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90 lines
2.7 KiB
YAML
90 lines
2.7 KiB
YAML
# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: NumberValue
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type: class
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memory_category: Instances
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summary: |
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A container object for a single double-precision floating point number.
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description: |
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Store a single [Luau number](https://luau.org/syntax#number-literals), defined
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to be
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[double-precision floating point number](https://en.wikipedia.org/wiki/Double-precision_floating-point_format),
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or more commonly known as a **double**. This stores a number in 64 bits (8
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bytes) using the IEEE 754 representation (1 sign bit, 11 exponent bits and 52
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fractional bits). Maximum and minimum values are
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±1.7976931348623157e+308, with a range of ±2^53 for exact
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integer representations.
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Like all `Class.ValueBase` objects, this single value is stored in the
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`Class.NumberValue.Value|Value` property. The `Changed` event fires with the
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new value being stored in the object, instead of a string representing the
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property being changed.
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code_samples:
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- Changed-Event
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inherits:
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- ValueBase
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: NumberValue.Value
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summary: |
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Used to hold a double value.
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description: |
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Used to hold a double value.
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code_samples: []
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type: double
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities: []
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methods: []
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events:
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- name: NumberValue.Changed
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summary: |
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Fires whenever the `Class.NumberValue.Value` is changed.
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description: |
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Fires whenever the `Class.NumberValue.Value` changes. It runs with the new
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value being stored in the argument object, instead of a string
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representing the property being changed.
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Listening for the `Changed` signal can be useful in games that use
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`NumberValues` to track values like leaderboard statistics or item prices.
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code_samples:
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- NumberValue-Changed1
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parameters:
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- name: value
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type: double
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default:
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summary: |
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The new value after the change.
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tags: []
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deprecation_message: ''
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security: None
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capabilities: []
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- name: NumberValue.changed
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summary: ''
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description: ''
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code_samples: []
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parameters:
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- name: value
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type: double
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default:
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summary: ''
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tags:
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- Deprecated
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deprecation_message: |
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This event is a deprecated variant of `Class.NumberValue.Changed` which
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should be used instead.
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security: None
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capabilities: []
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callbacks: []
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