rojo/.cursor/rules/roblox/reference/engine/classes/StarterCharacterScripts.yaml
2026-02-02 12:08:47 -06:00

29 lines
1,021 B
YAML

# This file is automatically generated. Please don't edit it manually.
# To submit a bug report on the content, see
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
name: StarterCharacterScripts
type: class
memory_category: Instances
summary: |
Stores instances to be parented to a player's character when it spawns.
description: |
The `Class.StarterCharacterScripts` container stores scripts to be parented to
a player's `Class.Player.Character` when it spawns. Unlike scripts stored in
the `Class.StarterPlayerScripts` folder, these scripts will not persist when
the character respawns.
If a `Class.LocalScript` named `Animate`, `Sound`, or `Health` is placed in
this container, it will replace the default script that manages character
animations, character sounds, and character health regeneration respectively.
code_samples: []
inherits:
- StarterPlayerScripts
descendants: []
tags:
- NotCreatable
deprecation_message: ''
properties: []
methods: []
events: []
callbacks: []