rojo/src/syncback/hash/variant.rs

216 lines
7.8 KiB
Rust

use blake3::Hasher;
use rbx_dom_weak::types::{ContentType, PhysicalProperties, Variant, Vector3};
macro_rules! round {
($value:expr) => {
(($value * 10.0).round() / 10.0)
};
}
macro_rules! n_hash {
($hash:ident, $($num:expr),*) => {
{$(
$hash.update(&($num).to_le_bytes());
)*}
};
}
macro_rules! hash {
($hash:ident, $value:expr) => {{
$hash.update($value);
}};
}
/// Places `value` into the provided hasher.
pub fn hash_variant(hasher: &mut Hasher, value: &Variant) {
// We need to round floats, though I'm not sure to what degree we can
// realistically do that.
match value {
Variant::Attributes(attrs) => {
let mut sorted: Vec<(&String, &Variant)> = attrs.iter().collect();
sorted.sort_unstable_by_key(|(name, _)| *name);
for (name, attribute) in sorted {
hasher.update(name.as_bytes());
hash_variant(hasher, attribute);
}
}
Variant::Axes(a) => hash!(hasher, &[a.bits()]),
Variant::BinaryString(bytes) => hash!(hasher, bytes.as_ref()),
Variant::Bool(bool) => hash!(hasher, &[*bool as u8]),
Variant::BrickColor(color) => n_hash!(hasher, *color as u16),
Variant::CFrame(cf) => {
vector_hash(hasher, cf.position);
vector_hash(hasher, cf.orientation.x);
vector_hash(hasher, cf.orientation.y);
vector_hash(hasher, cf.orientation.z);
}
Variant::Color3(color) => {
n_hash!(hasher, round!(color.r), round!(color.g), round!(color.b))
}
Variant::Color3uint8(color) => hash!(hasher, &[color.r, color.b, color.g]),
Variant::ColorSequence(seq) => {
let mut new = Vec::with_capacity(seq.keypoints.len());
for keypoint in &seq.keypoints {
new.push(keypoint);
}
new.sort_unstable_by(|a, b| round!(a.time).partial_cmp(&round!(b.time)).unwrap());
for keypoint in new {
n_hash!(
hasher,
round!(keypoint.time),
round!(keypoint.color.r),
round!(keypoint.color.g),
round!(keypoint.color.b)
)
}
}
Variant::Content(content) => match content.value() {
ContentType::None => {
hash!(hasher, &[0]);
}
ContentType::Uri(uri) => {
hash!(hasher, &[1]);
hash!(hasher, uri.as_bytes());
}
ContentType::Object(referent) => {
hash!(hasher, &[2]);
hash!(hasher, referent.to_string().as_bytes())
}
other => {
panic!("the ContentType {other:?} cannot be hashed as a Variant")
}
},
Variant::ContentId(content) => {
let s: &str = content.as_ref();
hash!(hasher, s.as_bytes())
}
Variant::Enum(e) => n_hash!(hasher, e.to_u32()),
Variant::EnumItem(e) => {
hash!(hasher, e.ty.as_bytes());
n_hash!(hasher, e.value);
}
Variant::Faces(f) => hash!(hasher, &[f.bits()]),
Variant::Float32(n) => n_hash!(hasher, round!(*n)),
Variant::Float64(n) => n_hash!(hasher, round!(n)),
Variant::Font(f) => {
n_hash!(hasher, f.weight as u16);
n_hash!(hasher, f.style as u8);
hash!(hasher, f.family.as_bytes());
if let Some(cache) = &f.cached_face_id {
hash!(hasher, &[0x01]);
hash!(hasher, cache.as_bytes());
} else {
hash!(hasher, &[0x00]);
}
}
Variant::Int32(n) => n_hash!(hasher, n),
Variant::Int64(n) => n_hash!(hasher, n),
Variant::MaterialColors(n) => hash!(hasher, n.encode().as_slice()),
Variant::NetAssetRef(net_asset) => hash!(hasher, net_asset.hash().as_bytes()),
Variant::NumberRange(nr) => n_hash!(hasher, round!(nr.max), round!(nr.min)),
Variant::NumberSequence(seq) => {
let mut new = Vec::with_capacity(seq.keypoints.len());
for keypoint in &seq.keypoints {
new.push(keypoint);
}
new.sort_unstable_by(|a, b| round!(a.time).partial_cmp(&round!(b.time)).unwrap());
for keypoint in new {
n_hash!(
hasher,
round!(keypoint.time),
round!(keypoint.value),
round!(keypoint.envelope)
)
}
}
Variant::OptionalCFrame(maybe_cf) => {
if let Some(cf) = maybe_cf {
hash!(hasher, &[0x01]);
vector_hash(hasher, cf.position);
vector_hash(hasher, cf.orientation.x);
vector_hash(hasher, cf.orientation.y);
vector_hash(hasher, cf.orientation.z);
} else {
hash!(hasher, &[0x00]);
}
}
Variant::PhysicalProperties(properties) => match properties {
PhysicalProperties::Default => hash!(hasher, &[0x00]),
PhysicalProperties::Custom(custom) => {
hash!(hasher, &[0x00]);
n_hash!(
hasher,
round!(custom.density()),
round!(custom.friction()),
round!(custom.elasticity()),
round!(custom.friction_weight()),
round!(custom.elasticity_weight()),
round!(custom.acoustic_absorption())
)
}
},
Variant::Ray(ray) => {
vector_hash(hasher, ray.origin);
vector_hash(hasher, ray.direction);
}
Variant::Rect(rect) => n_hash!(
hasher,
round!(rect.max.x),
round!(rect.max.y),
round!(rect.min.x),
round!(rect.min.y)
),
Variant::Ref(referent) => hash!(hasher, referent.to_string().as_bytes()),
Variant::Region3(region) => {
vector_hash(hasher, region.max);
vector_hash(hasher, region.min);
}
Variant::Region3int16(region) => {
n_hash!(
hasher,
region.max.x,
region.max.y,
region.max.z,
region.min.x,
region.min.y,
region.min.z
)
}
Variant::SecurityCapabilities(capabilities) => n_hash!(hasher, capabilities.bits()),
Variant::SharedString(sstr) => hash!(hasher, sstr.hash().as_bytes()),
Variant::String(str) => hash!(hasher, str.as_bytes()),
Variant::Tags(tags) => {
let mut dupe: Vec<&str> = tags.iter().collect();
dupe.sort_unstable();
for tag in dupe {
hash!(hasher, tag.as_bytes())
}
}
Variant::UDim(udim) => n_hash!(hasher, round!(udim.scale), udim.offset),
Variant::UDim2(udim) => n_hash!(
hasher,
round!(udim.y.scale),
udim.y.offset,
round!(udim.x.scale),
udim.x.offset
),
Variant::Vector2(v2) => n_hash!(hasher, round!(v2.x), round!(v2.y)),
Variant::Vector2int16(v2) => n_hash!(hasher, v2.x, v2.y),
Variant::Vector3(v3) => vector_hash(hasher, *v3),
Variant::Vector3int16(v3) => n_hash!(hasher, v3.x, v3.y, v3.z),
// Hashing UniqueId properties doesn't make sense
Variant::UniqueId(_) => (),
unknown => {
log::warn!(
"Encountered unknown Variant {:?} while hashing",
unknown.ty()
)
}
}
}
fn vector_hash(hasher: &mut Hasher, vector: Vector3) {
n_hash!(hasher, round!(vector.x), round!(vector.y), round!(vector.z))
}