
| publishing | ||
| resources | ||
| scripting | ||
| studio | ||
| tutorials | ||
| ui | ||
| workspace | ||