Rojo enables Roblox developers to use professional-grade software engineering tools https://rojo.space
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Filip Tibell 305423b856
Sourcemap performance improvements (#668)
This PR brings two performance improvements to the `rojo sourcemap`
command:

- Use `rayon` with a small threadpool to parallelize sourcemap
generation while still keeping startup cost very low
- Remove conversions to owned strings and use lifetimes tied to the dom
instead, which mostly improves performance with the
`--include-non-scripts` flag enabled

From my personal testing on an M1 mac this decreases the sourcemap
generation time of our games by 2x or more, from ~20ms to ~8ms on one
project and ~30ms to ~15ms on another. Generation is pretty fast to
begin with but since sourcemaps are heavily used in interactive tools
(like luau-lsp) a difference of a couple frames can be great for ux.
2023-05-06 01:01:15 -07:00
.cargo Use new Cargo config.toml convention 2021-07-12 13:19:36 -04:00
.github Update MSRV to try to fix CI workflow 2023-04-22 15:58:14 -04:00
assets Renamed Common to Shared (#611) 2022-08-08 03:59:52 -04:00
benches Update benches so they compile (#582) 2022-07-17 18:50:12 -04:00
build/windows Support long file paths on Windows (past 256 limit) (#464) 2021-08-23 15:21:01 -04:00
crates Move memofs and rojo-insta-ext into crates folder 2022-05-26 04:23:44 -04:00
plugin Fix wrong version of Rojo displaying in studio. (#669) 2023-05-06 01:00:45 -07:00
rojo-test Simplify usage of attributes. (#574) 2022-08-03 20:07:06 -04:00
src Sourcemap performance improvements (#668) 2023-05-06 01:01:15 -07:00
test-projects Live sync Attributes (#553) 2022-06-29 18:53:34 -04:00
tests feature init csv (#594) 2022-07-29 21:45:19 -04:00
.editorconfig Fix Insta snapshot files having their line endings truncated when edited 2019-11-25 18:10:39 -08:00
.gitignore Switch git submodules to Wally packages (#584) 2022-08-03 18:36:58 -04:00
aftman.toml Fix wrong version of Rojo displaying in studio. (#669) 2023-05-06 01:00:45 -07:00
build.rs Switch git submodules to Wally packages (#584) 2022-08-03 18:36:58 -04:00
Cargo.lock Sourcemap performance improvements (#668) 2023-05-06 01:01:15 -07:00
Cargo.toml Sourcemap performance improvements (#668) 2023-05-06 01:01:15 -07:00
CHANGELOG.md Sourcemap performance improvements (#668) 2023-05-06 01:01:15 -07:00
CONTRIBUTING.md Release v7.1.1 2022-05-26 02:53:20 -04:00
LICENSE.txt Tweak bottom of README, move LICENSE to LICENSE.txt 2019-01-18 20:57:19 -08:00
README.md Add Patreon badge to README 2022-08-20 23:44:10 -04:00
selene.toml Add testez std (#535) 2022-04-19 17:45:55 -04:00
testez.yml Update selene (#550) 2022-06-12 03:41:49 -04:00

Rojo
 
Actions status Latest server version Rojo Documentation Patreon

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

In the future, Rojo will be able to:

  • Sync instances from Roblox Studio to the filesystem
  • Automatically convert your existing game to work with Rojo
  • Import custom instances like MoonScript code

Documentation

Documentation is hosted in the rojo.space repository.

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.58.1 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.